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author MetalliC <0vetal0@gmail.com>2020-08-07 21:52:10 +0300
committer MetalliC <0vetal0@gmail.com>2020-08-07 21:52:45 +0300
commit2c3ea80857c9a8a2d21d7c55248163c08c78cbc4 (patch)
treefa9ec9722d6d72b1a2e8648e1c7e14fec96d971d /src/mame/machine
parent53032d52aa6877b989c3a031314a2ff580a168a6 (diff)
new NOT_WORKING clone
----------------------- Dead or Alive (Model 2B, Revision C) [Trol] model2.cpp redumped Dead or Alive ic19 [Trol]
Diffstat (limited to 'src/mame/machine')
-rw-r--r--src/mame/machine/midwunit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/machine/midwunit.cpp b/src/mame/machine/midwunit.cpp
index a5c99f81144..261bf1956d1 100644
--- a/src/mame/machine/midwunit.cpp
+++ b/src/mame/machine/midwunit.cpp
@@ -244,7 +244,7 @@ void midwunit_state::init_nbahangt()
/********************** WWF Wrestlemania **********************/
-// note: other game's PCBs probably shuffle I/O addresses too, but only WWF game code usue/require this.
+// note: other game's PCBs probably shuffle I/O addresses too, but only WWF game code use/require this.
void midwunit_state::wwfmania_io_0_w(uint16_t data)
{
/* start with the originals */