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author David Haywood <28625134+DavidHaywood@users.noreply.github.com>2019-11-30 00:26:50 +0000
committer R. Belmont <rb6502@users.noreply.github.com>2019-11-29 19:26:50 -0500
commit2453ae407c9287cfaa969cac470cf67174ecb40e (patch)
tree9fc4efa4b05bc7d549d0265078fec92886962d4d /src/mame/mame.lst
parent7918d64c94d16c70089b8c002ef249722d196ef4 (diff)
machines promoted to WORKING (Plug & Play / SunPlus - Zone 40) (#5983)
* mostly decrypt zone40 this gets the graphics in the tile viewer to look mostly correct, and there are neat increasing number sequences in ROM there might still be an additional opcode fetch scramble, and also block scramble (I see no vectors) or possible internal ROM use (this came after vt1682, which had internal ROM boot option, but dumps we have don't use it) * move zone40 back to vii.cpp * begin looking at inputs (nw) * input reading method matches zone60 (nw) * machines promoted to WORKING -------- Zone 40 [David Haywood, BeckyRGB] * tidy (nw) * safety (nw) * tidy (nw) * fix sword of warrior (nw) * tidy (nw) * tidy (nw) * tidy (nw) * fix player 2 inputs (nw) * better subclassing (nw)
Diffstat (limited to 'src/mame/mame.lst')
-rw-r--r--src/mame/mame.lst2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/mame.lst b/src/mame/mame.lst
index 9c8e8108ba8..4a9918cda4e 100644
--- a/src/mame/mame.lst
+++ b/src/mame/mame.lst
@@ -31129,7 +31129,6 @@ zdog
@source:vt1682.cpp
ii8in1
ii32in1
-zone40 // Zone 40
@source:newbrain.cpp
newbrain //
@@ -39587,6 +39586,7 @@ jak_sbfc //
lexizeus // Lexibook
vii // KenSingTon / Jungle Soft / Siatronics Vii
wirels60 // Wireless 60
+zone40 // Zone 40
zone60 // Zone 60
rad_skat //
rad_skatp //