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authorGravatarGravatar Vas Crabb <vas@vastheman.com>2018-05-15 05:43:28 +1000
committerGravatarGravatar Vas Crabb <vas@vastheman.com>2018-05-15 05:43:28 +1000
commit23325728009b85bad264dcc175c8f1b8c5e51678 (patch) (github)
tree47e270288dae6d6e6f2cce33c779e94ffc2d39ab /src/mame/drivers/sshangha.cpp
parentd1f8569f4d2729631ef5c3fd6de4e3cfca9856e8 (diff)
downloadmame-23325728009b85bad264dcc175c8f1b8c5e51678.tar.bz2
mame-23325728009b85bad264dcc175c8f1b8c5e51678.zip
More cleanup/streamlining of machine configuration and macros:
* Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before.
Diffstat (limited to 'src/mame/drivers/sshangha.cpp')
-rw-r--r--src/mame/drivers/sshangha.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/sshangha.cpp b/src/mame/drivers/sshangha.cpp
index e03f879a209..d7a79a9df40 100644
--- a/src/mame/drivers/sshangha.cpp
+++ b/src/mame/drivers/sshangha.cpp
@@ -368,7 +368,7 @@ static const gfx_layout tilelayout =
64*8
};
-static GFXDECODE_START( sshangha )
+static GFXDECODE_START( gfx_sshangha )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x200, 64 ) /* Characters 8x8 */
GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0x200, 64 ) /* Tiles 16x16 */
GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 64 ) /* Sprites 16x16 */
@@ -401,7 +401,7 @@ MACHINE_CONFIG_START(sshangha_state::sshangha)
MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
MCFG_SCREEN_UPDATE_DRIVER(sshangha_state, screen_update_sshangha)
- MCFG_GFXDECODE_ADD("gfxdecode", "palette", sshangha)
+ MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_sshangha)
MCFG_PALETTE_ADD("palette", 0x4000)
MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0)