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author Angelo Salese <angelosa@users.noreply.github.com>2013-09-21 11:39:06 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2013-09-21 11:39:06 +0000
commit58caee040ea66266fc2976a7dfa000cd196805ae (patch)
tree76778ab162170574ac0696314502cb9af038d345 /src/mame/drivers/stv.c
parent1443aaf7739de3fc73d05503191bbb662ccd76ac (diff)
Minor mods to make test1f diag life easier, nw
Diffstat (limited to 'src/mame/drivers/stv.c')
-rw-r--r--src/mame/drivers/stv.c29
1 files changed, 27 insertions, 2 deletions
diff --git a/src/mame/drivers/stv.c b/src/mame/drivers/stv.c
index 2772252c3b2..e5df7ac2260 100644
--- a/src/mame/drivers/stv.c
+++ b/src/mame/drivers/stv.c
@@ -1,4 +1,4 @@
-/************************************************************************
+/************************************************************************************************************************
stv.c
@@ -7,8 +7,33 @@
TODO:
- clean this up!
+ - Properly emulate the protection chips, used by several games (check stvprot.c for more info)
-************************************************************************/
+ (per-game issues)
+ - stress: accesses the Sound Memory Expansion Area (0x05a80000-0x05afffff), unknown purpose;
+
+ - smleague / finlarch: it randomly hangs / crashes,it works if you use a ridiculous MCFG_INTERLEAVE number,might need strict
+ SH-2 synching or it's actually a m68k comms issue.
+
+ - groovef: ugly back screen color, caused by incorrect usage of the Color Calculation function.
+
+ - myfairld: Apparently this game gives a black screen (either test mode and in-game mode),but let it wait for about
+ 10 seconds and the game will load everything. This is because of a hellishly slow m68k sub-routine located at 54c2.
+ Likely to not be a bug but an in-game design issue.
+
+ - danchih / danchiq: currently hangs randomly (regression).
+
+ - batmanfr: Missing sound,caused by an extra ADSP chip which is on the cart.The CPU is a
+ ADSP-2181,and it's the same used by NBA Jam Extreme (ZN game).
+
+ - vfremix: when you play as Akira, there is a problem with third match: game doesn't upload all textures
+ and tiles and doesn't enable display, although gameplay is normal - wait a while to get back
+ to title screen after losing a match
+
+ - vfremix: various problems with SCU DSP: Jeffry causes a black screen hang. Akira's kick sometimes
+ sends the opponent out of the ring from whatever position.
+
+************************************************************************************************************************/
#include "emu.h"
#include "cpu/sh2/sh2.h"