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author | David Haywood <28625134+DavidHaywood@users.noreply.github.com> | 2021-05-23 17:16:35 +0100 |
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committer | GitHub <noreply@github.com> | 2021-05-23 18:16:35 +0200 |
commit | e3aa064b18d74cb5e3fe0fa314f15e1a99afd44e (patch) | |
tree | c8f0754f761008efbc208184d94a9150dc7c1592 /src/mame/includes/namcos2.h | |
parent | f3480fec67978a39ae804ee1ae686be735a46439 (diff) |
use derived classes for Namco System 2 sprites, give Final Lap its own based on schematics showing 32x32 select is different. (#8096)
Diffstat (limited to 'src/mame/includes/namcos2.h')
-rw-r--r-- | src/mame/includes/namcos2.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mame/includes/namcos2.h b/src/mame/includes/namcos2.h index 14cad5bc2cc..9181d69f1c6 100644 --- a/src/mame/includes/namcos2.h +++ b/src/mame/includes/namcos2.h @@ -80,6 +80,7 @@ public: void sgunner2(machine_config &config); void base2(machine_config &config); void finallap_noio(machine_config &config); + void base_fl(machine_config &config); void finallap(machine_config &config); void finallap_c68(machine_config &config); void finalap2(machine_config &config); |