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author Vas Crabb <vas@vastheman.com>2021-01-24 13:33:07 +1100
committer Vas Crabb <vas@vastheman.com>2021-01-24 13:33:07 +1100
commit78f6ff34a5d8839a88c8cf36703cf8afc67139a4 (patch)
treec58abf068ad2e6f2e5bb621f1cc0fe1d489b7f54 /src/mame
parent051119c0914d40e086c42460650a34697d85edfd (diff)
srcclean in preparation for branching release
Diffstat (limited to 'src/mame')
-rw-r--r--src/mame/audio/cmi01a.cpp4
-rw-r--r--src/mame/audio/wswan.cpp2
-rw-r--r--src/mame/drivers/abc1600.cpp6
-rw-r--r--src/mame/drivers/bfm_sc4.cpp8
-rw-r--r--src/mame/drivers/design.cpp10
-rw-r--r--src/mame/drivers/dim68k.cpp36
-rw-r--r--src/mame/drivers/fortecar.cpp10
-rw-r--r--src/mame/drivers/funworld.cpp90
-rw-r--r--src/mame/drivers/galaxian.cpp2
-rw-r--r--src/mame/drivers/getaway.cpp4
-rw-r--r--src/mame/drivers/jornada.cpp16
-rw-r--r--src/mame/drivers/jpmimpct.cpp14
-rw-r--r--src/mame/drivers/jpmimpctsw.cpp64
-rw-r--r--src/mame/drivers/jpmsys5.cpp4
-rw-r--r--src/mame/drivers/kaneko16.cpp8
-rw-r--r--src/mame/drivers/kingpin.cpp4
-rw-r--r--src/mame/drivers/ksys573.cpp48
-rw-r--r--src/mame/drivers/maygay1b.cpp4
-rw-r--r--src/mame/drivers/model3.cpp12
-rw-r--r--src/mame/drivers/rtpc.cpp2
-rw-r--r--src/mame/drivers/tabe22.cpp18
-rw-r--r--src/mame/includes/jpmimpct.h2
-rw-r--r--src/mame/layout/j5fairp.lay2
-rw-r--r--src/mame/layout/j5popeye.lay2
-rw-r--r--src/mame/layout/j6roller10.lay2
-rw-r--r--src/mame/layout/j6roller15.lay2
-rw-r--r--src/mame/layout/j6roller8.lay2
-rw-r--r--src/mame/layout/jpmimpct.lay12
-rw-r--r--src/mame/layout/jpmsys5.lay14
-rw-r--r--src/mame/machine/k573mcr.cpp28
30 files changed, 216 insertions, 216 deletions
diff --git a/src/mame/audio/cmi01a.cpp b/src/mame/audio/cmi01a.cpp
index c80486013bc..cd5764356d4 100644
--- a/src/mame/audio/cmi01a.cpp
+++ b/src/mame/audio/cmi01a.cpp
@@ -146,10 +146,10 @@ void cmi01a_device::sound_stream_update(sound_stream &stream, std::vector<read_s
{
const uint8_t sample8 = wave_ptr[addr++ & 0x3fff];
s32 sample = (int32_t)(int8_t)(sample8 ^ 0x80) * m_env * m_vol_latch;
-// if (m_channel == 5) printf("%08x:%02x:%02x:%02x", (uint32_t)sample, sample8, m_env, m_vol_latch);
+// if (m_channel == 5) printf("%08x:%02x:%02x:%02x", (uint32_t)sample, sample8, m_env, m_vol_latch);
buf.put_int(sampindex, (int16_t)(sample >> 8), 32768);
}
-// if (m_channel == 5) printf("\n");
+// if (m_channel == 5) printf("\n");
m_segment_cnt = (m_segment_cnt & ~mask) | addr;
}
diff --git a/src/mame/audio/wswan.cpp b/src/mame/audio/wswan.cpp
index 35c9e5f54d6..85c7e1766bc 100644
--- a/src/mame/audio/wswan.cpp
+++ b/src/mame/audio/wswan.cpp
@@ -263,7 +263,7 @@ u16 wswan_sound_device::port_r(offs_t offset, u16 mem_mask)
(m_audio4_noise ? 0x80 : 0x00) |
(m_mono ? 0x0100 : 0x00) | (m_output_volume << 9) |
(m_external_stereo ? 0x0800 : 0x00) |
- (m_external_speaker ? 0x00 : 0x00); // TODO 0x80 is set when external speaker is connected
+ (m_external_speaker ? 0x00 : 0x00); // TODO 0x80 is set when external speaker is connected
case 0x92 / 2:
return m_noise_shift;
case 0x94 / 2:
diff --git a/src/mame/drivers/abc1600.cpp b/src/mame/drivers/abc1600.cpp
index 393e0977bf7..ef23b47413b 100644
--- a/src/mame/drivers/abc1600.cpp
+++ b/src/mame/drivers/abc1600.cpp
@@ -35,9 +35,9 @@
TODO:
- sas/format/format in abcenix tries to access the SASI card using a memory location mapped for task 0, when the process is run as task 1
- - MAC task/page/segment addressing failure?
- - MAC page/segment RAM write strobe decoding failure?
- - CPU does not enter supervisor mode when needed?
+ - MAC task/page/segment addressing failure?
+ - MAC page/segment RAM write strobe decoding failure?
+ - CPU does not enter supervisor mode when needed?
[:mac] ':3f' (0009E) ff800:4f TASK 0 SEGMENT 15 PAGE 15 MEM 7f800-7ffff 1ff800
[:mac] ':3f' (0009E) ff801:ff TASK 0 SEGMENT 15 PAGE 15 MEM 7f800-7ffff 1ff800
diff --git a/src/mame/drivers/bfm_sc4.cpp b/src/mame/drivers/bfm_sc4.cpp
index 93fe02f97eb..7697adf530e 100644
--- a/src/mame/drivers/bfm_sc4.cpp
+++ b/src/mame/drivers/bfm_sc4.cpp
@@ -218,7 +218,7 @@
The game card contains the program roms, sound rom and YMZ280B with a gal and optional RTC
The GAL is only dumped for highroller, not sure if other boards have a different part.
-
+
Adder 4 video board adds an additional card with a MC68340PV25E (25.175Mhz)
-------------------------------
@@ -1834,10 +1834,10 @@ ROM_START( sc4hrolr ) // uses RTC on romcard
ROM_REGION( 0x100000, "ymz", 0 )
ROM_LOAD( "b3a_highroller.bin", 0x0000, 0x100000, CRC(38ce5435) SHA1(e159420e7929fa048f3b2393f761eeed2e1cf3b7) )
- ROM_REGION( 0x100000, "gals", 0 )
+ ROM_REGION( 0x100000, "gals", 0 )
ROM_LOAD( "75585129.ic1.bin", 0x0000, 0x000117, CRC(2454bb33) SHA1(610cde14caef3f2d02f0076b924e015077c3832b) ) /* protected gal16v8 on romcard */
-
- ROM_END
+
+ ROM_END
ROM_START( ad4skill )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF )
diff --git a/src/mame/drivers/design.cpp b/src/mame/drivers/design.cpp
index b69ac79d136..65ab3d8372b 100644
--- a/src/mame/drivers/design.cpp
+++ b/src/mame/drivers/design.cpp
@@ -274,11 +274,11 @@ void design6_state::design6(machine_config &config)
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
CD4099(config, "outlatch0");
-// outlatch0.q_out_cb<0>() // enable coin return motor 1
-// outlatch0.q_out_cb<1>() // enable coin return motor 2
-// outlatch0.q_out_cb<2>() // enable coin return motor 3
-// outlatch0.q_out_cb<3>() // master enable coin return motor?
