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author Aaron Giles <aaron@aarongiles.com>2011-04-01 06:50:56 +0000
committer Aaron Giles <aaron@aarongiles.com>2011-04-01 06:50:56 +0000
commit8409f7d3233f0dd5d211f68e564ca4ebb662f8bf (patch)
tree3edea78fc971015d4b0799f6c5999657685df573 /src/mame/includes/starshp1.h
parent86afc9b913dd13338a8888f27bb13d1548ef8f33 (diff)
Final bulk rename for 0.142: ensure that all members of
driver_device classes have an m_ prefix on them. When we eventually move functions using these into member functions, we will be able to remove the state-> pointers, and having the member variables prefixed will allow them to be distinguished from local variables. Some regex'es used (plus manually fixing the remaining stuff): In src/mame/... state->([a-zA-Z_][^_][a-zA-Z0-9_]*) state->m_\1 state->([^m]_[a-zA-Z0-9_]*) state->m_\1 state->m_save_item state->save_item state->m_save_pointer state->save_pointer (AM_BASE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_]) \1m_\2 (AM_BASE_SIZE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_][a-zA-Z0-9_]* *, *)([a-zA-Z_][^_]) \1m_\2m_\3 (AM_SIZE_MEMBER *\( *[a-zA-Z0-9_]+ *, *)([a-zA-Z_][^_]) \1m_\2 m__ m_ In src/mame/includes/... (\t[a-zA-Z0-9_<>]+[ \t]+[&*]*[ \t]*)([a-zA-Z_][^_][][a-zA-Z0-9_]*;)$ \1m_\2 (\t[a-zA-Z0-9_<>]+[ \t]*[&*]*[ \t]+)([a-zA-Z_][^_][][a-zA-Z0-9_]*;)$ \1m_\2
Diffstat (limited to 'src/mame/includes/starshp1.h')
-rw-r--r--src/mame/includes/starshp1.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mame/includes/starshp1.h b/src/mame/includes/starshp1.h
index cc7006c07a3..f27010b0331 100644
--- a/src/mame/includes/starshp1.h
+++ b/src/mame/includes/starshp1.h
@@ -36,30 +36,30 @@ public:
starshp1_state(running_machine &machine, const driver_device_config_base &config)
: driver_device(machine, config) { }
- int analog_in_select;
- int attract;
- UINT8 *playfield_ram;
- UINT8 *hpos_ram;
- UINT8 *vpos_ram;
- UINT8 *obj_ram;
- int ship_explode;
- int ship_picture;
- int ship_hoffset;
- int ship_voffset;
- int ship_size;
- int circle_hpos;
- int circle_vpos;
- int circle_size;
- int circle_mod;
- int circle_kill;
- int phasor;
- int collision_latch;
- int starfield_kill;
- int mux;
- int inverse;
- UINT16 *LSFR;
- bitmap_t *helper;
- tilemap_t *bg_tilemap;
+ int m_analog_in_select;
+ int m_attract;
+ UINT8 *m_playfield_ram;
+ UINT8 *m_hpos_ram;
+ UINT8 *m_vpos_ram;
+ UINT8 *m_obj_ram;
+ int m_ship_explode;
+ int m_ship_picture;
+ int m_ship_hoffset;
+ int m_ship_voffset;
+ int m_ship_size;
+ int m_circle_hpos;
+ int m_circle_vpos;
+ int m_circle_size;
+ int m_circle_mod;
+ int m_circle_kill;
+ int m_phasor;
+ int m_collision_latch;
+ int m_starfield_kill;
+ int m_mux;
+ int m_inverse;
+ UINT16 *m_LSFR;
+ bitmap_t *m_helper;
+ tilemap_t *m_bg_tilemap;
};