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authorGravatarGravatar Roberto Fresca <robertof@mamedev.org>2013-02-10 14:49:11 +0000
committerGravatarGravatar Roberto Fresca <robertof@mamedev.org>2013-02-10 14:49:11 +0000
commit54c8c3eef0ab5efae4330c8343d0bc587cd6cbfe (patch) (github)
treed2eea80e5e9e1b3c57cd6a85e6438715ff39279b /src/mame
parent6812277adec4425889e4a2a3442a523f96a54d1a (diff)
downloadmame-54c8c3eef0ab5efae4330c8343d0bc587cd6cbfe.tar.bz2
mame-54c8c3eef0ab5efae4330c8343d0bc587cd6cbfe.zip
New York Joker: Added inputs, outputs, button-lamps, sound, coin and
note counters, default NVRAM, and promoted to working... [Roberto Fresca] New games added or promoted from NOT_WORKING status --------------------------------------------------- New York Joker [Roberto Fresca, David Haywood, Any, The Dumping Union]
Diffstat (limited to 'src/mame')
-rw-r--r--src/mame/drivers/highvdeo.c235
1 files changed, 112 insertions, 123 deletions
diff --git a/src/mame/drivers/highvdeo.c b/src/mame/drivers/highvdeo.c
index fbfbcae2f62..0f875a091d5 100644
--- a/src/mame/drivers/highvdeo.c
+++ b/src/mame/drivers/highvdeo.c
@@ -2,8 +2,9 @@
High Video Tour 4000
-driver by Mirko Buffoni
-original brasil.c by David Haywood & Angelo Salese
+Driver by Mirko Buffoni.
+Original brasil.c by David Haywood & Angelo Salese.
+Additional work by Roberto Fresca.
Memory layout:
@@ -80,6 +81,17 @@ Resolution is higher as 400x300x256 colors, and graphic is fancier.
There is a simple protection check, tied on an input port.
Game is V30 based, with rom banking (2Mb)
+*************************************************************************************************
+
+ Game notes....
+
+ * New York Joker:
+
+ The game needs default NVRAM, otherwise the game parameters will be totally wrong and the game
+ can't work properly. To switch between pins/cards, after insert some credits (before bet on the
+ game), press HOLD3 to get the graphics option, and use HOLD2 and HOLD4 to choose the wished set.
+
+
*************************************************************************************************/
#include "emu.h"
@@ -114,6 +126,7 @@ public:
DECLARE_READ16_MEMBER(newmcard_vblank_r);
DECLARE_WRITE16_MEMBER(newmcard_vblank_w);
DECLARE_WRITE16_MEMBER(write2_w);
+ DECLARE_WRITE16_MEMBER(nyj_write2_w);
DECLARE_READ16_MEMBER(brasil_status_r);
DECLARE_WRITE16_MEMBER(brasil_status_w);
DECLARE_READ16_MEMBER(ciclone_status_r);
@@ -381,20 +394,39 @@ static ADDRESS_MAP_START( nyjoker_map, AS_PROGRAM, 16, highvdeo_state )
ADDRESS_MAP_END
static ADDRESS_MAP_START( nyjoker_io, AS_IO, 16, highvdeo_state )
-// AM_RANGE(0x0000, 0x0001) AM_WRITE(write1_w ) // lamps
-// AM_RANGE(0x0008, 0x0009) AM_WRITE(tv_ncf_oki6376_w )
-// AM_RANGE(0x000a, 0x000b) AM_WRITE(tv_ncf_oki6376_st_w )
- AM_RANGE(0x0030, 0x0035) AM_WRITE(tv_vcf_paletteram_w )
-
+ AM_RANGE(0x0000, 0x0001) AM_WRITE(write1_w ) // lamps
+ AM_RANGE(0x0002, 0x0003) AM_WRITENOP // alternate coin counter (bits 0 and 2)
+ AM_RANGE(0x0004, 0x0005) AM_WRITE(nyj_write2_w ) // coin and note counter
+// AM_RANGE(0x0006, 0x0007) AM_WRITENOP
+ AM_RANGE(0x0008, 0x0009) AM_WRITE(tv_ncf_oki6376_w )
+ AM_RANGE(0x000a, 0x000b) AM_WRITE(tv_ncf_oki6376_st_w )
AM_RANGE(0x000c, 0x000d) AM_READ_PORT("IN0")
- AM_RANGE(0x000e, 0x000f) AM_READ_PORT("IN2")
- AM_RANGE(0x0010, 0x0011) AM_READ_PORT("IN3")
- AM_RANGE(0x0012, 0x0013) AM_READ_PORT("IN4")
+ AM_RANGE(0x000e, 0x000f) AM_READ_PORT("DSW")
+ AM_RANGE(0x0010, 0x0011) AM_READ_PORT("IN2")
+ AM_RANGE(0x0012, 0x0013) AM_READ_PORT("IN3")
AM_RANGE(0x0014, 0x0015) AM_READ(tv_ncf_read1_r )
-
+ AM_RANGE(0x0020, 0x0021) AM_WRITENOP
+ AM_RANGE(0x0030, 0x0035) AM_WRITE(tv_vcf_paletteram_w )
ADDRESS_MAP_END
+WRITE16_MEMBER(highvdeo_state::nyj_write2_w)
+{
+/*
+ 7654 3210
+ =========
+ ---- xxxx Coin counter (all mixed).