-// outlatch0.q_out_cb<6>() // ?
+// outlatch0.q_out_cb<0>() // enable coin return motor 1
+// outlatch0.q_out_cb<1>() // enable coin return motor 2
+// outlatch0.q_out_cb<2>() // enable coin return motor 3
+// outlatch0.q_out_cb<3>() // master enable coin return motor?
+// outlatch0.q_out_cb<6>() // ?
cd4099_device &outlatch1(CD4099(config, "outlatch1"));
outlatch1.q_out_cb<5>().set("vfd", FUNC(roc10937_device::data));
diff --git a/src/mame/drivers/dim68k.cpp b/src/mame/drivers/dim68k.cpp
index 6b7ea5b2171..61182a6b060 100644
--- a/src/mame/drivers/dim68k.cpp
+++ b/src/mame/drivers/dim68k.cpp
@@ -27,23 +27,23 @@
OUTPUT:
all bits = Centronics data
- Colors (from COLORDEM.BAS)
- 0 = black
- 1 = dark blue
- 2 = red
- 3 = magenta
- 4 = brown
- 5 = grey
- 6 = orange
- 7 = pink
- 8 = dark aqua
- 9 = blue
- A = grey 2
- B = light blue
- C = green
- D = aqua
- E = yellow
- F = white
+ Colors (from COLORDEM.BAS)
+ 0 = black
+ 1 = dark blue
+ 2 = red
+ 3 = magenta
+ 4 = brown
+ 5 = grey
+ 6 = orange
+ 7 = pink
+ 8 = dark aqua
+ 9 = blue
+ A = grey 2
+ B = light blue
+ C = green
+ D = aqua
+ E = yellow
+ F = white
****************************************************************************/
@@ -134,7 +134,7 @@ void dim68k_state::dim68k_palette(palette_device &palette)
palette.set_pen_color(12, rgb_t(0x19, 0xd7, 0x00)); /* Light Green */
palette.set_pen_color(13, rgb_t(0x58, 0xf4, 0xbf)); /* Aquamarine */
palette.set_pen_color(14, rgb_t(0xbf, 0xe3, 0x08)); /* Yellow */
- palette.set_pen_color(15, rgb_t(0xff, 0xff, 0xff)); /* White */
+ palette.set_pen_color(15, rgb_t(0xff, 0xff, 0xff)); /* White */
};
u16 dim68k_state::dim68k_fdc_r()
diff --git a/src/mame/drivers/fortecar.cpp b/src/mame/drivers/fortecar.cpp
index dce5b7e51fa..673825224c1 100644
--- a/src/mame/drivers/fortecar.cpp
+++ b/src/mame/drivers/fortecar.cpp
@@ -16,10 +16,10 @@
Special thanks to Grull Osgo for his exhaustive reverse engineering that allowed to recreate
- the original default serial EEPROM contents for the english set, critical to get it working.
+ the original default serial EEPROM contents for the english set, critical to get it working.
Special thanks to Rob Ragon for dump the spanish set, and all the tests on the real hardware.
-
+
-------------------------------------------------------------------------------------------------
Notes:
@@ -601,7 +601,7 @@ possible hopper registers
D1DC ---- ---x (inv)
D1EA ---- ---x
D1EC ---- ---x
-
+
*/
@@ -701,7 +701,7 @@ GFXDECODE_END
void fortecrd_state::machine_reset()
{
- // apparently there's a random fill in there (checked thru trojan)
+ // apparently there's a random fill in there (checked thru trojan)
for (int i = 0; i < m_vram.bytes(); i++)
m_vram[i] = machine().rand();
}
@@ -753,7 +753,7 @@ void fortecrd_state::fortecrd(machine_config &config)
SPEAKER(config, "mono").front_center();
- ay8910_device &aysnd(AY8910(config, "aysnd", AY_CLOCK)); // 1.5 MHz, measured
+ ay8910_device &aysnd(AY8910(config, "aysnd", AY_CLOCK)); // 1.5 MHz, measured
aysnd.port_a_write_callback().set(FUNC(fortecrd_state::ayporta_w));
aysnd.port_b_write_callback().set(FUNC(fortecrd_state::ayportb_w));
aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
diff --git a/src/mame/drivers/funworld.cpp b/src/mame/drivers/funworld.cpp
index 9c8c37c075f..f27b801839d 100644
--- a/src/mame/drivers/funworld.cpp
+++ b/src/mame/drivers/funworld.cpp
@@ -587,7 +587,7 @@
This is a Bulgarian Jolly Card pseudo-clone, with cyrillic charset.
ЗАБАВНИ КАРТИ means "Fun cards" / "Cards for fun".
-
+
The game has encrypted GFX. Same style as blue TAB board.
This is a timed game. You coin for an amount of playing time.
@@ -618,51 +618,51 @@
You'll see the following counters and menu:
КАРЕ С ЖОКЕР 0 (five of a kind)
- КЕНТ ФЛЕШ РОЯЛ 0 (royal flush)
- КЕНТ ФЛЕШ 0 (straight flush)
- КАРЕ 0 (poker)
- ФУЛ 0 (full house)
- ФЛЕШ 0 (flush)
- КЕНТА 0 (straight)
- ТРОЙКА 0 (three of a kind)
- 2 ДВОЙКИ 0 (two pairs)
- ГОЛЯМА ДВОЙКИ 0 (high pair)
+ КЕНТ ФЛЕШ РОЯЛ 0 (royal flush)
+ КЕНТ ФЛЕШ 0 (straight flush)
+ КАРЕ 0 (poker)
+ ФУЛ 0 (full house)
+ ФЛЕШ 0 (flush)
+ КЕНТА 0 (straight)
+ ТРОЙКА 0 (three of a kind)
+ 2 ДВОЙКИ 0 (two pairs)
+ ГОЛЯМА ДВОЙКИ 0 (high pair)
- ВРЕМЕ: Натиснете бутон Стоп3
- TIME: Press the Stop3 button
+ ВРЕМЕ: Натиснете бутон Стоп3
+ TIME: Press the Stop3 button
- Изиграно време, мин. : 00
- Played time, min. : 00
+ Изиграно време, мин. : 00
+ Played time, min. : 00
- Платено време, мин. : 00
- Paid time, min. : 00
+ Платено време, мин. : 00
+ Paid time, min. : 00
- НАСТРОЙКА: Натиснете бутони Стоп2 и Стоп4
- SETUP: Press the Stop2 and Stop4 buttons
+ НАСТРОЙКА: Натиснете бутони Стоп2 и Стоп4
+ SETUP: Press the Stop2 and Stop4 buttons
- Бутон Стоп1 -- Време за една игра, мин. (1-99, 5 by default)
- Stop1 Button -- Time for one game, min. (1-99, 5 by default)
+ Бутон Стоп1 -- Време за една игра, мин. (1-99, 5 by default)
+ Stop1 Button -- Time for one game, min. (1-99, 5 by default)
- Бутон Стоп2 -- Залог (1-99, 10 by default)
- Stop2 button - Bet (1-99, 10 by default)
+ Бутон Стоп2 -- Залог (1-99, 10 by default)
+ Stop2 button - Bet (1-99, 10 by default)
- Бутон Стоп3 -- Ниво на трудност (0-3, 2 by default)
- Stop3 button -- Level of difficulty (0-3, 2 by default)
+ Бутон Стоп3 -- Ниво на трудност (0-3, 2 by default)
+ Stop3 button -- Level of difficulty (0-3, 2 by default)
- ИЗХОД: Натиснете бутон Старт
- EXIT: Press the Start button
+ ИЗХОД: Натиснете бутон Старт
+ EXIT: Press the Start button
- НУЛИРАНЕ: Стоп1 нулира часовника
- RESET: Stop1 resets the clock
+ НУЛИРАНЕ: Стоп1 нулира часовника
+ RESET: Stop1 resets the clock
- ИЗЧИСТВАНЕ: Натиснете 2 с. бутон Изчистване
- CLEAR: Press the Cancel button for 2 seconds
+ ИЗЧИСТВАНЕ: Натиснете 2 с. бутон Изчистване
