diff options
author | Angelo Salese <angelosa@users.noreply.github.com> | 2011-04-26 02:07:38 +0000 |
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committer | Angelo Salese <angelosa@users.noreply.github.com> | 2011-04-26 02:07:38 +0000 |
commit | d94e167db316f5e22b1914c6c1462b747062ef14 (patch) | |
tree | a53e110254645476a6f307d4ba2184688b1f43ca /src/mame/drivers/tsamurai.c | |
parent | 2837e7dc4bd970aa73c9666c0350d9721078a23d (diff) |
Removed cheapest deprecat.h usages (generally sound cpu ones)
Diffstat (limited to 'src/mame/drivers/tsamurai.c')
-rw-r--r-- | src/mame/drivers/tsamurai.c | 22 |
1 files changed, 7 insertions, 15 deletions
diff --git a/src/mame/drivers/tsamurai.c b/src/mame/drivers/tsamurai.c index 4b561528d9e..eb30e1b7614 100644 --- a/src/mame/drivers/tsamurai.c +++ b/src/mame/drivers/tsamurai.c @@ -1,14 +1,11 @@ /**************************************************************************** - Preliminary driver for Samurai, Nunchackun, Yuke Yuke Yamaguchi-kun - (c) Taito 1985 + Samurai, Nunchackun, Yuke Yuke Yamaguchi-kun (c) Taito 1985 - Known Issues: - - some color problems (need screenshots) - - Nunchackun has wrong colors; sprites look better if you subtract sprite color from 0x2d - - Yuke Yuke Yamaguchi-kun isn't playable (sprite problem only?) + TODO: + - colors for this HW are a complete mystery and probably needs HW tests. -driver by Phil Stroffolino + driver by Phil Stroffolino Mission 660 extensions by Paul Swan (swan@easynet.co.uk) -------------------------------------------------------- @@ -35,14 +32,9 @@ used this same value on the original M660 and it seems to work. I'm guessing the bootleg is of a "world" release and the original is from the "America" release. -TODO: -1) Colours. -2) A few unknown regs. - ****************************************************************************/ #include "emu.h" -#include "deprecat.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "sound/dac.h" @@ -749,7 +741,7 @@ static MACHINE_CONFIG_START( vsgongf, tsamurai_state ) MCFG_CPU_ADD("audiocpu", Z80, 4000000) MCFG_CPU_PROGRAM_MAP(sound_vsgongf_map) MCFG_CPU_IO_MAP(vsgongf_audio_io_map) - MCFG_CPU_VBLANK_INT_HACK(vsgongf_sound_interrupt,3) + MCFG_CPU_PERIODIC_INT(vsgongf_sound_interrupt,3*60) /* video hardware */ MCFG_SCREEN_ADD("screen", RASTER) @@ -1213,8 +1205,8 @@ ROM_START( ringfgt2 ) ROM_END GAME( 1984, vsgongf, 0, vsgongf, vsgongf, 0, ROT90, "Kaneko", "VS Gong Fight", GAME_IMPERFECT_COLORS ) -GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 1)", 0 ) -GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 2)", 0 ) +GAME( 1984, ringfgt, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 1)", GAME_IMPERFECT_COLORS ) +GAME( 1984, ringfgt2, vsgongf, vsgongf, vsgongf, 0, ROT90, "Kaneko (Taito license)", "Ring Fighter (set 2)", GAME_IMPERFECT_COLORS ) GAME( 1985, tsamurai, 0, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-ichi (set 1)", 0 ) GAME( 1985, tsamurai2,tsamurai, tsamurai, tsamurai, 0, ROT90, "Kaneko / Taito", "Samurai Nihon-ichi (set 2)", 0 ) |