+ ---x ---- Note counter.
+ xxx- ---- Unknown.
+*/
+// popmessage("%04x",data);
+ coin_counter_w(machine(), 0, ~data & 0x0f); // Coins (all)
+ coin_counter_w(machine(), 1, ~data & 0x10); // Notes (all)
+}
+
+
+
+
WRITE16_MEMBER(highvdeo_state::tv_tcf_paletteram_w)
{
int r, g, b, color;
@@ -657,33 +689,17 @@ INPUT_PORTS_END
static INPUT_PORTS_START( nyjoker )
PORT_START("IN0")
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_POKER_HOLD2 )
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_POKER_HOLD4 )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Risk")
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold 3 / Choose")
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Bet")
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Magic")
PORT_START("IN1")
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
+ PORT_DIPNAME( 0x0001, 0x0001, "IN1" )
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
@@ -707,82 +723,50 @@ static INPUT_PORTS_START( nyjoker )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("IN2")
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin 1
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) // Coin 2
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 ) // Coin 3
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 ) // Coin 4 <--- This one has non-timed pulse, so maybe was designed to be KEY IN.
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN5 ) PORT_NAME("Note 1") PORT_CODE(KEYCODE_1_PAD) // Note 1
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN6 ) PORT_NAME("Note 2") PORT_CODE(KEYCODE_2_PAD) // Note 2
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN7 ) PORT_NAME("Note 3") PORT_CODE(KEYCODE_3_PAD) // Note 3
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN8 ) PORT_NAME("Note 4") PORT_CODE(KEYCODE_4_PAD) // Note 4
PORT_START("IN3")
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Bookkeeping") // Account
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Key") // Key
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Ticket") PORT_CODE(KEYCODE_T) // Ticket
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Unknown") PORT_CODE(KEYCODE_U) // Unknown
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Hopper 1") PORT_CODE(KEYCODE_H) // Hopper 1
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Hopper 2") PORT_CODE(KEYCODE_J) // Hopper 2
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Level 2") PORT_CODE(KEYCODE_K) // Level 2
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Level 1") PORT_CODE(KEYCODE_L) // Level 1
+
+ PORT_START("DSW") // DIP switches bank
+ PORT_DIPNAME( 0x0001, 0x0000, "DSW 8" ) PORT_DIPLOCATION("DSW:!8")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0002, 0x0002, "Test Mode" ) PORT_DIPLOCATION("DSW:!7")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
-
- PORT_START("IN4")
- PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0004, 0x0000, "DSW 6" ) PORT_DIPLOCATION("DSW:!6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0008, 0x0000, "DSW 5" ) PORT_DIPLOCATION("DSW:!5")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0010, 0x0000, "DSW 4" ) PORT_DIPLOCATION("DSW:!4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0020, 0x0000, "DSW 3" ) PORT_DIPLOCATION("DSW:!3")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0040, 0x0000, "DSW 2" ) PORT_DIPLOCATION("DSW:!2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0080, 0x0000, "DSW 1" ) PORT_DIPLOCATION("DSW:!1")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
INPUT_PORTS_END
@@ -1252,21 +1236,23 @@ ROM_START( cfever61 )
ROM_END
/*
-pcb made in spain video/mpu-5
+ New York Joker...