+ CLEAR: Press the Cancel button for 2 seconds
- ИЗХОД: Натиснете бутон Старт
- EXIT: Press the Start button
+ ИЗХОД: Натиснете бутон Старт
+ EXIT: Press the Start button
---------------------------------------------------------------------
@@ -1436,10 +1436,10 @@ static INPUT_PORTS_START( jolycdcy )
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME(u8"Running / Credits (Навъртане)") // НАВЪРТАНЕ
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME(u8"Stop 1 (Стоп 1)") // СТОП 1
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_CANCEL ) PORT_NAME(u8"Cancel (Изчистване) / Autostop (Автостоп) / Take (Качване)") // ИЗЧИСТВАНЕ / АВТОСТОП / КАЧВАНЕ
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME(u8"Start (Старт) / Double (Дублиране)") // СТАРТ / ДУБЛИРАНЕ
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME(u8"Stop 5 (Стоп 5) / Half Gamble (Половин Хазарт)") // СТОП 5 / ПОЛОВИН ХАЗАРТ
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME(u8"Turnover (Оборот)") // ОБОРОТ (turnover)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME(u8"Setup (Настройка)") // НАСТРОЙКА (setup)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME(u8"Start (Старт) / Double (Дублиране)") // СТАРТ / ДУБЛИРАНЕ
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME(u8"Stop 5 (Стоп 5) / Half Gamble (Половин Хазарт)") // СТОП 5 / ПОЛОВИН ХАЗАРТ
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME(u8"Turnover (Оборот)") // ОБОРОТ (turnover)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME(u8"Setup (Настройка)") // НАСТРОЙКА (setup)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME(u8"Stop 4 (Стоп 4) / Big (Голяма)") // СТОП 4 / ГОЛЯМА
PORT_START("IN1")
@@ -1447,13 +1447,13 @@ static INPUT_PORTS_START( jolycdcy )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME(u8"Stop 3 (Стоп 3)") // СТОП 3
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 1") PORT_CODE(KEYCODE_A) // present on the test mode, but erased
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 2") PORT_CODE(KEYCODE_S) // normally coin2. present on the test mode, but erased.
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 1") PORT_CODE(KEYCODE_A) // present on the test mode, but erased
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 2") PORT_CODE(KEYCODE_S) // normally coin2. present on the test mode, but erased.
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 3") PORT_CODE(KEYCODE_D) // normally keyout. present on the test mode as "K'bo?".
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 3") PORT_CODE(KEYCODE_D) // normally keyout. present on the test mode as "K'bo?".
PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 4") PORT_CODE(KEYCODE_F) // normally coin1. present on the test mode, but erased.
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("test 4") PORT_CODE(KEYCODE_F) // normally coin1. present on the test mode, but erased.
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -1463,7 +1463,7 @@ static INPUT_PORTS_START( jolycdcy )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW")
- PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") // only works with credits inserted
+ PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8") // only works with credits inserted
PORT_DIPSETTING( 0x01, "Normal Play" )
PORT_DIPSETTING( 0x00, "Test Mode" )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7")
@@ -3083,12 +3083,12 @@ static INPUT_PORTS_START( clubcard )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Hopper SW") PORT_CODE(KEYCODE_H)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin B")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Coin B")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT )
PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Coin A")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -3469,7 +3469,7 @@ void funworld_state::gratispk(machine_config &config)
void funworld_state::clubcard(machine_config &config)
{
-// fw1stpal(config); // 'alla Royal Card. Card deck wrong colors.
+// fw1stpal(config); // 'alla Royal Card. Card deck wrong colors.
fw2ndpal(config); // proper colors.
R65C02(config.replace(), m_maincpu, CPU_CLOCK); // 2 MHz.
@@ -4654,7 +4654,7 @@ ROM_END
Bulgarian Jolly Card clone with cyrillic charset.
ЗАБАВНИ КАРТИ means "Fun cards" / "Cards for fun".
-
+
Encrypted GFX. Same style as blue TAB board.
This is a timed game. You coin for an amount of playing time.
diff --git a/src/mame/drivers/galaxian.cpp b/src/mame/drivers/galaxian.cpp
index d303372a46e..d0c65e59b84 100644
--- a/src/mame/drivers/galaxian.cpp
+++ b/src/mame/drivers/galaxian.cpp
@@ -13203,7 +13203,7 @@ ROM_START( namenayo )
ROM_LOAD( "1.2d.2763", 0x0000, 0x2000, CRC(9830b4be) SHA1(541e59e892fbe46df24b68ab3cafea8a09f59f47) )
ROM_LOAD( "2.2f.2763", 0x2000, 0x2000, CRC(cfaeb2de) SHA1(76c0019bf7815b056332d634ee1daec2e29407df) )
ROM_LOAD( "4.2j.2763", 0x6000, 0x1000, CRC(4c3e8d42) SHA1(da7a77744953fcc3c3f1c03e86f5c6e589ddd545) ) // Scene 6
- ROM_CONTINUE(0x5000,0x1000) // Scene 4,5
+ ROM_CONTINUE(0x5000,0x1000) // Scene 4,5
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "s1.5c.2732", 0x0000, 0x1000, CRC(31d4ebc1) SHA1(2f217daecb46228002b3981892b9cfe9ded6908b) )
diff --git a/src/mame/drivers/getaway.cpp b/src/mame/drivers/getaway.cpp
index 63ef28d765a..89b53c70ae2 100644
--- a/src/mame/drivers/getaway.cpp
+++ b/src/mame/drivers/getaway.cpp
@@ -20,7 +20,7 @@ TODO:
- several unknowns in the video emulation:
- score layer is a simplification hack, it is unknown how it should really
cope RMW-wise against main layer. It also has wrong colors (different color
- base or overlay artwork, with extra bit output for taking priority?).
+ base or overlay artwork, with extra bit output for taking priority?).
