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author Vas Crabb <vas@vastheman.com>2022-05-22 09:36:01 +1000
committer Vas Crabb <vas@vastheman.com>2022-05-22 09:36:01 +1000
commit3984f8f883ab30ecba97c9f9497445fe91aa00da (patch)
tree41e9a7e1c229be47cd7d582b5a4ef563e2224795 /src/mame
parent810d844469787797146d89475cacbba78f5ef2ae (diff)
srcclean in preparation for release
Diffstat (limited to 'src/mame')
-rw-r--r--src/mame/audio/fruitsamples.cpp2
-rw-r--r--src/mame/audio/fruitsamples.h2
-rw-r--r--src/mame/audio/nl_jpmsru.cpp16
-rw-r--r--src/mame/drivers/aa310.cpp4
-rw-r--r--src/mame/drivers/hotchili.cpp32
-rw-r--r--src/mame/drivers/jpmsru.cpp102
-rw-r--r--src/mame/drivers/magicard.cpp82
-rw-r--r--src/mame/drivers/vic20.cpp20
-rw-r--r--src/mame/layout/hotchili.lay50
-rw-r--r--src/mame/layout/j_dud.lay120
-rw-r--r--src/mame/layout/j_ewn.lay120
-rw-r--r--src/mame/layout/j_lan.lay120
-rw-r--r--src/mame/layout/j_ndu.lay120
-rw-r--r--src/mame/layout/jpmsru.lay40
14 files changed, 415 insertions, 415 deletions
diff --git a/src/mame/audio/fruitsamples.cpp b/src/mame/audio/fruitsamples.cpp
index 3cf044babce..9f2a2ac76a8 100644
--- a/src/mame/audio/fruitsamples.cpp
+++ b/src/mame/audio/fruitsamples.cpp
@@ -2,7 +2,7 @@
// copyright-holders:SomeRandomGuyIdk
/***************************************************************************
- Fruit machine mechanical sound samples
+ Fruit machine mechanical sound samples
***************************************************************************/
diff --git a/src/mame/audio/fruitsamples.h b/src/mame/audio/fruitsamples.h
index 69125984061..2b5f06092bb 100644
--- a/src/mame/audio/fruitsamples.h
+++ b/src/mame/audio/fruitsamples.h
@@ -2,7 +2,7 @@
// copyright-holders:SomeRandomGuyIdk
/***************************************************************************
- Fruit machine mechanical sound samples
+ Fruit machine mechanical sound samples
***************************************************************************/
diff --git a/src/mame/audio/nl_jpmsru.cpp b/src/mame/audio/nl_jpmsru.cpp
index 5560a6a8b9f..3e85ea08cea 100644
--- a/src/mame/audio/nl_jpmsru.cpp
+++ b/src/mame/audio/nl_jpmsru.cpp
@@ -29,12 +29,12 @@ NETLIST_START(jpmsru)
NET_C(R8.3, GND)
RES(R9, RES_K(6.8))
RES(R10, 270)
-
+
CAP(C1, CAP_P(1000))
CAP(C2, CAP_U(0.22))
-
+
NE566_DIP(IC14)
-
+
NET_C(IN1.Q, R1.1)
NET_C(IN2.Q, R2.1)
NET_C(IN3.Q, R3.1)
@@ -45,20 +45,20 @@ NETLIST_START(jpmsru)
NET_C(R7.2, V5, R8.1)
NET_C(R8.2, R9.1)
NET_C(R9.2, C1.2, IC14.6)
-
+
NET_C(VM5, IC14.1, C2.1)
NET_C(C2.2, IC14.7)
-
+
NET_C(IC14.3, R10.1)
ALIAS(OUT, R10.2)
-
+
NET_C(V5, IC14.8)
-
+
OPTIMIZE_FRONTIER(R1.1, RES_K(1.5), 50)
OPTIMIZE_FRONTIER(R2.1, RES_K(1.5), 50)
OPTIMIZE_FRONTIER(R3.1, RES_K(1.5), 50)
OPTIMIZE_FRONTIER(R4.1, RES_K(1.5), 50)
OPTIMIZE_FRONTIER(R5.1, RES_K(1.5), 50)
OPTIMIZE_FRONTIER(R6.1, RES_K(1.5), 50)
-
+
NETLIST_END()
diff --git a/src/mame/drivers/aa310.cpp b/src/mame/drivers/aa310.cpp
index 3f4237471fe..a14cfe7ac2c 100644
--- a/src/mame/drivers/aa310.cpp
+++ b/src/mame/drivers/aa310.cpp
@@ -339,7 +339,7 @@ public:
void aa3010(machine_config &config);
void aa3020(machine_config &config);
void aa4000(machine_config &config);
-
+
required_device<pcf8583_device> m_i2cmem;
protected:
@@ -396,7 +396,7 @@ protected:
private:
required_device<acorn_lc_device> m_lc;
required_device<acorn_bmu_device> m_bmu;
-
+
};
