diff options
author | MooglyGuy <MooglyGuy@users.noreply.github.com> | 2018-05-13 15:22:22 +0200 |
---|---|---|
committer | Olivier Galibert <galibert@pobox.com> | 2018-05-13 22:22:22 +0900 |
commit | 5cc2319a2e286735981cb62781e65169ff936a52 (patch) | |
tree | 9465116c1856e052635215df0b98e400cc8bd020 /src/mame/drivers/shangkid.cpp | |
parent | 49803e7418beefbd912d0090884063422888891d (diff) |
Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
Diffstat (limited to 'src/mame/drivers/shangkid.cpp')
-rw-r--r-- | src/mame/drivers/shangkid.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/shangkid.cpp b/src/mame/drivers/shangkid.cpp index 439d81e3b94..0a579f17fdc 100644 --- a/src/mame/drivers/shangkid.cpp +++ b/src/mame/drivers/shangkid.cpp @@ -162,12 +162,12 @@ READ8_MEMBER(shangkid_state::soundlatch_r) /***************************************************************************************/ -DRIVER_INIT_MEMBER(shangkid_state,dynamski) +void shangkid_state::init_dynamski() { save_item(NAME(m_int_enable[0])); } -DRIVER_INIT_MEMBER(shangkid_state,chinhero) +void shangkid_state::init_chinhero() { m_gfx_type = 0; @@ -176,7 +176,7 @@ DRIVER_INIT_MEMBER(shangkid_state,chinhero) save_item(NAME(m_nmi_enable)); } -DRIVER_INIT_MEMBER(shangkid_state,shangkid) +void shangkid_state::init_shangkid() { m_gfx_type = 1; @@ -1057,10 +1057,10 @@ ROM_START( dynamski ) ROM_END -GAME( 1984, dynamski, 0, dynamski, dynamski, shangkid_state, dynamski, ROT90, "Taiyo", "Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinhero, 0, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) // by Nihon Game? -GAME( 1984, chinhero2, chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinhero3, chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, chinherot, chinhero, chinhero, chinhero, shangkid_state, chinhero, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE ) -GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) -GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, shangkid, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1984, dynamski, 0, dynamski, dynamski, shangkid_state, init_dynamski, ROT90, "Taiyo", "Dynamic Ski", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinhero, 0, chinhero, chinhero, shangkid_state, init_chinhero, ROT90, "Taiyo", "Chinese Hero", MACHINE_SUPPORTS_SAVE ) // by Nihon Game? +GAME( 1984, chinhero2, chinhero, chinhero, chinhero, shangkid_state, init_chinhero, ROT90, "Taiyo", "Chinese Hero (older, set 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinhero3, chinhero, chinhero, chinhero, shangkid_state, init_chinhero, ROT90, "Taiyo", "Chinese Hero (older, set 2)", MACHINE_SUPPORTS_SAVE ) +GAME( 1984, chinherot, chinhero, chinhero, chinhero, shangkid_state, init_chinhero, ROT90, "Taiyo (Taito license)", "Chinese Heroe (Taito)", MACHINE_SUPPORTS_SAVE ) +GAME( 1985, shangkid, 0, shangkid, shangkid, shangkid_state, init_shangkid, ROT0, "Taiyo (Data East license)", "Shanghai Kid", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) +GAME( 1985, hiryuken, shangkid, shangkid, shangkid, shangkid_state, init_shangkid, ROT0, "Taiyo (Taito license)", "Hokuha Syourin Hiryu no Ken", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) |