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author Michaël Banaan Ananas <happppp@users.noreply.github.com>2011-08-25 16:31:34 +0000
committer Michaël Banaan Ananas <happppp@users.noreply.github.com>2011-08-25 16:31:34 +0000
commitd6e61f8d4641dfb9d2f66b92075179920cf0510e (patch)
tree9ffc4544a541e9307cbaa554dacf4bc3300054b8 /src/mame/video/taitojc.c
parent91ccff003c5ebc8a441497cf7f2f654be3314e64 (diff)
gridle title fixes
Diffstat (limited to '')
-rw-r--r--src/mame/video/taitojc.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/video/taitojc.c b/src/mame/video/taitojc.c
index 715b955a854..3fe20aea059 100644
--- a/src/mame/video/taitojc.c
+++ b/src/mame/video/taitojc.c
@@ -84,7 +84,7 @@ WRITE32_HANDLER(taitojc_char_w)
Object RAM is grouped in three different banks (0-0x400 / 0x400-0x800 / 0x800-0xc00),
Initial 6 dwords aren't surely for object stuff (setting global object flags?)
0xd00-0xdff seems to be a per-bank vregister. Usage of this is mostly unknown, the only
- clue we have so far is this config change in dendeg:
+ clue we have so far is this config change in dendego:
0x2000db3f 0x3f3f3f3f 0xfec00090 0x403f00ff 0xd20-0xd2f on Taito logo
0x2000db3f 0x3f3f3f3f 0xff600090 0x207f00ff 0xd20-0xd2f on intro FMV
@@ -204,7 +204,7 @@ static void draw_object(running_machine &machine, bitmap_t *bitmap, const rectan
//iy++;
}
}
- else if(!color_depth) // Densya de Go 2/2X "credit text", 4bpp
+ else if(!color_depth) // Densha de Go 2/2X "credit text", 4bpp
{
for (j=y1; j < y2; j++)
{
@@ -302,7 +302,7 @@ static void draw_object_bank(running_machine &machine, bitmap_t *bitmap, const r
start_offs = ((bank_type+1)*0x400)/4;
// double_xy = (state->m_objlist[(0xd1c+bank_type*0x10)/4] & 0x20000000) >> 29;
- /* probably a core bug in there (otherwise objects sticks on screen in Densya de Go) */
+ /* probably a core bug in there (otherwise objects sticks on screen in Densha de Go) */
if(bank_type == 1 && (!(state->m_objlist[0xfc4/4] & 0x2000)))
return;
@@ -340,7 +340,7 @@ SCREEN_UPDATE( taitojc )
bitmap_fill(bitmap, cliprect, 0);
- /* 0xf000 used on Densya de Go disclaimer screen(s) (disable object RAM?) */
+ /* 0xf000 used on Densha de Go disclaimer screen(s) (disable object RAM?) */
if((state->m_objlist[0xfc4/4] & 0x0000ffff) != 0x0000 && (state->m_objlist[0xfc4/4] & 0x0000ffff) != 0x2000 && (state->m_objlist[0xfc4/4] & 0x0000ffff) != 0xf000 )
popmessage("%08x, contact MAMEdev",state->m_objlist[0xfc4/4]);
@@ -404,7 +404,7 @@ static void render_solid_scan(void *dest, INT32 scanline, const poly_extent *ext
UINT16 *zb;// = BITMAP_ADDR16(extra->zbuffer, scanline, 0);
int x;
- // avoid crash in dendeg2
+ // avoid crash in dendego2
//if (!extra->zbuffer)
//{
// return;