The score background color should change from white(or is it cyan?) to red
after Extended Play, the score digits themselves should always be black;
- According to flyers, screen sides should have a green background color,
@@ -201,7 +201,7 @@ void getaway_state::io_w(offs_t offset, u8 data)
[0x07]
???w wwww transfer width, in 8 pixel units
- Notice that 0xff is set on POST, either full clear or NOP
+ Notice that 0xff is set on POST, either full clear or NOP
[0x08]
hhhh hhhh transfer height, in scanline units
diff --git a/src/mame/drivers/jornada.cpp b/src/mame/drivers/jornada.cpp
index 85046d298ee..9201a4d2b2f 100644
--- a/src/mame/drivers/jornada.cpp
+++ b/src/mame/drivers/jornada.cpp
@@ -4,12 +4,12 @@
HP Jornada PDA skeleton driver
- To boot:
- - Start MAME with the debugger enabled
- - Use the following breakpoint command: bp 13E2C,R3==3 && R1==10
- - Close the debugger and allow the machine to run
- - When the breakpoint is hit, use the following command: R3=0
- - Close the debugger, booting will proceed
+ To boot:
+ - Start MAME with the debugger enabled
+ - Use the following breakpoint command: bp 13E2C,R3==3 && R1==10
+ - Close the debugger and allow the machine to run
+ - When the breakpoint is hit, use the following command: R3=0
+ - Close the debugger, booting will proceed
***************************************************************************/
@@ -59,8 +59,8 @@ public:
enum : uint8_t
{
- MCU_TXDUMMY = 0x11,
- MCU_TXDUMMY2 = 0x88
+ MCU_TXDUMMY = 0x11,
+ MCU_TXDUMMY2 = 0x88
};
diff --git a/src/mame/drivers/jpmimpct.cpp b/src/mame/drivers/jpmimpct.cpp
index ab335927955..55fcd9695c0 100644
--- a/src/mame/drivers/jpmimpct.cpp
+++ b/src/mame/drivers/jpmimpct.cpp
@@ -515,7 +515,7 @@ void jpmimpct_video_state::slides_video_w(offs_t offset, uint16_t data, uint16_t
/*
Some Input Switch numbers according to test modes
-
+
DSW 0x01 = Switch 0
DSW 0x02 = 1
DSW 0x04 = 1
@@ -562,7 +562,7 @@ void jpmimpct_state::common_map(address_map& map)
map(0x00480032, 0x00480033).portr("COIN_SENSE");
map(0x00480034, 0x00480035).r(FUNC(jpmimpct_state::ump_r));
- map(0x00480060, 0x00480067).rw(m_ppi, FUNC(i8255_device::read), FUNC(i8255_device::write)).umask16(0x00ff);
+ map(0x00480060, 0x00480067).rw(m_ppi, FUNC(i8255_device::read), FUNC(i8255_device::write)).umask16(0x00ff);
map(0x00480080, 0x00480081).w(FUNC(jpmimpct_state::upd7759_w));
map(0x00480082, 0x00480083).w(FUNC(jpmimpct_state::volume_w));
@@ -606,7 +606,7 @@ void jpmimpct_state::impact_non_video_map(address_map &map)
common_map(map);
map(0x00480040, 0x00480041).r(FUNC(jpmimpct_state::optos_r));
-
+
// are these genuine reads, or just code going wrong prior to them happening?
map(0x00480086, 0x0048009f).r(FUNC(jpmimpct_state::prot_1_r));
map(0x004801dc, 0x004801dd).r(FUNC(jpmimpct_state::prot_1_r));
@@ -738,7 +738,7 @@ INPUT_PORTS_START( jpmimpct_inputs )
// others show error "5.5 MODE OF PLAY INVALID", or "91 00 Illegal Mode"
// games that don't require keys either expect them not to be fitted
// or will simply ignore them
- PORT_START("J10_0")
+ PORT_START("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -746,7 +746,7 @@ INPUT_PORTS_START( jpmimpct_inputs )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "5 GBP" )
PORT_CONFSETTING( 0x06, "15 GBP" )
@@ -921,8 +921,8 @@ INPUT_PORTS_START( jpmimpct_inputs )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, "PAYCOIN_LEVEL: 0x80 (100p cash full)")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
PORT_START("TEST_DEMO")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( "Test/Demo" )
diff --git a/src/mame/drivers/jpmimpctsw.cpp b/src/mame/drivers/jpmimpctsw.cpp
index da81c4b83a9..65440df4cc8 100644
--- a/src/mame/drivers/jpmimpctsw.cpp
+++ b/src/mame/drivers/jpmimpctsw.cpp
@@ -7,7 +7,7 @@
/* NOTE:
some games are built on top of other games, and have leftover VFD messages in cases where the
new machines lacked any VFD display
-
+
in such cases the lamping will clearly be different, and some of the VFD messages
might be corrupt, where parts of them have been erased.
@@ -222,7 +222,7 @@ INPUT_PORTS_START( j6_stake_5_10_20_25_30 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_stake_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x70, 0x60, "Stake Key" )
PORT_CONFSETTING( 0x00, "0x00" )
PORT_CONFSETTING( 0x10, "0x10" )
@@ -248,7 +248,7 @@ INPUT_PORTS_START( j6_stake_25 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_stake_5_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x70, 0x60, "Stake Key" )
PORT_CONFSETTING( 0x00, "0x00" )
PORT_CONFSETTING( 0x10, "0x10" )
@@ -312,8 +312,8 @@ INPUT_PORTS_START( j6_stake_not_fitted )
PORT_CONFSETTING( 0x70, "0x70" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_5 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_5 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x07, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -333,8 +333,8 @@ INPUT_PORTS_START( j6_jackpot_5 )
PORT_CONFSETTING( 0x00, "0x00" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_15 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_15 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x06, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -354,8 +354,8 @@ INPUT_PORTS_START( j6_jackpot_15 )
PORT_CONFSETTING( 0x00, "0x00" )
INPUT_PORTS_END
-INPUT_PORTS_START( j6_jackpot_25 )
- PORT_MODIFY("J10_0")
+INPUT_PORTS_START( j6_jackpot_25 )
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x05, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -384,7 +384,7 @@ INPUT_PORTS_START( j6_jackpot_8t_10 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -418,7 +418,7 @@ INPUT_PORTS_START( j6_jackpot_5_15 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -426,7 +426,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "15 GBP" )
@@ -439,7 +439,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t_10_15 )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8_8t )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -447,7 +447,7 @@ INPUT_PORTS_START( j6_jackpot_8_8t )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "8 GBP Token" )
+ PORT_CONFSETTING( 0x09, "8 GBP Token" )
PORT_CONFSETTING( 0x08, "0x08" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -502,7 +502,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but then stake key has no effect)
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -510,7 +510,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -523,7 +523,7 @@ INPUT_PORTS_START( j6_jackpot_not_fitted_10 ) // where not fitted is valid (but
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_8c )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x0a, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -531,7 +531,7 @@ INPUT_PORTS_START( j6_jackpot_8c )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "8 GBP Cash" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "0x08" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -544,7 +544,7 @@ INPUT_PORTS_START( j6_jackpot_8c )
INPUT_PORTS_END
INPUT_PORTS_START( j6_jackpot_10 )
- PORT_MODIFY("J10_0")
+ PORT_MODIFY("J10_0")
PORT_CONFNAME( 0x0f, 0x08, "Jackpot / Prize Key" )
PORT_CONFSETTING( 0x0f, "Not Fitted" )
PORT_CONFSETTING( 0x0e, "0x0e" )
@@ -552,7 +552,7 @@ INPUT_PORTS_START( j6_jackpot_10 )
PORT_CONFSETTING( 0x0c, "0x0c" )
PORT_CONFSETTING( 0x0b, "0x0b" )
PORT_CONFSETTING( 0x0a, "0x0a" )
- PORT_CONFSETTING( 0x09, "0x09" )
+ PORT_CONFSETTING( 0x09, "0x09" )
PORT_CONFSETTING( 0x08, "10 GBP Cash" )
PORT_CONFSETTING( 0x07, "0x07" )
PORT_CONFSETTING( 0x06, "0x06" )
@@ -1012,7 +1012,7 @@ INPUT_PORTS_START( j6guab )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Knock Out")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Strikes")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Nudges")
-
+
PORT_MODIFY("J9_0")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Exchange")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect")
@@ -1140,7 +1140,7 @@ INPUT_PORTS_START( j6impls )
PORT_MODIFY("J9_2")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) // PORT_NAME("Hopper Dump SW")
-// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw")
+// PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON11 ) // PORT_NAME("Cash / Token Sw")
INPUT_PORTS_END
@@ -1613,14 +1613,14 @@ INPUT_PORTS_START( j6wildw )
PORT_INCLUDE( j6_stake_20 )
PORT_MODIFY("J10_2") // other buttons uncertain, possibly a different pair of hi/lo?