diff --git a/src/mame/drivers/hotchili.cpp b/src/mame/drivers/hotchili.cpp
index bcb2aac9081..edcf39766d0 100644
--- a/src/mame/drivers/hotchili.cpp
+++ b/src/mame/drivers/hotchili.cpp
@@ -130,7 +130,7 @@
23 OVER 5000 CREDITS CALL ATT.
24 OVER 10000 CREDITS CALL ATT.
25 NO HAY MENSAJE
- 26 1ST GAMBLE OVER
+ 26 1ST GAMBLE OVER
27 NO MESSAGE
28 FOR HAND PAY PRESS COLLECT
29 FREE GAME #1
@@ -187,12 +187,12 @@ public:
void hotchili(machine_config &config);
void init_hc();
-
+
protected:
// driver_device overrides
virtual void machine_start() override;
-
+
private:
// screen updates
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
@@ -200,7 +200,7 @@ private:
void seta001_ctrl_write(offs_t offs, uint8_t data);
uint8_t seta001_ctrl_read(offs_t offs);
-
+
//external ram
void extram_w(offs_t offset, uint8_t data);
uint8_t extram_r(offs_t offset);
@@ -213,11 +213,11 @@ private:
//inports
uint8_t inport0_r();
uint8_t inport3_r();
-
+
//outports
void outp1_w(offs_t offset, uint8_t data);
void outp2_w(offs_t offset, uint8_t data);
-
+
// devices
required_device<cpu_device> m_maincpu;
required_device<seta001_device> m_seta001;
@@ -295,7 +295,7 @@ void hotchili_state::hc_map(address_map &map)
map(0xe000, 0xe2ff).ram().rw(m_seta001, FUNC(seta001_device::spriteylow_r8), FUNC(seta001_device::spriteylow_w8));
map(0xe300, 0xe303).ram().w(m_seta001, FUNC(seta001_device::spritectrl_w8));
map(0xe800, 0xe800).w(m_seta001, FUNC(seta001_device::spritebgflag_w8));
- map(0xf000, 0xf00c).rw( FUNC(hotchili_state::extram_r), FUNC(hotchili_state::extram_w));
+ map(0xf000, 0xf00c).rw( FUNC(hotchili_state::extram_r), FUNC(hotchili_state::extram_w));
map(0xf200, 0xf200).w(FUNC(hotchili_state::outp2_w)); // outport (mem img ca85h)
map(0xf300, 0xf300).w(FUNC(hotchili_state::bankswitch_w));
map(0xf400, 0xf40c).w(FUNC(hotchili_state::outp1_w)); // 4 outports 0,4,8,c (mem img ca81h - ca84h)
@@ -317,10 +317,10 @@ static INPUT_PORTS_START( hotchili )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("All Clear / Configuration") // pressed on startup
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unknown
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) // active: enables RNG and read inputs on secondary buffer (inputs with special timing)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) // active: enables RNG and read inputs on secondary buffer (inputs with special timing)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Meter Reading Key") PORT_TOGGLE
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_U) PORT_NAME("Jackpot Reset Key")
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_6) PORT_NAME("Clear Att. Key") //Next Page into Input or Output Test
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_U) PORT_NAME("Jackpot Reset Key")
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_6) PORT_NAME("Clear Att. Key") //Next Page into Input or Output Test
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Collect")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_8) PORT_NAME("Reserve / Next (Met.Read)")
@@ -400,7 +400,7 @@ uint8_t hotchili_state::inport0_r()
uint8_t hotchili_state::inport3_r()
{
- return m_meters; // meters signal feedback
+ return m_meters; // meters signal feedback
}
@@ -418,18 +418,18 @@ void hotchili_state::outp1_w(offs_t offset, uint8_t data)
m_lamp[1] = BIT(data,1); // 2nd Start
m_lamp[2] = BIT(data,2); // 3rd Start
m_lamp[3] = BIT(data,3); // 4th Start
- m_lamp[4] = BIT(data,4); // 5th Start
- m_lamp[5] = BIT(data,5);
+ m_lamp[4] = BIT(data,4); // 5th Start
+ m_lamp[5] = BIT(data,5);
m_lamp[6] = BIT(data,6);
m_lamp[7] = BIT(data,7); // Motor Hopper
break;
case 1:
m_lamp[8] = BIT(data,0); // 1st Start - Test Mode
- m_lamp[9] = BIT(data,1); // 2nd Start
+ m_lamp[9] = BIT(data,1); // 2nd Start
m_lamp[10] = BIT(data,2); // 3rd Start
m_lamp[11] = BIT(data,3); // 4th Start
- m_lamp[12] = BIT(data,4); // 5th Start
+ m_lamp[12] = BIT(data,4); // 5th Start
m_lamp[13] = BIT(data,5); // Coin Lock Out Coil
m_lamp[14] = BIT(data,6); // Divert Solenoid
m_lamp[15] = BIT(data,7); // Divert Solenoid
@@ -572,7 +572,7 @@ void hotchili_state::hotchili(machine_config &config)
m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
m_screen->set_screen_update(FUNC(hotchili_state::screen_update));
m_screen->screen_vblank().set_inputline(m_maincpu, 0, HOLD_LINE);
- m_screen->set_palette(m_palette);
+ m_screen->set_palette(m_palette);
SETA001_SPRITE(config, m_seta001, 16'000'000, m_palette, gfx_hotchili);
m_seta001->set_fg_yoffsets( -0x12, 0x0e );
diff --git a/src/mame/drivers/jpmsru.cpp b/src/mame/drivers/jpmsru.cpp
index 98eba5a7611..a8d9cb2b4b7 100644
--- a/src/mame/drivers/jpmsru.cpp
+++ b/src/mame/drivers/jpmsru.cpp
@@ -1,46 +1,46 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood, SomeRandomGuyIdk
/**********************************************************************
-
- JPM Stepper Reel Unit
-
- JPM's first CPU-based fruit machine platform, from late 1978/1979.
