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author hap <happppp@users.noreply.github.com>2021-10-24 21:38:00 +0200
committer hap <happppp@users.noreply.github.com>2021-10-24 21:38:00 +0200
commit847073add70643450ee9198331f6dc643248613f (patch)
tree5fb94d96911da8143046b4fefd091653016cb3ed /src/mame
parent38bfe334ddaefebdec44bfb1c5d6974f01cb5216 (diff)
galaxian: fix typo
Diffstat (limited to 'src/mame')
-rw-r--r--src/mame/drivers/galaxian.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/galaxian.cpp b/src/mame/drivers/galaxian.cpp
index 30af961996f..5c171e82c4c 100644
--- a/src/mame/drivers/galaxian.cpp
+++ b/src/mame/drivers/galaxian.cpp
@@ -686,7 +686,7 @@ TODO:
- smooncrs : fix read/writes at/to unmapped memory (when player 2, "cocktail" mode) + fix the ?#! bug with "bullets" (when player 2, "cocktail" mode)
- timefgtr : missing player bullets, sprite ROM extend(see later levels), sound is too slow, some sprites missing
- monsterz : galaxian_state::sprites_draw "the first three sprites match against y-1", it looks like y+1 for this game (probably also applies to sfx)
-- monsterz : sprites should scroll?
+- monsterz : stars should scroll?
- zigzag : full Dip Switches and Inputs
- zigzag2 : full Dip Switches and Inputs
- jumpbug : full Dip Switches and Inputs - missing possible discrete sounds