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON11 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Hi")
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Lo")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_MODIFY("J9_0")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Collect")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2")
@@ -2977,7 +2977,7 @@ INPUT_PORTS_START( j6luckla )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON7 )
PORT_MODIFY("J9_0")
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON6 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Nudge 4/Lo")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Nudge 3/Hi")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Nudge 2")
@@ -8793,7 +8793,7 @@ ROM_START( j6redarwj )
j6redarw_sound
ROM_END
-ROM_START( j6redarww )
+ROM_START( j6redarww )
ROM_REGION( 0x200000, "maincpu", ROMREGION_ERASEFF )
// invalid pairing?
ROM_LOAD( "redarrow.p1", 0x000000, 0x020000, CRC(e47fdd2c) SHA1(1cbce6e38cacad4c0ec617e38522ef81feaeb296) )
@@ -12079,7 +12079,7 @@ GAME( 199?, j6tutti, 0, impact_nonvideo, jpmimpct_non_video_input
// *************************************************************************************************************
// JPM + others games with 'Bacta 6 Standard Codes' for errors
-// these include some of the 'Classic' reissues
+// these include some of the 'Classic' reissues
// *************************************************************************************************************
GAME( 199?, j6acehi, 0, impact_nonvideo, j6acehi, jpmimpct_state, empty_init, ROT0, "Ace", "Aces High (Ace) (IMPACT)", GAME_FLAGS )
@@ -12093,7 +12093,7 @@ GAMEL( 199?, j6arcadee, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state
GAMEL( 199?, j6arcadeg, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 2, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadeh, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 3, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadei, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 4, Protocol)", GAME_FLAGS, layout_j6arcadee ) // gives error 71 00 even with datapak attached?
-GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee )
+GAMEL( 199?, j6arcadej, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 5, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6arcadek, j6arcade, impact_nonvideo, j6arcade, jpmimpct_state, empty_init, ROT0, "JPM", "Arcadia (JPM) (IMPACT) (V10, set 6, Protocol)", GAME_FLAGS, layout_j6arcadee )
GAMEL( 199?, j6colcsh, 0, impact_nonvideo, j6colcsh, jpmimpct_state, empty_init, ROT0, "JPM", "Coliseum Cash (JPM) (IMPACT) (set 1)", GAME_FLAGS, layout_j6colcsh )
@@ -12183,7 +12183,7 @@ GAMEL( 199?, j6casclal, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state
GAMEL( 199?, j6casclam, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 14)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01
GAMEL( 199?, j6casclan, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 15)", GAME_FLAGS, layout_j6casclaf )
GAMEL( 199?, j6casclao, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 16)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00 Note Acceptor Fault
-GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00
+GAMEL( 199?, j6casclap, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 17)", GAME_FLAGS, layout_j6casclaf ) // ERROR 16 00
GAMEL( 199?, j6casclaq, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 18)", GAME_FLAGS, layout_j6casclaf )
GAMEL( 199?, j6casclar, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 19)", GAME_FLAGS, layout_j6casclaf ) // ERROR 91 01
GAMEL( 199?, j6casclas, j6cascla, impact_nonvideo, j6cascla, jpmimpct_state, empty_init, ROT0, "JPM", "Casino Crazy Classic Club (JPM) (IMPACT) (set 20)", GAME_FLAGS, layout_j6casclaf )
@@ -12481,7 +12481,7 @@ GAME( 199?, j6supbrkf, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state
GAME( 199?, j6supbrkg, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 8)", GAME_FLAGS )
GAME( 199?, j6supbrkh, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 9)", GAME_FLAGS )
GAME( 199?, j6supbrki, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 10)", GAME_FLAGS )
-GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00
+GAME( 199?, j6supbrkj, j6supbrk, impact_nonvideo, j6supbrk, jpmimpct_state, empty_init, ROT0, "JPM", "Super Breakout (JPM) (IMPACT) (set 11)", GAME_FLAGS ) // ERROR 71 00
GAMEL( 199?, j6swpdrp, 0, impact_nonvideo, j6swpdrp, jpmimpct_state, empty_init, ROT0, "JPM", "Swop Till Ya Drop (JPM) (IMPACT)", GAME_FLAGS, layout_j6swpdrp )
diff --git a/src/mame/drivers/jpmsys5.cpp b/src/mame/drivers/jpmsys5.cpp
index b067666878d..a37e0ebe4d9 100644
--- a/src/mame/drivers/jpmsys5.cpp
+++ b/src/mame/drivers/jpmsys5.cpp
@@ -434,10 +434,10 @@ void jpmsys5_state::jpm_sys5_common_map(address_map &map)
map(0x046080, 0x046083).rw("acia6850_1", FUNC(acia6850_device::read), FUNC(acia6850_device::write)).umask16(0x00ff);
map(0x046084, 0x046085).r(FUNC(jpmsys5_state::unknown_port_r));
-// map(0x04608c, 0x04608f).r(FUNC(jpmsys5_state::unk_r));
+// map(0x04608c, 0x04608f).r(FUNC(jpmsys5_state::unk_r));
map(0x04608c, 0x04608f).rw("acia6850_2", FUNC(acia6850_device::read), FUNC(acia6850_device::write)).umask16(0x00ff);
-
+
map(0x0460c0, 0x0460c1).nopw();
map(0x048000, 0x048001).rw(FUNC(jpmsys5_state::unk_48000_r), FUNC(jpmsys5_state::unk_48000_w));
diff --git a/src/mame/drivers/kaneko16.cpp b/src/mame/drivers/kaneko16.cpp
index a6561fe7818..2e13b80c37f 100644
--- a/src/mame/drivers/kaneko16.cpp
+++ b/src/mame/drivers/kaneko16.cpp