- Notably the first system to use stepper reels instead of EM reels.
- Uses a 1.5MHz TMS9980A CPU together with some TTL for I/O providing
- 56 outputs (16 used by reels) & 24 inputs (8 used by optos),
- a ROM card holding game ROMs, and a selection of expansion boards.
- Sound is output by a simple 6-tone NE556-based circuit.
-
- TODO:
- - Layouts
- - Netlist audio works but isn't quite right. The tone pot needs to
- be set to 17% for it to not cut out, and even then popping can be heard.
- Needs a look from someone with more analog knowledge than me.
- - Add remaining games
-
- Expansion boards:
- Bus Extension
- Optional board with 128 nibbles NVRAM and 24 DIP switches, only supported by early JPM games
-
- Input Extension
- Same as Bus Extension except with 8 extra inputs replacing the NVRAM (moved to ROM card), used by club games
-
- Logic Extension
- 56 extra outputs addressed from CRU memory, accessed via 9 existing outputs
-
- Maxi Logic Extension
- 64 extra outputs addressed from CRU memory, accessed via 9 existing outputs
-
- Mini Logic Extension
- 16 extra outputs addressed directly from CRU memory
-
- Output Extension
- 16 extra outputs addressed from main memory
-
- ROM cards:
- Most SRU games used a 3K ROM card for storage. A few later games had a 4K card,
- and a 6K card with 512 nibbles of NVRAM was used for club games.
-
+
+ JPM Stepper Reel Unit
+
+ JPM's first CPU-based fruit machine platform, from late 1978/1979.
+ Notably the first system to use stepper reels instead of EM reels.
+ Uses a 1.5MHz TMS9980A CPU together with some TTL for I/O providing
+ 56 outputs (16 used by reels) & 24 inputs (8 used by optos),
+ a ROM card holding game ROMs, and a selection of expansion boards.
+ Sound is output by a simple 6-tone NE556-based circuit.
+
+ TODO:
+ - Layouts
+ - Netlist audio works but isn't quite right. The tone pot needs to
+ be set to 17% for it to not cut out, and even then popping can be heard.
+ Needs a look from someone with more analog knowledge than me.
+ - Add remaining games
+
+ Expansion boards:
+ Bus Extension
+ Optional board with 128 nibbles NVRAM and 24 DIP switches, only supported by early JPM games
+
+ Input Extension
+ Same as Bus Extension except with 8 extra inputs replacing the NVRAM (moved to ROM card), used by club games
+
+ Logic Extension
+ 56 extra outputs addressed from CRU memory, accessed via 9 existing outputs
+
+ Maxi Logic Extension
+ 64 extra outputs addressed from CRU memory, accessed via 9 existing outputs
+
+ Mini Logic Extension
+ 16 extra outputs addressed directly from CRU memory
+
+ Output Extension
+ 16 extra outputs addressed from main memory
+
+ ROM cards:
+ Most SRU games used a 3K ROM card for storage. A few later games had a 4K card,
+ and a 6K card with 512 nibbles of NVRAM was used for club games.
+
**********************************************************************/
#include "emu.h"
@@ -71,7 +71,7 @@
class jpmsru_state : public driver_device
{
public:
- jpmsru_state(const machine_config &mconfig, device_type type, const char *tag) :
+ jpmsru_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_inputs(*this, "IN%u", 0U),
@@ -165,10 +165,10 @@ void jpmsru_state::jpmsru_3k_map(address_map &map)
{
map(0x0000, 0x0bff).rom();
map(0x0e00, 0x0eff).ram();
- /* Some sort of peculiar data logging system used by later JPM games.
- It consists of 32 bytes of memory where games write various statistics
- (total plays, win amount, win symbol, gamble win/lose etc.) either as numeric values
- or ASCII text. Most likely for JPM internal use only. */
+ /* Some sort of peculiar data logging system used by later JPM games.
