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author Vas Crabb <vas@vastheman.com>2018-07-22 20:41:57 +1000
committer Vas Crabb <vas@vastheman.com>2018-07-22 20:41:57 +1000
commitc0ab1c5aa4c172aa9e3e0deec5c2cc19d4f278d1 (patch)
tree359e7b0d6560d05a1872c2e18773a6e2e5038b7f /src/mame/machine/spec_snqk.h
parent6d39a913e54c73640e4b5e7493b223c87a14c64a (diff)
(nw) srcclean and some cleanup:
* Make more #include guards follow standard format - using MAME_ as the prefix makes it easy to see which ones come from our code in a preprocessor dump, and having both src/devices/machine/foo.h and src/mame/machine/foo.h causes issues anyway * Get #include "emu.h" out of headers - it should only be the first thing in a complilation unit or we get differences in behaviour with PCH on/off * Add out-of-line destructors to some devices - it forces the compiler to instantiate the vtable in a certain location and avoids some non-deterministic compiler behaviours
Diffstat (limited to 'src/mame/machine/spec_snqk.h')
-rw-r--r--src/mame/machine/spec_snqk.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mame/machine/spec_snqk.h b/src/mame/machine/spec_snqk.h
index ebf829e4f91..be6bb6e080d 100644
--- a/src/mame/machine/spec_snqk.h
+++ b/src/mame/machine/spec_snqk.h
@@ -6,8 +6,10 @@
*
****************************************************************************/
-#ifndef __SPEC_SNQK_H__
-#define __SPEC_SNQK_H__
+#ifndef MAME_MACHINE_SPEC_SNQK_H
+#define MAME_MACHINE_SPEC_SNQK_H
+
+#pragma once
#include "imagedev/snapquik.h"
@@ -162,4 +164,4 @@ enum SPECTRUM_Z80_SNAPSHOT_TYPE {
#define RAW_HDR 9
#define RAW_SIZE (RAW_HDR + 3*SPECTRUM_BANK)
-#endif /* __SPEC_SNQK_H__ */
+#endif // MAME_MACHINE_SPEC_SNQK_H