@@ -1535,8 +1535,8 @@ static INPUT_PORTS_START( shogwarr )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
- // dip defaults confirmed by manual ("Bolr (sic) face indicate standard setting")
- // including Demo Sounds
+ // dip defaults confirmed by manual ("Bolr (sic) face indicate standard setting")
+ // including Demo Sounds
PORT_START("DSW1") /* from the MCU - 102e15.b <- 200059.b */
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
@@ -1555,9 +1555,9 @@ static INPUT_PORTS_START( shogwarr )
PORT_DIPSETTING( 0x08, "7" )
PORT_DIPSETTING( 0x00, "8 Hard" )
PORT_DIPNAME( 0x40, 0x40, "Can Join During Game" ) PORT_DIPLOCATION("SW1:7")
- // 1p vs 2p is allowed only at title screen with a single credit by pressing 2p start. akin to an "event mode"
+ // 1p vs 2p is allowed only at title screen with a single credit by pressing 2p start. akin to an "event mode"
PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // "impossible", vs.play 1 credit, game over aftewards
- // "normal mode"
+ // "normal mode"
PORT_DIPSETTING( 0x40, DEF_STR( On ) ) // "possible", vs.play 2 credits, winner plays against CPU afterwards
PORT_DIPNAME( 0x80, 0x80, "Continue Coin" ) PORT_DIPLOCATION("SW1:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
diff --git a/src/mame/drivers/kingpin.cpp b/src/mame/drivers/kingpin.cpp
index e0416570c34..f3a72a58b26 100644
--- a/src/mame/drivers/kingpin.cpp
+++ b/src/mame/drivers/kingpin.cpp
@@ -145,9 +145,9 @@ void kingpin_state::kingpin_io_map(address_map &map)
map(0x20, 0x21).rw("tms9928a", FUNC(tms9928a_device::read), FUNC(tms9928a_device::write));
map(0x30, 0x30).w(FUNC(kingpin_state::output1_w));
map(0x40, 0x40).w(FUNC(kingpin_state::output2_w));
-// map(0x50, 0x50)
+// map(0x50, 0x50)
map(0x60, 0x60).w(FUNC(kingpin_state::sound_nmi_w));
-// map(0x70, 0x70)
+// map(0x70, 0x70)
}
void kingpin_state::kingpin_sound_map(address_map &map)
diff --git a/src/mame/drivers/ksys573.cpp b/src/mame/drivers/ksys573.cpp
index 4278316e09e..15fff145bf7 100644
--- a/src/mame/drivers/ksys573.cpp
+++ b/src/mame/drivers/ksys573.cpp
@@ -815,7 +815,7 @@ void ksys573_state::gbbchmp_map(address_map& map)
bool ksys573_state::jvs_is_valid_packet()
{
- if (m_jvs_input_idx_w < 5) {
+ if (m_jvs_input_idx_w < 5) {
// A valid packet will have at the very least
// - sync (0xe0)
// - node number (non-zero)
@@ -823,35 +823,35 @@ bool ksys573_state::jvs_is_valid_packet()
// - at least 1 byte in the request message
// - checksum
return false;
- }
+ }
if (m_jvs_input_buffer[0] != 0xe0 || m_jvs_input_buffer[1] == 0x00) {
return false;
}
- int command_size = m_jvs_input_buffer[2] + 3;
- if (m_jvs_input_idx_w < command_size) {
+ int command_size = m_jvs_input_buffer[2] + 3;
+ if (m_jvs_input_idx_w < command_size) {
return false;
- }
+ }
- uint8_t checksum = 0;
- for (int i = 1; i < command_size - 1; i++) {
+ uint8_t checksum = 0;
+ for (int i = 1; i < command_size - 1; i++) {
checksum += m_jvs_input_buffer[i];
- }
+ }
- return checksum == m_jvs_input_buffer[command_size - 1];
+ return checksum == m_jvs_input_buffer[command_size - 1];
}
void ksys573_state::jvs_input_w(offs_t offset, uint16_t data, uint16_t mem_mask)
{
- m_jvs_input_buffer[m_jvs_input_idx_w++] = data & 0xff;
- m_jvs_input_buffer[m_jvs_input_idx_w++] = data >> 8;
+ m_jvs_input_buffer[m_jvs_input_idx_w++] = data & 0xff;
+ m_jvs_input_buffer[m_jvs_input_idx_w++] = data >> 8;
if (m_jvs_input_buffer[0] != 0xe0) {
m_jvs_input_idx_w = 0;
}
- if (jvs_is_valid_packet()) {
+ if (jvs_is_valid_packet()) {
LOGJVS("jvs_input_w( %08x, %08x, %02x %02x )\n", offset, mem_mask, data & 0xff, data >> 8 );
for (int i = 0; i < m_jvs_input_idx_w; i++)
LOGJVS("%02x ", m_jvs_input_buffer[i]);
@@ -864,15 +864,15 @@ void ksys573_state::jvs_input_w(offs_t offset, uint16_t data, uint16_t mem_mask)
m_jvs_input_idx_r = 0;
m_jvs_input_buffer[0] = 0;
- }
+ }
}
uint16_t ksys573_state::jvs_input_r(offs_t offset, uint16_t mem_mask)
{
- uint16_t data = m_jvs_input_buffer[m_jvs_input_idx_r++];
- data |= m_jvs_input_buffer[m_jvs_input_idx_r++] << 8;
+ uint16_t data = m_jvs_input_buffer[m_jvs_input_idx_r++];
+ data |= m_jvs_input_buffer[m_jvs_input_idx_r++] << 8;
- return data;
+ return data;
}
uint16_t ksys573_state::port_in2_jvs_r(offs_t offset, uint16_t mem_mask)
@@ -882,21 +882,21 @@ uint16_t ksys573_state::port_in2_jvs_r(offs_t offset, uint16_t mem_mask)
return m_in2->read();
}
- if (m_jvs_output_len_w <= 0) {
+ if (m_jvs_output_len_w <= 0) {
return 0;
- }
+ }
- uint16_t data = m_jvs_output_buffer[m_jvs_output_idx_w] | (m_jvs_output_buffer[m_jvs_output_idx_w+1] << 8);
- m_jvs_output_idx_w += 2;
+ uint16_t data = m_jvs_output_buffer[m_jvs_output_idx_w] | (m_jvs_output_buffer[m_jvs_output_idx_w+1] << 8);
+ m_jvs_output_idx_w += 2;
- if (m_jvs_output_idx_w >= m_jvs_output_len_w) {
+ if (m_jvs_output_idx_w >= m_jvs_output_len_w) {
m_jvs_output_idx_w = 0;
m_jvs_output_len_w = 0;
- }
+ }
- LOGJVS("m_jvs_output_r %08x %08x | %02x %02x | %02x\n", offset, mem_mask, data & 0xff, data >> 8, m_jvs_output_idx_w);
+ LOGJVS("m_jvs_output_r %08x %08x | %02x %02x | %02x\n", offset, mem_mask, data & 0xff, data >> 8, m_jvs_output_idx_w);
- return data;
+ return data;
}
READ_LINE_MEMBER( ksys573_state::jvs_rx_r )
diff --git a/src/mame/drivers/maygay1b.cpp b/src/mame/drivers/maygay1b.cpp
index ef6904f5cec..a7e953d66e0 100644
--- a/src/mame/drivers/maygay1b.cpp
+++ b/src/mame/drivers/maygay1b.cpp
@@ -7,12 +7,12 @@
This only loads the basic stuff - there needs to be more done to make this run.
There are 3 Mainboards, original M1 uses 2x TMP82C79P's, M1A and M1B use 1x TMP82C79P and 1x 80c51 microcontroller with a 12MHz crystal
-
+
There are 3 sound options,
1: AY3-8930 on the mainboard.
