path: root/src/mame/drivers/sshangha.cpp
diff options
authorGravatarGravatar Vas Crabb <>2019-11-01 00:47:41 +1100
committerGravatarGravatar Vas Crabb <>2019-11-01 00:47:41 +1100
commit6f4c1f6e5b2525ac8b700b3a0754f5e99c4223e1 (patch) (github)
tree4b0e0ac5cf1c3a7fd518a7d8f4d12f39291b2629 /src/mame/drivers/sshangha.cpp
parent0be348c7fbc8c0478f724ba098dabeb9eb3aab8c (diff)
Spring cleaning:
* Changed emu_fatalerror to use util::string_format semantics * Fixed some incorrectly marked up stuff in build scripts * Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now) * Fixed memory leaks in Xbox USB * There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it * Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave) * Got rid of device_slot_card_interface as it wasn't providing value * Added a helper template to reduce certain kinds of boilerplate in slots/buses * Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
Diffstat (limited to 'src/mame/drivers/sshangha.cpp')
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/sshangha.cpp b/src/mame/drivers/sshangha.cpp
index 673de4f8907..6a820da2c52 100644
--- a/src/mame/drivers/sshangha.cpp
+++ b/src/mame/drivers/sshangha.cpp
@@ -421,7 +421,7 @@ void sshangha_state::sshangha(machine_config &config)
m_audiocpu->set_addrmap(AS_PROGRAM, &sshangha_state::sound_map);
- config.m_minimum_quantum = attotime::from_hz(6000);
+ config.set_maximum_quantum(attotime::from_hz(6000));
screen_device& screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));