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author Ivan Vangelista <mesgnet@yahoo.it>2020-04-03 21:32:02 +0200
committer Ivan Vangelista <mesgnet@yahoo.it>2020-04-03 21:32:02 +0200
commitd23f786a01a4b92b1800d256c6dc5b69290cb2f2 (patch)
tree6324b5131ae4701f4dc072cdcf488d685eca15a6 /src/mame/drivers
parent311db219ec1b416ed0afdba914dc47e6cc461948 (diff)
bngotime.cpp: re-demoted to not working, needs more work, possibly by someone who knows how bingo plays (nw)
Diffstat (limited to 'src/mame/drivers')
-rw-r--r--src/mame/drivers/equites.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/equites.cpp b/src/mame/drivers/equites.cpp
index 1fef84c45cb..51bbb7db873 100644
--- a/src/mame/drivers/equites.cpp
+++ b/src/mame/drivers/equites.cpp
@@ -1169,7 +1169,7 @@ void gekisou_state::gekisou(machine_config &config)
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
}
-void gekisou_state::bngotime(machine_config &config)
+void equites_state::bngotime(machine_config &config)
{
equites(config);
@@ -2008,7 +2008,7 @@ GAME( 1984, bullfgtr, 0, equites, bullfgtr, equites_state, init_equite
GAME( 1984, bullfgtrs, bullfgtr, equites, bullfgtr, equites_state, init_equites, ROT90, "Alpha Denshi Co. (Sega license)", "Bull Fighter (Sega)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1985, kouyakyu, 0, equites, kouyakyu, equites_state, init_equites, ROT0, "Alpha Denshi Co.", "The Koukou Yakyuu", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1985, gekisou, 0, gekisou, gekisou, gekisou_state, init_equites, ROT90, "Eastern Corp.", "Gekisou (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
-GAME( 1986, bngotime, 0, bngotime, gekisou, gekisou_state, init_equites, ROT90, "CLS", "Bingo Time", MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // needs emulation of the sound board
+GAME( 1986, bngotime, 0, bngotime, equites, equites_state, init_equites, ROT90, "CLS", "Bingo Time", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // needs inputs, emulation of the sound board
// Splendor Blast Hardware
GAME( 1985, splndrbt, 0, splndrbt, splndrbt, splndrbt_state, init_splndrbt, ROT0, "Alpha Denshi Co.", "Splendor Blast (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )