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author | AJR <ajrhacker@users.noreply.github.com> | 2019-05-10 15:38:17 -0400 |
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committer | AJR <ajrhacker@users.noreply.github.com> | 2019-05-10 15:38:24 -0400 |
commit | cc46387d515da8edbdaa84544aa21fef83a14e8e (patch) | |
tree | 362343c247656d7634c051fa63230d4984291443 /src/mame/includes/funworld.h | |
parent | 7641722f3240bad8fad8c22cb9b1be978752f54b (diff) |
Convert screen update functions to RGB32 in numerous games (nw)
This is intended to expedite CRTC-based video modernization.
Diffstat (limited to 'src/mame/includes/funworld.h')
-rw-r--r-- | src/mame/includes/funworld.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/includes/funworld.h b/src/mame/includes/funworld.h index d1caa0ab380..752ebc2173b 100644 --- a/src/mame/includes/funworld.h +++ b/src/mame/includes/funworld.h @@ -52,7 +52,7 @@ protected: virtual void machine_start() override { m_lamps.resolve(); } virtual void video_start() override; void funworld_palette(palette_device &palette) const; - uint32_t screen_update_funworld(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update_funworld(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); TILE_GET_INFO_MEMBER(get_bg_tile_info); void magicrd2_map(address_map &map); |