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author Vas Crabb <vas@vastheman.com>2018-06-08 01:29:39 +1000
committer Vas Crabb <vas@vastheman.com>2018-06-08 01:29:39 +1000
commit93eaa6a4943ade6513257a740fcde97ca9468559 (patch)
tree1340f2160a7064a839b7ca649b2257489cdd3d6d /src/mame/drivers/stargame.cpp
parentfafafe7050e4d04230656215b840ac53aad081e7 (diff)
as if millions of this pointers suddenly cried out in terror, and were suddenly silenced
* streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
Diffstat (limited to 'src/mame/drivers/stargame.cpp')
-rw-r--r--src/mame/drivers/stargame.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/stargame.cpp b/src/mame/drivers/stargame.cpp
index e8f29d61ebe..bbad6a68b4c 100644
--- a/src/mame/drivers/stargame.cpp
+++ b/src/mame/drivers/stargame.cpp
@@ -70,7 +70,7 @@ void stargame_state::audiocpu_map(address_map &map)
map(0x0000, 0x3fff).rom();
map(0x4000, 0x4001).mirror(0x3ffe).rw("mea8000", FUNC(mea8000_device::read), FUNC(mea8000_device::write));
map(0x8000, 0x87ff).mirror(0x3800).ram();
- map(0xc000, 0xdfff).w(this, FUNC(stargame_state::rint_w)); // RINT - turn off interrupt of the audiocpu
+ map(0xc000, 0xdfff).w(FUNC(stargame_state::rint_w)); // RINT - turn off interrupt of the audiocpu
map(0xe000, 0xffff).rw("soundlatch", FUNC(generic_latch_8_device::read), FUNC(generic_latch_8_device::acknowledge_w)); // COMAND - acknowledge NMI and read the sound command
}