+ It consists of 32 bytes of memory where games write various statistics
+ (total plays, win amount, win symbol, gamble win/lose etc.) either as numeric values
+ or ASCII text. Most likely for JPM internal use only. */
map(0x1400, 0x141f).ram();
}
@@ -298,7 +298,7 @@ void jpmsru_state::reel_w(offs_t offset, uint8_t data)
const int bit = offset & 0x3;
m_reelbits[reel] = (m_reelbits[reel] & ~(1 << bit)) | (data ? (1 << bit) : 0);
- if(bit == 3)
+ if(bit == 3)
{
m_reel[reel]->update(m_reelbits[reel]);
const char reelnames[4][6] = { "reel1", "reel2", "reel3", "reel4" };
@@ -319,7 +319,7 @@ void jpmsru_state::out_lamp_ext_w(offs_t offset, uint8_t data)
void jpmsru_state::out_disp_w(offs_t offset, uint8_t data)
{
- switch(offset)
+ switch(offset)
{
case 0: m_disp_digit = (m_disp_digit & ~0x01) | (data ? 0x00 : 0x01); break;
case 1: m_disp_digit = (m_disp_digit & ~0x02) | (data ? 0x00 : 0x02); break;
@@ -433,7 +433,7 @@ uint8_t jpmsru_state::busext_dips_r(offs_t offset)
TIMER_DEVICE_CALLBACK_MEMBER(jpmsru_state::int1)
{
- if(m_int1_en)
+ if(m_int1_en)
{
m_int1 = 1;
update_int();
@@ -442,7 +442,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(jpmsru_state::int1)
TIMER_DEVICE_CALLBACK_MEMBER(jpmsru_state::int2)
{
- if(m_int2_en)
+ if(m_int2_en)
{
m_int2 = 1;
update_int();
@@ -718,8 +718,8 @@ static INPUT_PORTS_START( j_lan2 )
PORT_MODIFY("IN0")
PORT_CONFNAME( 0x80, 0x80, "5p/10p jumper" )
- PORT_CONFSETTING( 0x00, "5p" )
- PORT_CONFSETTING( 0x80, "10p" )
+ PORT_CONFSETTING( 0x00, "5p" )
+ PORT_CONFSETTING( 0x80, "10p" )
INPUT_PORTS_END
void jpmsru_state::machine_start()
diff --git a/src/mame/drivers/magicard.cpp b/src/mame/drivers/magicard.cpp
index 7d7b0183132..c38986c2b1e 100644
--- a/src/mame/drivers/magicard.cpp
+++ b/src/mame/drivers/magicard.cpp
@@ -94,7 +94,7 @@
------------------------------------------------------------------------------------------------------
V 2.1 | puzzleme | ESI1, 24C02, YM2149F, RTC added
------------------------------------------------------------------------------------------------------
- V 2.2 | magicarde |
+ V 2.2 | magicarde |
------------------------------------------------------------------------------------------------------
V 4.0 | magicardj, magicardf, magicle | ESI1 replaced by ALTERA MAX EPM7128SQC100
| | YM2149F replaced by YMZ284-D, MX29F1610 added
@@ -866,7 +866,7 @@ ROM_END
Other components are unreadable
in the PCB picture.
-
+
*/
ROM_START( magicardeb )
ROM_REGION( 0x80000, "maincpu", 0 ) // 68070 Code & GFX
@@ -886,7 +886,7 @@ ROM_END
Other components are unreadable
in the PCB picture.
-
+
*/
ROM_START( magicardec )
ROM_REGION( 0x80000, "maincpu", 0 ) // 68070 Code & GFX
@@ -1262,10 +1262,10 @@ ROM_END
Impera.
