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author Olivier Galibert <galibert@pobox.com>2018-01-07 22:20:14 +0100
committer Olivier Galibert <galibert@pobox.com>2018-01-17 16:11:18 +0100
commitd469cc04bcace0f601802301caeddc5b473b75f2 (patch)
treea9d71540c9c69cee5ab3a533476b81833fa02f5f /src/mame/includes/playch10.h
parent9f383f76ce6f00cc3320e5ba53dc323781e0077b (diff)
API Change: Machine configs are now a method of the owner class, and the prototype is simplified [O. Galibert]
Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
Diffstat (limited to 'src/mame/includes/playch10.h')
-rw-r--r--src/mame/includes/playch10.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mame/includes/playch10.h b/src/mame/includes/playch10.h
index 1d987914634..99fad14825b 100644
--- a/src/mame/includes/playch10.h
+++ b/src/mame/includes/playch10.h
@@ -140,4 +140,7 @@ public:
void gboard_scanline_cb( int scanline, int vblank, int blanked );
void ppu_irq(int *ppu_regs);
void mapper9_latch(offs_t offset);
+ void playch10(machine_config &config);
+ void playchnv(machine_config &config);
+ void playch10_hboard(machine_config &config);
};