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authorGravatarGravatar Vas Crabb <vas@vastheman.com>2018-07-07 02:40:29 +1000
committerGravatarGravatar Vas Crabb <vas@vastheman.com>2018-07-07 02:40:29 +1000
commitc3fb11c2c98a5c28ece6a27093a0f9def350ac64 (patch) (github)
treec68b38f05ed1d32358add721fda7f45e8803479f /src/mame/drivers/thedealr.cpp
parent5d9e33b786d7ef452317439359f3cbd8cc920513 (diff)
downloadmame-c3fb11c2c98a5c28ece6a27093a0f9def350ac64.tar.bz2
mame-c3fb11c2c98a5c28ece6a27093a0f9def350ac64.zip
devcb3
There are multiple issues with the current device callbacks: * They always dispatch through a pointer-to-member * Chained callbacks are a linked list so the branch unit can't predict the early * There's a runtime decision made on the left/right shift direction * There are runtime NULL checks on various objects * Binding a lambda isn't practical * Arbitrary transformations are not supported * When chaining callbacks it isn't clear what the MCFG_DEVCB_ modifiers apply to * It isn't possible to just append to a callback in derived configuration * The macros need a magic, hidden local called devcb * Moving code that uses the magic locals around is error-prone * Writing the MCFG_ macros to make a device usable is a pain * You can't discover applicable MCFG_ macros with intellisense * Macros are not scoped * Using an inappropriate macro isn't detected at compile time * Lots of other things This changeset overcomes the biggest obstacle to remving MCFG_ macros altogether. Essentially, to allow a devcb to be configured, call .bind() and expose the result (a bind target for the callback). Bind target methods starting with "set" repace the current callbacks; methods starting with "append" append to them. You can't reconfigure a callback after resolving it. There's no need to use a macro matching the handler signatures - use FUNC for everything. Current device is implied if no tag/finder is supplied (no need for explicit this). Lambdas are supported, and the memory space and offset are optional. These kinds of things work: * .read_cb().set([this] () { return something; }); * .read_cb().set([this] (offs_t offset) { return ~offset; }); * .write_cb().set([this] (offs_t offset, u8 data) { m_array[offset] = data; }); * .write_cb().set([this] (int state) { some_var = state; }); Arbitrary transforms are allowed, and they can modify offset/mask for example: * .read_cb().set(FUNC(my_state::handler)).transform([] (u8 data) { return bitswap<4>(data, 1, 3, 0, 2); }); * .read_cb().set(m_dev, FUNC(some_device::member)).transform([] (offs_t &offset, u8 data) { offset ^= 3; return data; }); It's possible to stack arbitrary transforms, at the cost of compile time (the whole transform stack gets inlined at compile time). Shifts count as an arbitrary transform, but mask/exor does not. Order of mask/shift/exor now matters. Modifications are applied in the specified order. These are NOT EQUIVALENT: * .read_cb().set(FUNC(my_state::handler)).mask(0x06).lshift(2); * .read_cb().set(FUNC(my_state::handler)).lshift(2).mask(0x06); The bit helper no longer reverses its behaviour for read callbacks, and I/O ports are no longer aware of the field mask. Binding a read callback to no-op is not supported - specify a constant. The GND and VCC aliases have been removed intentionally - they're TTL-centric, and were already being abused. Other quirks have been preserved, including write logger only logging when the data is non-zero (quite unhelpful in many of the cases where it's used). Legacy syntax is still supported for simple cases, but will be phased out. New devices should not have MCFG_ macros. I don't think I've missed any fundamental issues, but if I've broken something, let me know.
Diffstat (limited to 'src/mame/drivers/thedealr.cpp')
-rw-r--r--src/mame/drivers/thedealr.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/drivers/thedealr.cpp b/src/mame/drivers/thedealr.cpp
index 07e54756b9a..0864c2bff4a 100644
--- a/src/mame/drivers/thedealr.cpp
+++ b/src/mame/drivers/thedealr.cpp
@@ -558,15 +558,15 @@ MACHINE_CONFIG_START(thedealr_state::thedealr)
MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode")
// video hardware
- MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_REFRESH_RATE(60)
- MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
- MCFG_SCREEN_SIZE(512, 256)
- MCFG_SCREEN_VISIBLE_AREA(0, 384-1, 0+30, 256-1)
- MCFG_SCREEN_UPDATE_DRIVER(thedealr_state, screen_update)
- MCFG_SCREEN_VBLANK_CALLBACK(WRITELINE(*this, thedealr_state, screen_vblank))
- MCFG_DEVCB_CHAIN_OUTPUT(INPUTLINE("subcpu", INPUT_LINE_NMI))
- MCFG_SCREEN_PALETTE("palette")
+ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
+ screen.set_refresh_hz(60);
+ screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
+ screen.set_size(512, 256);
+ screen.set_visarea(0, 384-1, 0+30, 256-1);
+ screen.set_screen_update(FUNC(thedealr_state::screen_update));
+ screen.screen_vblank().set(FUNC(thedealr_state::screen_vblank));
+ screen.screen_vblank().append_inputline(m_subcpu, INPUT_LINE_NMI);
+ screen.set_palette(m_palette);
MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_thedealr)
MCFG_PALETTE_ADD("palette", 512)