PCB layout:
- ___________________________________________________________________________________________________________________________
+ ___________________________________________________________________________________________________________________________
| ___ ___ ___ ___ |
| ___ | | | | | | | | |
- | | B | | A | | A | | A | | A | ______________________________________ |____
+ | | B | | A | | A | | A | | A | ______________________________________ |____
| |___| _____ | | | | | | | | | | ___|
| | _ | |___| |___| |___| |___| | YAMAHA | ___|
| _______ |BATTE| | YM2149F | ___|
@@ -1274,14 +1274,14 @@ ROM_END
| |_____| | M | | M | | M | | M | ___|
| | P | | P | | P | | P | ___________________________ ______________ _____ ___|
| ____ ____ | T | | T | | T | | T | | | | ULN2803A | | O O | ___|
- | |HY62| |HY62| | Y | | Y | | Y | | Y | | KDA0476CN_66 | |______________| | O O | ____|
+ | |HY62| |HY62| | Y | | Y | | Y | | Y | | KDA0476CN_66 | |______________| | O O | ____|
| |64AL| |64AL| |___| |___| |___| |___| | KOREA 219 IC20| ________________ | O O | |
| |J_10| |J_10| |___________________________| | 74HC273N | | O O | |
| | | | | |________________| | O O | |
| |____| |____| ___________ ____________ ________________ | O O | |
| | 74HC04AP | |EMPTY SOCKET| | 74HC245N | | O O | |
| _______ _______ |___________| |____________| |________________| | O O | |
- | | | | | XTAL1 |_____| |____
+ | | | | | XTAL1 |_____| |____
| | | | | _________________ XTAL3 ______________ CON3 ___|
| | EMPTY | | EMPTY | | IMPERA 8 | _____ _____________ _____________ | TD62083AP | ___|
| | SOCKET| | SOCKET| | 209751 | |24C02| | PIC16C54 | | HCF40106BE | |______________| ___|
@@ -1304,7 +1304,7 @@ ROM_END
| | | | | | 324320 | ___|
| | | | | | DfD9501V3 Y | ___|
| | | | | |_________________| ___|
- | | IC21| | IC21| IC1 ______________ _________ ____|
+ | | IC21| | IC21| IC1 ______________ _________ ____|
| |_______| |_______| | RTC 72421A | | DS1207 | |
| IMPERA BOARD REV V2.1 |______________| |_________| |
|___________________________________________________________________________________________________________________________|
@@ -1335,22 +1335,22 @@ ROM_END
PCB layout:
________________________________________________________________________________________________________________
| |
- | __________ _____________ ___________ ___ |
- | | 74LS04 | |LC324256BP-70| | C | | | ___ |__
- | |__________| |_____________| |___________| |EMP| |. .| __|
+ | __________ _____________ ___________ ___ |
+ | | 74LS04 | |LC324256BP-70| | C | | | ___ |__
+ | |__________| |_____________| |___________| |EMP| |. .| __|
| _____________ |TY | |. .| __|
| ____ |LC324256BP-70| | | |. .| __|
| | A | |_____________| |SOC| |. .| __|
| |____| _____________ |KET| |. .| __|
| |LC324256BP-70| |___| |. .| __|
| |_____________| __________________ |. .| __|
- | _____________ | ADV476KN35E | |. .| __|
+ | _____________ | ADV476KN35E | |. .| __|
| |LC324256BP-70| | | |___| __|
| _______ |_____________| | OF19802.3 | |
||DS1207 | |__________________| |
- ||_______| |
- | ___ XTAL2 __________ |
- | | | ________ ________________ | PIC16C54 | |
+ ||_______| |
+ | ___ XTAL2 __________ |
+ | | | ________ ________________ | PIC16C54 | |
| ___ |PC7| | | | | |__________| |__
| | | |4HC| | | | IMPERA 8 | XTAL3 __|
| |HEF| |273| |HYUNDAI | | | __|
@@ -1360,25 +1360,25 @@ ROM_END
| | | | | | | | DfD0922713 Y | __|
| |___| |___| | | | | ___ ___ __|
| | 9218A | |________________| _____________ | | | | __|
- | _______ | | | 74HC245N | |PC7| |ULN| __|
- | | | | KOREA | |_____________| |4HC| |280| __|
+ | _______ | | | 74HC245N | |PC7| |ULN| __|
+ | | | | KOREA | |_____________| |4HC| |280| __|
| |BATTERY| |________| |273| |3A | __|
| | | |P | | | __|
| |_______| ________ ________ | | | | __|
| | | | | | | | | __|
| | | | | _____________ |___| |___| __|
- | ___ | | | | XTAL1 | 74HC245N | ___ ___ __|
+ | ___ | | | | XTAL1 | 74HC245N | ___ ___ __|
| | B | | | | | __________________ |_____________| | | | | __|
| |___| | | | | | | |PC7| |ULN| __|
| | EMPTY | | | | IMPERA 7 | |4HC| |280| __|
| | SOCKET | |27C4002 | | | |273| |3A | __|
