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author hap <happppp@users.noreply.github.com>2019-12-02 16:06:02 +0100
committer hap <happppp@users.noreply.github.com>2019-12-02 16:06:19 +0100
commit004f75e2c805f870cbb7aa017ea465146990e6cf (patch)
tree3405e7bc13f24b9369cb152f26c09d31cd4fa890 /src/mame/drivers
parent2d790b172f0f58dcb6f72b2edb6b2323136437b6 (diff)
New working machines
-------------------- La Régence [hap, anonymous]
Diffstat (limited to 'src/mame/drivers')
-rw-r--r--src/mame/drivers/fidel_elite.cpp8
-rw-r--r--src/mame/drivers/regence.cpp224
2 files changed, 228 insertions, 4 deletions
diff --git a/src/mame/drivers/fidel_elite.cpp b/src/mame/drivers/fidel_elite.cpp
index 484d9bacccd..46ead41491d 100644
--- a/src/mame/drivers/fidel_elite.cpp
+++ b/src/mame/drivers/fidel_elite.cpp
@@ -33,10 +33,10 @@ Note that EAS doesn't have a "new game" button, it is done through game options:
Press GAME CONTROL, then place/lift a piece on D6 to restart, or D8 to reset
with default settings, then press CL.
-Prestige Challenger (PC) hardware is very similar. They stripped the 8255 PPI,
-and added more RAM(7*TMM2016P). Some were released at 3.6MHz instead of 4MHz,
-perhaps due to hardware instability? Opening module PC16 was included by default,
-this module is the same as CB16 but at different form factor.
+Prestige Challenger (PC) hardware is very similar. It was released before EAS,
+it doesn't have the 8255 PPI, but has more RAM(7*TMM2016P). Some were released at
+3.6MHz instead of 4MHz, perhaps due to hardware instability? Opening module PC16 was
+included by default, this module is the same as CB16 but at different form factor.
Elite Avant Garde (models 6081,6088,6089) is on the same hardware as EAS.
diff --git a/src/mame/drivers/regence.cpp b/src/mame/drivers/regence.cpp
new file mode 100644
index 00000000000..db24d7ab27e
--- /dev/null
+++ b/src/mame/drivers/regence.cpp
@@ -0,0 +1,224 @@
+// license:BSD-3-Clause
+// copyright-holders:hap
+/******************************************************************************
+
+La Régence, French chess computer by "France Double R". German distribution
+by Sandy Electronic, who sub-titled it the TSB 4 (Turniersensorbrett).
+
+The chess engine is Richard Lang's Cyrus.
+
+Hardware notes:
+- PCB label: FRANCE DOUBLE R, MADE IN FRANCE
+- Sharp LH0080A Z80A @ 4 MHz (8MHz XTAL)
+- 2KB RAM (MSM5128-15RS), 3*4KB ROM
+- TTL, piezo, 8*8+4 LEDs, magnetic sensors
+
+TODO:
+- verify irq source/frequency, probably a 555 ic, current approximation is from
+ comparing led blink rate with a video recording
+- ARC0/ARC2 rom labels might be the wrong way around
+- French button labels(right side panel) aren't fully known
+
+******************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "machine/sensorboard.h"
+#include "sound/dac.h"
+#include "sound/volt_reg.h"
+#include "video/pwm.h"
+#include "speaker.h"
+
+// internal artwork
+#include "regence.lh" // clickable
+
+
+namespace {
+
+class regence_state : public driver_device
+{
+public:
+ regence_state(const machine_config &mconfig, device_type type, const char *tag) :
+ driver_device(mconfig, type, tag),
+ m_maincpu(*this, "maincpu"),
+ m_display(*this, "display"),
+ m_board(*this, "board"),
+ m_dac(*this, "dac"),
+ m_inputs(*this, "IN.%u", 0)
+ { }
+
+ // machine drivers
+ void regence(machine_config &config);
+
+protected:
+ virtual void machine_start() override;
+
+private:
+ // devices/pointers
+ required_device<cpu_device> m_maincpu;
+ required_device<pwm_display_device> m_display;
+ required_device<sensorboard_device> m_board;
+ required_device<dac_bit_interface> m_dac;
+ required_ioport_array<2> m_inputs;
+
+ // address maps
+ void main_map(address_map &map);
+
+ // I/O handlers
+ void update_display();
+ DECLARE_WRITE8_MEMBER(control_w);
+ DECLARE_WRITE8_MEMBER(leds_w);
+ DECLARE_READ8_MEMBER(input_r);
+
+ u8 m_inp_mux = 0;
+ u8 m_led_data = 0;
+};
+
+void regence_state::machine_start()
+{
+ // register for savestates
+ save_item(NAME(m_inp_mux));
+ save_item(NAME(m_led_data));
+}
+
+
+
+/******************************************************************************
+ I/O
+******************************************************************************/
+
+void regence_state::update_display()
+{
+ m_display->matrix(1 << m_inp_mux, m_led_data);
+}
+
+WRITE8_MEMBER(regence_state::control_w)
+{
+ // d0-d3: input mux/led select
+ m_inp_mux = data & 0xf;
+ update_display();
+
+ // d7: speaker out
+ m_dac->write(BIT(data, 7));
+
+ // other: ?
