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author Vas Crabb <vas@vastheman.com>2019-10-26 12:47:04 +1100
committer Vas Crabb <vas@vastheman.com>2019-10-26 12:47:04 +1100
commitf81fbdb8d4356b7a526a902726463e2f1af00615 (patch)
treef73f8746dc3cd1feb81afdb3cb4e6b0b99141ea0 /src/mame/machine/6883sam.h
parentbc7c6ea17e1b38f6fb488177e01c63577fbbcf71 (diff)
Make devdelegate more like devcb for configuration. This is a
fundamental change to show device delegates are configured. Device delegates are now aware of the current device during configuration and will resolve string tags relative to it. This means that device delegates need a device to be supplied on construction so they can find the machine configuration object. There's a one-dimensional array helper to make it easier to construct arrays of device delegates with the same owner. (I didn't make an n-dimensional one because I didn't hit a use case, but it would be a simple addition.) There's no more bind_relative_to member - just call resolve() like you would for a devcb. There's also no need to cast nullptr when creating a late bind device delegate. The flip side is that for an overloaded or non-capturing lambda you'll need to cast to the desired type. There is one less conditional branch in the hot path for calls for delegates bound to a function pointer of member function pointer. This comes at the cost of one additional unconditional branch in the hot path for calls to delegates bound to functoids (lambdas, functions that don't take an object reference, other callable objects). This applies to all delegates, not just device delegates. Address spaces will now print an error message if a late bind error is encountered while installing a handler. This will give the range and address range, hopefully making it easier to guess which memory map is faulty. For the simple case of allowing a device_delegate member to be configured, use a member like this: template <typename... T> void set_foo(T &&...args) { m_foo_cb.set(std::forward<T>(args)...); } For a case where different delegates need to be used depending on the function signature, see src/emu/screen.h (the screen update function setters). Device delegates now take a target specification and function pointer. The target may be: * Target omitted, implying the current device being configured. This can only be used during configuration. It will work as long as the current device is not removed/replaced. * A tag string relative to the current device being configured. This can only be used during configuration. It will not be callable until .resolve() is called. It will work as long as the current device is not removed/replaced. * A device finder (required_device/optional_device). The delegate will late bind to the current target of the device finder. It will not be callable until .resolve() is called. It will work properly if the target device is replaced, as long as the device finder's base object isn't removed/replaced. * A reference to an object. It will be callable immediately. It will work as long as the target object is not removed/replaced. The target types and restrictions are pretty similar to what you already have on object finders and devcb, so it shouldn't cause any surprises. Note that dereferencing a device finder will changes the effect. To illustrate this: ... required_device<some_device> m_dev; ... m_dev(*this, "dev") ... // will late bind to "dev" relative to *this // will work if "dev" hasn't been created yet or is replaced later // won't work if *this is removed/replaced // won't be callable until resolve() is called cb1.set(m_dev, FUNC(some_device::w)); ... // will bind to current target of m_dev // will not work if m_dev is not resolved // will not work if "dev" is replaced later // will be callable immediately cb2.set(*m_dev, FUNC(some_device::w)); ... The order of the target and name has been reversed for functoids (lambdas and other callable objects). This allows the NAME macro to be used on lambdas and functoids. For example: foo.set_something(NAME([this] (u8 data) { m_something = data; })); I realise the diagnostic messages get ugly if you use NAME on a large lambda. You can still give a literal name, you just have to place it after the lambda rather than before. This is uglier, but it's intentional. I'm trying to drive developers away from a certain style. While it's nice that you can put half the driver code in the memory map, it detracts from readability. It's hard to visualise the memory range mappings if the memory map functions are punctuated by large lambdas. There's also slightly higher overhead for calling a delegate bound to a functoid. If the code is prettier for trivial lambdas but uglier for non-trivial lambdas in address maps, it will hopefully steer people away from putting non-trivial lambdas in memory maps. There were some devices that were converted from using plain delegates without adding bind_relative_to calls. I fixed some of them (e.g. LaserDisc) but I probably missed some. These will likely crash on unresolved delegate calls. There are some devices that reset delegates at configuration complete or start time, preventing them from being set up during configuration (e.g. src/devices/video/ppu2c0x.cpp and src/devices/machine/68307.cpp). This goes against the design principles of how device delegates should be used, but I didn't change them because I don't trust myself to find all the places they're used. I've definitely broken some stuff with this (I know about asterix), so report issues and bear with me until I get it all fixed.
Diffstat (limited to 'src/mame/machine/6883sam.h')
-rw-r--r--src/mame/machine/6883sam.h18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mame/machine/6883sam.h b/src/mame/machine/6883sam.h
index c973bb22f65..d1c48e5af12 100644
--- a/src/mame/machine/6883sam.h
+++ b/src/mame/machine/6883sam.h
@@ -52,7 +52,7 @@ protected:
// base clock divider (/4 for MC6883, /8 for GIME)
int m_divider;
- ATTR_FORCE_INLINE uint16_t display_offset(void)
+ ATTR_FORCE_INLINE uint16_t display_offset()
{
return ((m_sam_state & (SAM_STATE_F0|SAM_STATE_F1|SAM_STATE_F2|SAM_STATE_F3|SAM_STATE_F4|SAM_STATE_F5|SAM_STATE_F6)) / SAM_STATE_F0) << 9;
}
@@ -75,7 +75,7 @@ protected:
return xorval;
}
- void update_cpu_clock(void);
+ void update_cpu_clock();
};
class sam6883_device : public device_t, public sam6883_friend_device_interface
@@ -122,7 +122,7 @@ public:
DECLARE_WRITE_LINE_MEMBER( hs_w );
// typically called by machine
- address_space *mpu_address_space(void) const { return m_cpu_space; }
+ address_space *mpu_address_space() const { return m_cpu_space; }
void set_bank_offset(int bank, offs_t offset);
protected:
@@ -136,6 +136,8 @@ private:
// points to with the S2/S1/S0 output
struct sam_bank
{
+ sam_bank(device_t &owner) : m_rhandler(owner), m_whandler(owner) { }
+
uint8_t * m_memory;
uint32_t m_memory_size;
offs_t m_memory_offset;
@@ -192,7 +194,7 @@ private:
DECLARE_WRITE8_MEMBER( write );
// called when there is a carry out of bit 3 on the counter
- ATTR_FORCE_INLINE void counter_carry_bit3(void)
+ ATTR_FORCE_INLINE void counter_carry_bit3()
{
uint8_t x_division;
switch((m_sam_state & (SAM_STATE_V2|SAM_STATE_V1|SAM_STATE_V0)) / SAM_STATE_V0)
@@ -220,7 +222,7 @@ private:
}
// called when there is a carry out of bit 4 on the counter
- ATTR_FORCE_INLINE void counter_carry_bit4(void)
+ ATTR_FORCE_INLINE void counter_carry_bit4()
{
uint8_t y_division;
switch((m_sam_state & (SAM_STATE_V2|SAM_STATE_V1|SAM_STATE_V0)) / SAM_STATE_V0)
@@ -247,9 +249,9 @@ private:
// other members
void configure_bank(int bank, uint8_t *memory, uint32_t memory_size, bool is_read_only, read8_delegate rhandler, write8_delegate whandler);
- void horizontal_sync(void);
- void update_state(void);
- void update_memory(void);
+ void horizontal_sync();
+ void update_state();
+ void update_memory();
};
DECLARE_DEVICE_TYPE(SAM6883, sam6883_device)