- | | | | | | 230031 | _____________ |P | | | __|
+ | | | | | | 230031 | _____________ |P | | | __|
| ___ ___ | | | | | | | 74HC245N | | | | | __|
- | | | | | | | | | | DfD9249V3 Y | |_____________| | | | | __|
+ | | | | | | | | | | DfD9249V3 Y | |_____________| | | | | __|
| |PAL| |PAL| | | | | | | |___| |___| __|
| |CE | |CE | | | | | | | __________ __|
| | | | | | | | | | | | CNY 74-4 | __|
- | | | | | | | | | |__________________| _____________ |__________| __|
+ | | | | | | | | | |__________________| _____________ |__________| __|
| | | | | | | | | | 74HC245N | __|
| | | | | | | | | |_____________| __|
| |___| |___| |________| |________| ___________ __|
@@ -1410,22 +1410,22 @@ ROM_END
PCB layout:
________________________________________________________________________________________________________________
| |
- | __________ _____________ ___________ ___ |
- | | 74LS04 | |HY51C4256S-10| | C | |904| ___ |__
- | |__________| |_____________| |___________| |9 | |. .| __|
+ | __________ _____________ ___________ ___ |
+ | | 74LS04 | |HY51C4256S-10| | C | |904| ___ |__
+ | |__________| |_____________| |___________| |9 | |. .| __|
| _____________ | | |. .| __|
| ____ |HY51C4256S-10| |LT1| |. .| __|
| | A | |_____________| |081| |. .| __|
| |____| _____________ |CN | |. .| __|
| |HY51C4256S-10| |___| |. .| __|
| |_____________| __________________ |. .| __|
- | _____________ | ADV476KN35E | |. .| __|
+ | _____________ | ADV476KN35E | |. .| __|
| |HY51C4256S-10| | | |___| __|
| _______ |_____________| | OF19802.3 | |
||DS1207 | |__________________| |
- ||_______| |
- | ___ XTAL2 |
- | | | ________ ________________ |
+ ||_______| |
+ | ___ XTAL2 |
+ | | | ________ ________________ |
| ___ |PC7| | | | | |__
| | | |4HC| | | | IMPERA 8 | __|
| |HEF| |273| |HYUNDAI | | | __|
@@ -1435,25 +1435,25 @@ ROM_END
| | | | | | | | DTD9105I1 Y | __|
| |___| |___| | | | | ___ ___ __|
| | 9218A | |________________| _____________ | | | | __|
- | _______ | | | 74HC245AP | |PC7| |ULN| __|
- | | | | KOREA | |_____________| |4HC| |280| __|
+ | _______ | | | 74HC245AP | |PC7| |ULN| __|
+ | | | | KOREA | |_____________| |4HC| |280| __|
| |BATTERY| |________| |273| |3A | __|
| | | |AP | | | __|
| |_______| ________ ________ | | | | __|
| | | | | | | | | __|
| | | | | _____________ |___| |___| __|
- | ___ | | | | XTAL1 | 74HC245AP | ___ ___ __|
+ | ___ | | | | XTAL1 | 74HC245AP | ___ ___ __|
| | B | | | | | __________________ |_____________| | | | | __|
| |___| | | | | | | |PC7| |ULN| __|
| | | | | | IMPERA 7 | |4HC| |280| __|
| |D27C210 | |D27C210 | | | |273| |3A | __|
- | | | | | | 155200 | _____________ |AP | | | __|
+ | | | | | | 155200 | _____________ |AP | | | __|
| ___ ___ | | | | | | | 74HC245AP | | | | | __|
- | | | | | |GAME-ROM| | | | DfD9101V3 Y | |_____________| | | | | __|
+ | | | | | |GAME-ROM| | | | DfD9101V3 Y | |_____________| | | | | __|
| |PAL| |PAL| | Lucky 7| | | | | |___| |___| __|
| |16L| |16L| | | | | | | __________ __|
| |8 | |8 | |VNr03-07| | | | | | PC849 | __|
- | | | | | |Sum.D882| | | |__________________| _____________ |__________| __|
+ | | | | | |Sum.D882| | | |__________________| _____________ |__________| __|
| | | | | | | | | | 74HC245AP | __|
| | | | | | | | | |_____________| __|
| |___| |___| |________| |________| ___________ __|
@@ -1501,7 +1501,7 @@ ROM_END
| |
| +--+ +-------------+ +---------+ |
| +--+ +--+ | | +------+ |SCC 66470 CAB| |PIC16C58 | |
- | | | | | | | |LH5164| |206880 | +---------+ +---+
+ | | | | | | | |LH5164| |206880 | +---------+ +---+
| |B | |C | |D | |D-10L | |DfD9210I3 Y | --|
| | | | | | | | | | | --|
| | | | | | | | | | PHILIPS 1988| --|
@@ -1636,7 +1636,7 @@ ROM_END
Under the "DALLAS POKER CZ/V1 B" chip is a PC74HC273T chip soldered on the PCB.
Under the "DALLAS POKER CZ/V1 P" chip is a MB8464A-10L chip soldered on the PCB.
- Subboard: Looks like an 40PIN MCU or PIC...only four wires connect the subboard
+ Subboard: Looks like an 40PIN MCU or PIC...only four wires connect the subboard
with the mainboard. (GND & VCC and PIN21 and PIN22 from the 40pin-MCU/PIC)
@@ -1666,10 +1666,10 @@ ROM_END
Amatic.