2: "Digital Sound Board" sound ROM + NEC D7759 on the romcard.
3: "E.S.P. Board" sound ROMS + OKI M6376, + NEC C1892
-
+
** later ESP boards also have a sub-board marked "RAM Protection Board"
diff --git a/src/mame/drivers/model3.cpp b/src/mame/drivers/model3.cpp
index 283b5a2b8f8..9712734ecd4 100644
--- a/src/mame/drivers/model3.cpp
+++ b/src/mame/drivers/model3.cpp
@@ -6454,12 +6454,12 @@ void model3_state::init_srally2()
/*
void model3_state::init_srally2pa()
{
- init_model3_20();
+ init_model3_20();
- uint32_t *rom = (uint32_t*)memregion("user1")->base();
- rom[(0x3ba44^4)/4] = 0x60000000; // Unemulated JTAG stuff, see srally2
- rom[(0x3ba48^4)/4] = 0x60000000;
- rom[(0x3ba4c^4)/4] = 0x60000000;
+ uint32_t *rom = (uint32_t*)memregion("user1")->base();
+ rom[(0x3ba44^4)/4] = 0x60000000; // Unemulated JTAG stuff, see srally2
+ rom[(0x3ba48^4)/4] = 0x60000000;
+ rom[(0x3ba4c^4)/4] = 0x60000000;
}
*/
@@ -6497,7 +6497,7 @@ void model3_state::init_swtrilgp()
rom[(0x886e0^4)/4] = 0x60000000; // Unemulated JTAG stuff, see srally2
rom[(0x886e4^4)/4] = 0x60000000;
rom[(0x886e8^4)/4] = 0x60000000;
-
+
rom[(0x0292c^4)/4] = 0x60000000; // skip force feedback setup
rom[(0x02998^4)/4] = 0x60000000;
}
diff --git a/src/mame/drivers/rtpc.cpp b/src/mame/drivers/rtpc.cpp
index e3f0bb5d1b5..eb9cd5c8b97 100644
--- a/src/mame/drivers/rtpc.cpp
+++ b/src/mame/drivers/rtpc.cpp
@@ -275,7 +275,7 @@ template <bool SCC> void rtpc_state::iocc_pio_map(address_map &map)
/*
FLOPPY_FORMATS_MEMBER(rtpc_state::floppy_formats)
- FLOPPY_PC_FORMAT
+ FLOPPY_PC_FORMAT
FLOPPY_FORMATS_END
*/
diff --git a/src/mame/drivers/tabe22.cpp b/src/mame/drivers/tabe22.cpp
index 35524d15c9e..e075a67d185 100644
--- a/src/mame/drivers/tabe22.cpp
+++ b/src/mame/drivers/tabe22.cpp
@@ -8,22 +8,22 @@
Hardware:
- P8085AH
- - SCN2674B with SCB2675T
+ - SCN2674B with SCB2675T
- SCN2681
- P8251A
- 3x HM6264LP-12 (8k)
- 3x HM6116LP-2 (2k)
- - XTAL: 3.6864 MHz, 10.0000 MHz, 21.7566 MHz, 35.8344 MHz
+ - XTAL: 3.6864 MHz, 10.0000 MHz, 21.7566 MHz, 35.8344 MHz
TODO:
- Dump keyboard controller and emulate it (currently HLE'd)
- - NVRAM / memory layout
- - Needs a hack to send out data on the RS232 port:
- Set $f7a3 = 0 after startup
+ - NVRAM / memory layout
+ - Needs a hack to send out data on the RS232 port:
+ Set $f7a3 = 0 after startup
Notes:
- - The hardware has some similarities to cit220.cpp
- - Everything here is guessed (including the system name), no docs available
+ - The hardware has some similarities to cit220.cpp
+ - Everything here is guessed (including the system name), no docs available
***************************************************************************/
@@ -257,12 +257,12 @@ void tabe22_state::tabe22(machine_config &config)
m_vram_bank->set_data_width(8);
m_vram_bank->set_stride(0x1000);
-// NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
+// NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
m_screen->set_color(rgb_t::amber());
m_screen->set_raw(21.7566_MHz_XTAL, 918, 0, 720, 395, 0, 378); // 80 column mode
-// m_screen->set_raw(35.8344_MHz_XTAL, 1494, 0, 1188, 395, 0, 378); // 132 column mode
+// m_screen->set_raw(35.8344_MHz_XTAL, 1494, 0, 1188, 395, 0, 378); // 132 column mode
m_screen->set_screen_update(m_avdc, FUNC(scn2674_device::screen_update));
PALETTE(config, m_palette, FUNC(tabe22_state::palette), 4);
diff --git a/src/mame/includes/jpmimpct.h b/src/mame/includes/jpmimpct.h
index 71b32e0f448..fbcf8a82c6d 100644
--- a/src/mame/includes/jpmimpct.h
+++ b/src/mame/includes/jpmimpct.h
@@ -76,7 +76,7 @@ public:
void impact_nonvideo_altreels(machine_config &config);
DECLARE_INPUT_CHANGED_MEMBER(coin_changed);
- template <unsigned N> DECLARE_READ_LINE_MEMBER( coinsense_r ) { return (m_coinstate >> N) & 1; }
+ template <unsigned N> DECLARE_READ_LINE_MEMBER( coinsense_r ) { return (m_coinstate >> N) & 1; }
DECLARE_READ_LINE_MEMBER(hopper_b_0_r);
DECLARE_READ_LINE_MEMBER(hopper_b_3_r);
diff --git a/src/mame/layout/j5fairp.lay b/src/mame/layout/j5fairp.lay
index f6a2dbcdb8c..aedb17d8872 100644
--- a/src/mame/layout/j5fairp.lay
+++ b/src/mame/layout/j5fairp.lay
@@ -2843,7 +2843,7 @@
<element name="vfd0">
<!-- if these are really 14 segs, and the hookups are meant to be compaible with the 16segs then the MAME bit order is incorrect -->
<!--<led14segsc>
- <color red="0.0" green="1.0" blue="1.0"/>
+ <color red="0.0" green="1.0" blue="1.0"/>
</led14segsc>-->
<led16segsc>
<color red="0.0" green="1.0" blue="1.0"/>
diff --git a/src/mame/layout/j5popeye.lay b/src/mame/layout/j5popeye.lay
index ffe968607c6..8dd82792f8c 100644
--- a/src/mame/layout/j5popeye.lay
+++ b/src/mame/layout/j5popeye.lay
@@ -3539,7 +3539,7 @@
<element name="vfd0">
<!-- if these are really 14 segs, and the hookups are meant to be compaible with the 16segs then the MAME bit order is incorrect -->
<!--<led14segsc>
- <color red="0.0" green="1.0" blue="1.0"/>
+ <color red="0.0" green="1.0" blue="1.0"/>
</led14segsc>-->
<led16segsc>
<color red="0.0" green="1.0" blue="1.0"/>
diff --git a/src/mame/layout/j6roller10.lay b/src/mame/layout/j6roller10.lay
index de123da4fb9..9be7925dae9 100644
--- a/src/mame/layout/j6roller10.lay
+++ b/src/mame/layout/j6roller10.lay
@@ -3522,7 +3522,7 @@
</element>
<element name="lamp197" ref="lamp_197_1_border" state="0">
<bounds x="5" y="32" width="48" height="27"/>
- </element>
+ </element>
<element name="lamp197" ref="lamp_197_1" state="0">
<bounds x="7" y="34" width="44" height="23"/>
