diff options
author | David Haywood <28625134+DavidHaywood@users.noreply.github.com> | 2019-11-30 00:26:50 +0000 |
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committer | R. Belmont <rb6502@users.noreply.github.com> | 2019-11-29 19:26:50 -0500 |
commit | 2453ae407c9287cfaa969cac470cf67174ecb40e (patch) | |
tree | 9fc4efa4b05bc7d549d0265078fec92886962d4d /src/mame/mame.lst | |
parent | 7918d64c94d16c70089b8c002ef249722d196ef4 (diff) |
machines promoted to WORKING (Plug & Play / SunPlus - Zone 40) (#5983)
* mostly decrypt zone40
this gets the graphics in the tile viewer to look mostly correct, and there are neat increasing number sequences in ROM
there might still be an additional opcode fetch scramble, and also block scramble (I see no vectors) or possible internal ROM use (this came after vt1682, which had internal ROM boot option, but dumps we have don't use it)
* move zone40 back to vii.cpp
* begin looking at inputs (nw)
* input reading method matches zone60 (nw)
* machines promoted to WORKING
--------
Zone 40 [David Haywood, BeckyRGB]
* tidy (nw)
* safety (nw)
* tidy (nw)
* fix sword of warrior (nw)
* tidy (nw)
* tidy (nw)
* tidy (nw)
* fix player 2 inputs (nw)
* better subclassing (nw)
Diffstat (limited to 'src/mame/mame.lst')
-rw-r--r-- | src/mame/mame.lst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 9c8e8108ba8..4a9918cda4e 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -31129,7 +31129,6 @@ zdog @source:vt1682.cpp ii8in1 ii32in1 -zone40 // Zone 40 @source:newbrain.cpp newbrain // @@ -39587,6 +39586,7 @@ jak_sbfc // lexizeus // Lexibook vii // KenSingTon / Jungle Soft / Siatronics Vii wirels60 // Wireless 60 +zone40 // Zone 40 zone60 // Zone 60 rad_skat // rad_skatp // |