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authorGravatarGravatar Olivier Galibert <galibert@pobox.com>2018-01-07 22:20:14 +0100
committerGravatarGravatar Olivier Galibert <galibert@pobox.com>2018-01-17 16:11:18 +0100
commitd469cc04bcace0f601802301caeddc5b473b75f2 (patch)
treea9d71540c9c69cee5ab3a533476b81833fa02f5f /src/mame/includes/starshp1.h
parent9f383f76ce6f00cc3320e5ba53dc323781e0077b (diff)
API Change: Machine configs are now a method of the owner class, and the prototype is simplified [O. Galibert]
Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
Diffstat (limited to 'src/mame/includes/starshp1.h')
-rw-r--r--src/mame/includes/starshp1.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/includes/starshp1.h b/src/mame/includes/starshp1.h
index 807e0d36776..b588c5e180b 100644
--- a/src/mame/includes/starshp1.h
+++ b/src/mame/includes/starshp1.h
@@ -124,6 +124,7 @@ public:
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
+ void starshp1(machine_config &config);
};
/*----------- defined in audio/starshp1.c -----------*/