</element>
diff --git a/src/mame/layout/j6roller15.lay b/src/mame/layout/j6roller15.lay
index d400bc2ba3a..4d114ae65f7 100644
--- a/src/mame/layout/j6roller15.lay
+++ b/src/mame/layout/j6roller15.lay
@@ -5533,7 +5533,7 @@
</element>
<element name="lamp197" ref="lamp_197_1_border" state="0">
<bounds x="5" y="32" width="48" height="27"/>
- </element>
+ </element>
<element name="lamp197" ref="lamp_197_1" state="0">
<bounds x="7" y="34" width="44" height="23"/>
</element>
diff --git a/src/mame/layout/j6roller8.lay b/src/mame/layout/j6roller8.lay
index 299b71b60b9..4a241ecc82a 100644
--- a/src/mame/layout/j6roller8.lay
+++ b/src/mame/layout/j6roller8.lay
@@ -3522,7 +3522,7 @@
</element>
<element name="lamp197" ref="lamp_197_1_border" state="0">
<bounds x="5" y="32" width="48" height="27"/>
- </element>
+ </element>
<element name="lamp197" ref="lamp_197_1" state="0">
<bounds x="7" y="34" width="44" height="23"/>
</element>
diff --git a/src/mame/layout/jpmimpct.lay b/src/mame/layout/jpmimpct.lay
index 58a54d07ff0..dc888bf4c7c 100644
--- a/src/mame/layout/jpmimpct.lay
+++ b/src/mame/layout/jpmimpct.lay
@@ -37,27 +37,27 @@ license:CC0
<element name="vfd~i~" ref="vfd0">
<bounds x="~x~" y="200" width="9" height="17" />
</element>
- </repeat>
+ </repeat>
<repeat count="6">
<param name="x" start="10" increment="52" />
<param name="i" start="1" increment="1" />
<element name="reel~i~" ref="Steppers" state="0">
<bounds x="~x~" y="300" width="50" height="50" />
</element>
- </repeat>
+ </repeat>
<repeat count="16">
<param name="y" start="0" increment="8" />
- <param name="j" start="0" increment="16" />
+ <param name="j" start="0" increment="16" />
<repeat count="16">
<param name="x" start="0" increment="8" />
- <param name="i" start="~j~" increment="1" />
+ <param name="i" start="~j~" increment="1" />
<element name="lamp~i~" ref="matrixlamp" state="0">
<bounds x="~x~" y="~y~" width="7" height="7" />
</element>
</repeat>
</repeat>
</view>
-
+
<view name="VFD Display Output Only">
<repeat count="16">
<param name="x" start="10" increment="9" />
@@ -65,7 +65,7 @@ license:CC0
<element name="vfd~i~" ref="vfd0">
<bounds x="~x~" y="200" width="9" height="17" />
</element>
- </repeat>
+ </repeat>
</view>
</mamelayout>
diff --git a/src/mame/layout/jpmsys5.lay b/src/mame/layout/jpmsys5.lay
index 16de6e3db6e..931dce6f7a9 100644
--- a/src/mame/layout/jpmsys5.lay
+++ b/src/mame/layout/jpmsys5.lay
@@ -43,20 +43,20 @@ license:CC0
<element name="vfd~i~" ref="vfd0">
<bounds x="~x~" y="200" width="9" height="17" />
</element>
- </repeat>
+ </repeat>
<repeat count="6">
<param name="x" start="10" increment="52" />
<param name="i" start="1" increment="1" />
<element name="reel~i~" ref="Steppers" state="0">
<bounds x="~x~" y="300" width="50" height="50" />
</element>
- </repeat>
+ </repeat>
<repeat count="16">
<param name="y" start="0" increment="8" />
- <param name="j" start="0" increment="16" />
+ <param name="j" start="0" increment="16" />
<repeat count="16">
<param name="x" start="0" increment="8" />
- <param name="i" start="~j~" increment="1" />
+ <param name="i" start="~j~" increment="1" />
<element name="lamp~i~" ref="matrixlamp" state="0">
<bounds x="~x~" y="~y~" width="7" height="7" />
</element>
@@ -68,16 +68,16 @@ license:CC0
<element name="digit~i~" ref="digit">
<bounds x="~x~" y="140" width="14" height="26" />
</element>
- </repeat>
+ </repeat>
<repeat count="32">
<param name="x" start="10" increment="8" />
<param name="i" start="0" increment="1" />
<element name="reellamp~i~" ref="matrixlamp">
<bounds x="~x~" y="170" width="7" height="7" />
</element>
- </repeat>
+ </repeat>
</view>
-
+
<view name="VFD Display Output Only">
<repeat count="16">
<param name="x" start="10" increment="9" />
diff --git a/src/mame/machine/k573mcr.cpp b/src/mame/machine/k573mcr.cpp
index 19fa5669799..a29a0f55cc5 100644
--- a/src/mame/machine/k573mcr.cpp
+++ b/src/mame/machine/k573mcr.cpp
@@ -27,20 +27,20 @@
|-------------------------------|
Notes:
- DIP8 - 8-position DIP switch
- CN61 - BS8PSHF1AA 8 pin connector, connects to memory card harness
- CN62 - BS8PSHF1AA 8 pin connector
- CN63 - 6P-SHVQ labeled "0", GE885-JB security dongle is connected here
- CN64 - 6P-SHVQ labeled "1"
- CN65 - B4PS-VH, 4 pin power connector
- CN67 - BS15PSHF1AA, 15-pin connector, unpopulated
- USB-A - USB-A connector
- USB-B - USB-B connector, connects to USB on System 573 motherboard
- ADM485JR - Analog Devices ADM485 low power EIA RS-485 transceiver
- TMPR3904AF - Toshiba TMPR3904AF RISC Microprocessor
- XCS05/10 - XILINX XCS10XL VQ100AKP9909 A2026631A
- DRAM4M - Silicon Magic 66 MHz C9742 SM81C256K16CJ-35, 256K x 16 EDO DRAM
- EP4M16 - ROM labeled "855-A01"
+ DIP8 - 8-position DIP switch
+ CN61 - BS8PSHF1AA 8 pin connector, connects to memory card harness
+ CN62 - BS8PSHF1AA 8 pin connector
+ CN63 - 6P-SHVQ labeled "0", GE885-JB security dongle is connected here
+ CN64 - 6P-SHVQ labeled "1"
+ CN65 - B4PS-VH, 4 pin power connector
+ CN67 - BS15PSHF1AA, 15-pin connector, unpopulated
+ USB-A - USB-A connector
+ USB-B - USB-B connector, connects to USB on System 573 motherboard
+ ADM485JR - Analog Devices ADM485 low power EIA RS-485 transceiver
+ TMPR3904AF - Toshiba TMPR3904AF RISC Microprocessor
+ XCS05/10 - XILINX XCS10XL VQ100AKP9909 A2026631A
+ DRAM4M - Silicon Magic 66 MHz C9742 SM81C256K16CJ-35, 256K x 16 EDO DRAM
+ EP4M16 - ROM labeled "855-A01"
*/
#include "emu.h"