PCB layout:
- ___________________________________________________________________________________________________________________________
+ ___________________________________________________________________________________________________________________________
| ___ ___ ___ ___ |
| ___ | | | | | | | | |
- | | B | | A | | A | | A | | A | ______________________________________ |____
+ | | B | | A | | A | | A | | A | ______________________________________ |____
| |___| _____ | | | | | | | | | | ___|
| | _ | |___| |___| |___| |___| | YAMAHA | ___|
| _______ |BATTE| | YM2149F | ___|
@@ -1678,14 +1678,14 @@ ROM_END
| |_____| | M | | M | | M | | M | ___|
| | P | | P | | P | | P | ___________________________ ______________ _____ ___|
| ____ ____ | T | | T | | T | | T | | | | ULN2803A | | O O | ___|
- | |HY62| |HY62| | Y | | Y | | Y | | Y | | KDA0476CN_50 | |______________| | O O | ____|
+ | |HY62| |HY62| | Y | | Y | | Y | | Y | | KDA0476CN_50 | |______________| | O O | ____|
| |64AL| |64AL| |___| |___| |___| |___| | KOREA 332B IC20| ________________ | O O | |
| |J_10| |J_10| |___________________________| | 74HC273N | | O O | |
| | | | | |________________| | O O | |
| |____| |____| ___________ ____________ ________________ | O O | |
| | 74HC04AP | |EMPTY SOCKET| | 74HC245N | | O O | |
| _______ _______ |___________| |____________| |________________| | O O | |
- | | | | | XTAL1 |_____| |____
+ | | | | | XTAL1 |_____| |____
| | | | | _________________ XTAL3 ______________ CON3 ___|
| | EMPTY | | EMPTY | | IMPERA 8 | _____ _____________ _____________ | EMPTY SOCKET | ___|
| | SOCKET| | SOCKET| | 209751 | |24C02| | EMPTY SOCKET| | EMPTY SOCKET| |______________| ___|
@@ -1708,7 +1708,7 @@ ROM_END
| | | | | | 288571 | ___|
| | | | | | DfD9414V3 Y | ___|
| | | | | |_________________| ___|
- | | IC22| | IC21| IC1 ______________ _________ ____|
+ | | IC22| | IC21| IC1 ______________ _________ ____|
| |_______| |_______| | RTC 72421A | | EMPTY | |
| IMPERA BOARD REV V2.1 |______________| |_________| |
|___________________________________________________________________________________________________________________________|
diff --git a/src/mame/drivers/vic20.cpp b/src/mame/drivers/vic20.cpp
index ecd70122b6d..fe9da4f1723 100644
--- a/src/mame/drivers/vic20.cpp
+++ b/src/mame/drivers/vic20.cpp
@@ -682,16 +682,16 @@ void vic20_state::via2_pa_w(uint8_t data)
{
/*
- bit description
-
- PA0 ROW 0
- PA1 ROW 1
- PA2 ROW 2
- PA3 ROW 3
- PA4 ROW 4
- PA5 ROW 5
- PA6 ROW 6
- PA7 ROW 7
+ bit description
+
+ PA0 ROW 0
+ PA1 ROW 1
+ PA2 ROW 2
+ PA3 ROW 3
+ PA4 ROW 4
+ PA5 ROW 5
+ PA6 ROW 6
+ PA7 ROW 7
*/
diff --git a/src/mame/layout/hotchili.lay b/src/mame/layout/hotchili.lay
index d2a34dc2d4b..bd8796d2e0e 100644
--- a/src/mame/layout/hotchili.lay
+++ b/src/mame/layout/hotchili.lay
@@ -10,7 +10,7 @@ license:CC0
<text string="BET 1">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
+ </text>
</element>
<element name="bet_2" defstate="0">
@@ -19,8 +19,8 @@ license:CC0
<text string="BET 2">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="bet_3" defstate="0">
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect>
@@ -28,8 +28,8 @@ license:CC0
<text string="BET 3">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="bet_5" defstate="0">
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect>
@@ -37,8 +37,8 @@ license:CC0
<text string="BET 5">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="bet_10" defstate="0">
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect>
@@ -46,8 +46,8 @@ license:CC0
<text string="BET 10">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="play_1l" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
@@ -55,8 +55,8 @@ license:CC0
<text string="PLAY 1 L">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="play_3l" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
@@ -64,8 +64,8 @@ license:CC0
<text string="PLAY 3 L">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="play_5l" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
@@ -73,8 +73,8 @@ license:CC0
<text string="PLAY 5 L">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="play_7l" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
@@ -82,8 +82,8 @@ license:CC0
<text string="PLAY 7 L">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="play_9l" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
@@ -91,8 +91,8 @@ license:CC0
<text string="PLAY 9 L">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
+ </text>
+ </element>
<element name="collect" defstate="0">
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /></rect>
@@ -100,9 +100,9 @@ license:CC0
<text string="COLLECT">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0.1" y="0.15" width="0.8" height="0.7" />
- </text>
- </element>
-
+ </text>
+ </element>
+
<element name="cpanel">
<rect>
<color red="0.00" green="0.00" blue="0.00" />
@@ -110,12 +110,12 @@ license:CC0
</element>
-
+
<view name="Button Lamps">
<screen index="0">
<bounds left="0" top="0" right="640" bottom="480" />
</screen>
- <element ref="cpanel"><bounds left="0" right="640" top="480" bottom="530" /></element>
+ <element ref="cpanel"><bounds left="0" right="640" top="480" bottom="530" /></element>
<element name="lamp8" ref="bet_1" inputtag="IN2" inputmask="0x01">
<bounds x="4" y="490" width="54" height="28" />
</element>
@@ -145,7 +145,7 @@ license:CC0
</element>
<element name="lamp36" ref="play_9l" inputtag="IN4" inputmask="0x10">
<bounds x="526" y="490" width="54" height="28" />
- </element>
+ </element>
<element name="lamp10" ref="collect" inputtag="IN0" inputmask="0x40">
<bounds x="584" y="490" width="54" height="28" />
</element>
diff --git a/src/mame/layout/j_dud.lay b/src/mame/layout/j_dud.lay
index f8e865c2d4e..983f330a04f 100644
--- a/src/mame/layout/j_dud.lay
+++ b/src/mame/layout/j_dud.lay
@@ -35,72 +35,72 @@ license:CC0
</element>
<element name="Reel 1">
<rect> <bounds x="0" y="0" width="100" height="400"/> <color alpha="0.0"/> </rect>
