diff options
author | Dirk Best <mail@dirk-best.de> | 2017-02-11 14:40:49 +0100 |
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committer | Dirk Best <mail@dirk-best.de> | 2017-02-18 16:29:19 +0100 |
commit | 1341bc53217c4b390f28edc02ad93a64f1c9f298 (patch) | |
tree | aa59b200d8657aa40a8a298b665549a67a6d81e1 /src/mame/nl.lst | |
parent | 845b29260255a1fdd5f01544d3d3a4e6155aa05a (diff) |
ambush: Rewrite driver.
- Use tilemap system to draw background/foreground characters (and use
generic gfx_8x8x2_planar layout)
- Add mario and dkong3 bootlegs running on extended hardware (color
PROMs for those haven't been dumped, using the PROMs from the original
currently)
- Update and correct dip switches
- Document tile attribute RAM and sprite RAM layout bits
- Use screen raw parameters
- Add connector layout
- Update TODO list
- Update ROM filenames
New working driver:
-------------------
Donkey Kong 3 (bootleg on Ambush hardware)
Diffstat (limited to 'src/mame/nl.lst')
-rw-r--r-- | src/mame/nl.lst | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mame/nl.lst b/src/mame/nl.lst index 135f3e375a2..0377148d474 100644 --- a/src/mame/nl.lst +++ b/src/mame/nl.lst @@ -48,9 +48,7 @@ yanchamr // (c) 1986 (Japan) youjyudn // (c) 1986 (Japan) // mario.cpp -dkong3abl // mario // (c) 1983 Nintendo of America -mariobl // bootleg marioe // (c) 1983 Nintendo of America marioj // (c) 1983 Nintendo marioo // (c) 1983 Nintendo of America |