-CPU d70116c 8
-adv476kp35 CMOS Monolithic 256x18 Color Palette RAM-DAC
-Xtal 16Mhz
-oki m6376
-Lattice isplsi1032e
+ pcb made in spain video/mpu-5
-model TV
-vers 2.0
-date 2/99
+ CPU d70116c 8
+ adv476kp35 CMOS Monolithic 256x18 Color Palette RAM-DAC
+ Xtal 16Mhz
+ oki m6376
+ Lattice isplsi1032e
-1 empty socket
+ model TV
+ vers 2.0
+ date 2/99
+
+ 1 empty socket
+ ny2.ic25 is audio
-ny2.ic25 is audio
*/
ROM_START( nyjoker )
@@ -1274,11 +1260,14 @@ ROM_START( nyjoker )
ROM_LOAD16_BYTE( "ni8-2-1.ic8", 0x00001, 0x80000, CRC(81416871) SHA1(c5519b1fcf0131710a8972d9016b8af5f8ac75a1) )
ROM_LOAD16_BYTE( "ni7-2-1.ic7", 0x00000, 0x80000, CRC(835b8606) SHA1(a036f8568f0e41eb1f4db7fa41a9cd4b92d41514) )
- ROM_REGION( 0x040000, "boot_prg", 0 ) /*copy for program code*/
+ ROM_REGION( 0x040000, "boot_prg", 0 ) /* copy for program code */
ROM_COPY( "user1", 0x0C0000, 0x000000, 0x40000 )
ROM_REGION( 0x080000, "oki", 0 ) /* M6376 Samples */
ROM_LOAD( "ny2.ic25", 0x00000, 0x80000, CRC(eeea7f4d) SHA1(2afc498792f848fd45be4d3eb3e6607edb5dd9df) )
+
+ ROM_REGION( 0x3c00, "nvram", 0 ) /* default NVRAM (to check bounds) */
+ ROM_LOAD( "nyjoker_nvram", 0x0000, 0x3c00, CRC(5ed3d184) SHA1(043ac9ea33676529d02e340891f8447c4497e73e) )
ROM_END
ROM_START( cfever1k )
@@ -1472,10 +1461,10 @@ GAMEL( 2000, cfever50, 0, tv_vcf, tv_vcf, driver_device, 0, ROT0
GAMEL( 2000, tour4010, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Tour 4010", 0, layout_fashion )
GAMEL( 2000, cfever51, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Casino Fever 5.1", 0, layout_fashion )
GAMEL( 2000, cfever61, 0, tv_ncf, tv_ncf, driver_device, 0, ROT0, "High Video", "Casino Fever 6.1", 0, layout_fashion )
-GAMEL( 2000, nyjoker, 0, nyjoker, nyjoker,driver_device, 0, ROT0, "High Video?", "New York Joker", GAME_NOT_WORKING, layout_fashion ) // todo: fix inputs, output ports
+GAMEL( 2000, nyjoker, 0, nyjoker, nyjoker,driver_device, 0, ROT0, "High Video", "New York Joker", 0, layout_fashion )
GAMEL( 2000, cfever1k, 0, tv_tcf, tv_tcf, driver_device, 0, ROT0, "High Video", "Casino Fever 1k", 0, layout_fashion )
GAMEL( 2000, girotutt, 0, tv_tcf, tv_tcf, driver_device, 0, ROT0, "High Video", "GiroTutto", 0, layout_fashion )
-GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, ciclone, ROT0, "High Video", "Ciclone", 0, layout_fashion )
+GAMEL( 2000, ciclone, 0, ciclone, tv_tcf, highvdeo_state, ciclone, ROT0, "High Video", "Ciclone", 0, layout_fashion )
GAMEL( 2000, newmcard, 0, newmcard, tv_tcf, driver_device, 0, ROT0, "High Video", "New Magic Card", 0, layout_fashion )
GAMEL( 2000, brasil, 0, brasil, brasil, driver_device, 0, ROT0, "High Video", "Bra$il (Version 3)", 0, layout_fashion )
-GAMEL( 2000, fashion, brasil, brasil, fashion, highvdeo_state, fashion, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion )
+GAMEL( 2000, fashion, brasil, brasil, fashion, highvdeo_state, fashion, ROT0, "High Video", "Fashion (Version 2.14)", 0, layout_fashion )