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author Angelo Salese <angelosa@users.noreply.github.com>2011-08-22 19:12:50 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2011-08-22 19:12:50 +0000
commit1af7f88ba75ea8821255583fd0bae6a903965ff0 (patch)
treef5287654a5abb31f80cf08dc89b2ad07f469e1bf /src/mame/drivers
parent591159cfd9da48d080987ed9cba7e4223854adf8 (diff)
Fixed Densya de Go 2 / 2 Ex crash when entering into gameplay, game is now playable
Diffstat (limited to 'src/mame/drivers')
-rw-r--r--src/mame/drivers/taitojc.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mame/drivers/taitojc.c b/src/mame/drivers/taitojc.c
index dc6c1f99c37..21e1e6da6e2 100644
--- a/src/mame/drivers/taitojc.c
+++ b/src/mame/drivers/taitojc.c
@@ -344,8 +344,8 @@ Notes:
- dendeg doesn't show credit display
- landgear has some weird crashes (after playing one round, after a couple of loops in attract mode) (needs testing -AS)
- landgear has huge 3d problems on gameplay (CPU comms?)
- - dendeg2/dendeg2x usually crashes when starting the game (lots of read and writes to invalid addresses).
- All dendeg games have random wrong textures/palettes. (can't see any ... -AS)
+ - dendeg2 shows a debug string during gameplay?
- Train board (external sound board with OKI6295) is not emulated.
- dangcurv DSP program crashes very soon, so no 3d is currently shown.
- add idle skips if possible
@@ -1902,8 +1902,8 @@ ROM_END
GAME( 1996, dendeg, 0, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go (Japan)", GAME_IMPERFECT_GRAPHICS )
GAME( 1996, dendegx, dendeg, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go Ex (Japan)", GAME_IMPERFECT_GRAPHICS )
-GAME( 1998, dendeg2, 0, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go 2 (Japan)", GAME_NOT_WORKING )
-GAME( 1998, dendeg2x, dendeg2, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go 2 Ex (Japan)", GAME_NOT_WORKING )
+GAME( 1998, dendeg2, 0, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go 2 (Japan)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1998, dendeg2x, dendeg2, taitojc, dendeg, taitojc, ROT0, "Taito", "Densya De Go 2 Ex (Japan)", GAME_IMPERFECT_GRAPHICS )
GAME( 1996, sidebs, 0, taitojc, sidebs, taitojc, ROT0, "Taito", "Side By Side (Japan)", GAME_IMPERFECT_GRAPHICS )
GAME( 1997, sidebs2, 0, taitojc, sidebs, taitojc, ROT0, "Taito", "Side By Side 2 (North/South America)", GAME_IMPERFECT_GRAPHICS )
GAME( 1997, sidebs2j, sidebs2, taitojc, sidebs, taitojc, ROT0, "Taito", "Side By Side 2 (Japan)", GAME_IMPERFECT_GRAPHICS )