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author Aaron Giles <aaron@aarongiles.com>2008-01-01 21:50:08 +0000
committer Aaron Giles <aaron@aarongiles.com>2008-01-01 21:50:08 +0000
commit0738d02527e8d38a6f5b09d171af47e22d17f37e (patch)
tree1e07995aed08da68a73588664b510969e47d49d0 /src/mame/machine/decoprot.c
parent7ad91eead63bdfe26d07161977e711a1a72f2e06 (diff)
TMS3203x core updates:
* fixed interrupt handling * added support for edge-triggered interrupts on '32 * expanded interrupt support for the '32 * updated drivers using TMS3203x core to deassert interrupts * added externally accessible functions for converting '3x floating point format * updated gaelco3d driver to use new functions Zeus2 (+related) updates: * fixed save states for DCS games * cleaned up Zeus2 waveram handling * added Zeus2 save state support * added preliminary model and quad rendering support for Zeus2 * added support to timekpr for the ZPRAM used on Zeus2 * hooked up ZPRAM in Zeus2 games * hooked up controls in Zeus2 games * updated poly.c to ensure it is idle before saving state
Diffstat (limited to 'src/mame/machine/decoprot.c')
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