+}
+
+WRITE8_MEMBER(regence_state::leds_w)
+{
+ // d0-d7: led data
+ m_led_data = data;
+ update_display();
+}
+
+READ8_MEMBER(regence_state::input_r)
+{
+ u8 data = 0;
+
+ // d0-d7: multiplexed inputs
+ // read chessboard sensors
+ if (m_inp_mux < 8)
+ data = m_board->read_file(m_inp_mux, true);
+
+ // read other buttons
+ else if (m_inp_mux < 10)
+ data = m_inputs[m_inp_mux - 8]->read();
+
+ return data;
+}
+
+
+
+/******************************************************************************
+ Address Maps
+******************************************************************************/
+
+void regence_state::main_map(address_map &map)
+{
+ map(0x0000, 0x0fff).rom();
+ map(0x4000, 0x4fff).rom();
+ map(0x8000, 0x8fff).rom();
+ map(0xd000, 0xd7ff).ram();
+ map(0xf000, 0xf000).rw(FUNC(regence_state::input_r), FUNC(regence_state::control_w));
+ map(0xf800, 0xf800).w(FUNC(regence_state::leds_w));
+}
+
+
+
+/******************************************************************************
+ Input Ports
+******************************************************************************/
+
+static INPUT_PORTS_START( regence )
+ PORT_START("IN.0")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Set Up") // Changement de Position / Veränderung
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back") // Retour en Arriere / Zug Zurück
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_N) PORT_NAME("New Game") // Nouvelle Partie / Neues Spiel (press after setup)
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("King")
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Queen")
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Rook")
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Bishop")
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNUSED)
+
+ PORT_START("IN.1")
+ PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_O) PORT_NAME("Sound") // ? / Ton
+ PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level") // ? / Stufe
+ PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_CODE(KEYCODE_H) PORT_NAME("Move / Halt") // Jeu Auto/Arrêter? / Zug-Halt
+ PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_B) PORT_NAME("Black") // Noir / Schwarz
+ PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("White") // Blanc / Weiss
+ PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Pawn")
+ PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Knight")
+ PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_UNUSED)
+INPUT_PORTS_END
+
+
+
+/******************************************************************************
+ Machine Drivers
+******************************************************************************/
+
+void regence_state::regence(machine_config &config)
+{
+ /* basic machine hardware */
+ Z80(config, m_maincpu, 8_MHz_XTAL/2);
+ m_maincpu->set_addrmap(AS_PROGRAM, &regence_state::main_map);
+
+ m_maincpu->set_periodic_int(FUNC(regence_state::irq0_line_hold), attotime::from_hz(400)); // approximation
+
+ SENSORBOARD(config, m_board).set_type(sensorboard_device::MAGNETS);
+ m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
+ m_board->set_delay(attotime::from_msec(150));
+
+ /* video hardware */
+ PWM_DISPLAY(config, m_display).set_size(10, 8);
+ config.set_default_layout(layout_regence);
+
+ /* sound hardware */
+ SPEAKER(config, "speaker").front_center();
+ DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
+ VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
+}
+
+
+
+/******************************************************************************
+ ROM Definitions
+******************************************************************************/
+
+ROM_START( regence )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD("arc0.ic13", 0x0000, 0x1000, CRC(ac6a0a67) SHA1(52b115c7cd372dfbad14b00854aa4f6f75a937d3) )
+ ROM_LOAD("arc1.ic12", 0x4000, 0x1000, CRC(5c2fb0c7) SHA1(811ab3d7cefcf872741eb2265115080aaf913f0f) )
+ ROM_LOAD("arc2.ic11", 0x8000, 0x1000, CRC(e4c39dbd) SHA1(b6a6d1d39f73a2ff1ade6205bdf180be13e84df3) )
+ROM_END
+
+} // anonymous namespace
+
+
+
+/******************************************************************************
+ Drivers
+******************************************************************************/
+
+/* YEAR NAME PARENT COMPAT MACHINE INPUT CLASS INIT COMPANY, FULLNAME, FLAGS */
+CONS( 1982, regence, 0, 0, regence, regence, regence_state, empty_init, "France Double R", "La Regence", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )