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authorGravatarGravatar Vas Crabb <vas@vastheman.com>2018-05-15 05:43:28 +1000
committerGravatarGravatar Vas Crabb <vas@vastheman.com>2018-05-15 05:43:28 +1000
commit23325728009b85bad264dcc175c8f1b8c5e51678 (patch)
tree47e270288dae6d6e6f2cce33c779e94ffc2d39ab /src/mame/drivers/wolfpack.cpp
parentd1f8569f4d2729631ef5c3fd6de4e3cfca9856e8 (diff)
More cleanup/streamlining of machine configuration and macros:
* Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before.
Diffstat (limited to 'src/mame/drivers/wolfpack.cpp')
-rw-r--r--src/mame/drivers/wolfpack.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/wolfpack.cpp b/src/mame/drivers/wolfpack.cpp
index bdc5f629ea0..1016b8f3e85 100644
--- a/src/mame/drivers/wolfpack.cpp
+++ b/src/mame/drivers/wolfpack.cpp
@@ -297,7 +297,7 @@ static const gfx_layout torpedo_layout =
};
-static GFXDECODE_START( wolfpack )
+static GFXDECODE_START( gfx_wolfpack )
GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 0, 2 )
GFXDECODE_ENTRY( "gfx2", 0, ship_layout, 6, 1 )
GFXDECODE_ENTRY( "gfx3", 0, pt_layout, 0, 1 )
@@ -322,7 +322,7 @@ MACHINE_CONFIG_START(wolfpack_state::wolfpack)
MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, wolfpack_state, screen_vblank))
MCFG_SCREEN_PALETTE("palette")
- MCFG_GFXDECODE_ADD("gfxdecode", "palette", wolfpack)
+ MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_wolfpack)
MCFG_PALETTE_ADD("palette", 12)
MCFG_PALETTE_INDIRECT_ENTRIES(8)
MCFG_PALETTE_INIT_OWNER(wolfpack_state, wolfpack)