- <text string="Melon"> <bounds x="0" y="40" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="60" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="80" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Cherry"> <bounds x="0" y="100" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="120" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="140" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Cherry"> <bounds x="0" y="160" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="180" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="200" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Orange"> <bounds x="0" y="220" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="240" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="260" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Cherry"> <bounds x="0" y="280" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="300" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Cherry"> <bounds x="0" y="320" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Orange"> <bounds x="0" y="340" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="360" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="380" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="0" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="JPM"> <bounds x="0" y="20" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Melon"> <bounds x="0" y="40" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Pear"> <bounds x="0" y="60" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Bell"> <bounds x="0" y="80" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Cherry"> <bounds x="0" y="100" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Bell"> <bounds x="0" y="120" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Pear"> <bounds x="0" y="140" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Cherry"> <bounds x="0" y="160" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Bell"> <bounds x="0" y="180" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Pear"> <bounds x="0" y="200" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Orange"> <bounds x="0" y="220" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Bell"> <bounds x="0" y="240" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Grapes"> <bounds x="0" y="260" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Cherry"> <bounds x="0" y="280" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Pear"> <bounds x="0" y="300" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Cherry"> <bounds x="0" y="320" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Orange"> <bounds x="0" y="340" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Pear"> <bounds x="0" y="360" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Bell"> <bounds x="0" y="380" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Plum"> <bounds x="0" y="0" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="JPM"> <bounds x="0" y="20" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
</element>
<element name="Reel 2">
<rect> <bounds x="0" y="0" width="100" height="400"/> <color alpha="0.0"/> </rect>
- <text string="Orange"> <bounds x="0" y="40" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="60" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Melon"> <bounds x="0" y="80" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="100" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="120" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Melon"> <bounds x="0" y="140" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Orange"> <bounds x="0" y="160" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="180" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Cherry"> <bounds x="0" y="200" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="220" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="240" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Pear"> <bounds x="0" y="260" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="280" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Melon"> <bounds x="0" y="300" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Bell"> <bounds x="0" y="320" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="340" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Melon"> <bounds x="0" y="360" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Plum"> <bounds x="0" y="380" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="Grapes"> <bounds x="0" y="0" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
- <text string="JPM"> <bounds x="0" y="20" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Orange"> <bounds x="0" y="40" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Grapes"> <bounds x="0" y="60" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
+ <text string="Melon"> <bounds x="0" y="80" width="100" height="20"/> <color red="0.0" green="0.0" blue="0.0"/> </text>
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diff --git a/src/mame/layout/j_ewn.lay b/src/mame/layout/j_ewn.lay
index da7082b3047..8ab29c9c862 100644
--- a/src/mame/layout/j_ewn.lay
+++ b/src/mame/layout/j_ewn.lay
@@ -35,72 +35,72 @@ license:CC0
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diff --git a/src/mame/layout/j_lan.lay b/src/mame/layout/j_lan.lay
index 3c6e8afbced..c8bcb48ae10 100644
--- a/src/mame/layout/j_lan.lay
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@@ -35,72 +35,72 @@ license:CC0
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diff --git a/src/mame/layout/j_ndu.lay b/src/mame/layout/j_ndu.lay
index e039bad45b5..1ad7e977c3a 100644
--- a/src/mame/layout/j_ndu.lay
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@@ -35,72 +35,72 @@ license:CC0
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diff --git a/src/mame/layout/jpmsru.lay b/src/mame/layout/jpmsru.lay
index 9ccde975c26..90e90014c2f 100644
--- a/src/mame/layout/jpmsru.lay
+++ b/src/mame/layout/jpmsru.lay
@@ -20,26 +20,26 @@ license:CC0
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