diff options
author | smf- <smf-@users.noreply.github.com> | 2016-10-17 16:03:29 +0100 |
---|---|---|
committer | smf- <smf-@users.noreply.github.com> | 2016-10-17 16:04:02 +0100 |
commit | 36944269bd6fe1fb47822a2112c524b13c4b27f2 (patch) | |
tree | c1b29a760bb9a1e222a9390fbc34fe09d407ae91 /src/mame/drivers/shangkid.cpp | |
parent | 8676fc0d8dd0c3ccf2925075d86338da099ce148 (diff) |
DAC WIP, started documenting the DACs in use. [smf]
ataxx: Fixed missing sound channel caused by one dac not being hooked up and one dac being hooked up to two addresses.
bestbest: Fixed high pitch screech caused by incorrect addressing (two dacs weren't hooked up and two were hooked up to two addresses).
cchasm: Fixed static noise generation caused by feeding the same bit to both dacs.
cheekyms: Slightly improved sound by implementing sound triggers as 8 x 1 bit dacs instead of 1 x 8 bit dac.
galeb: Fixed sound by implementing it according to http://www.deltasoft.com.hr/retro/galebemu.htm & implemented enough of LOAD/SAVE to stop it hanging.
hard drivin: (all games in driver) Improved 12 bit controls, although centre still goes out of sync.
mea8000: Converted to a sound device.
megaphx: Fixed noisy samples due to wrong format.
microvsn: Fixed sound pitch caused by incorrect usage of write_signed8().
seicross: Changed to a 4 bit dac as samples are packed nibble.
spaceg: Preliminary sound using space invaders samples.
suna8: Changed to a 4 bit dac as samples are packed nibble.
vcombat: Fixed static during machine gun fire due to incorrect dc offset removal.
vectrex: Fixed noisy samples due to wrong format.
wheelfir: Fixed sound, eeprom & analogue steering wheel and brake pedal.
Diffstat (limited to 'src/mame/drivers/shangkid.cpp')
-rw-r--r-- | src/mame/drivers/shangkid.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mame/drivers/shangkid.cpp b/src/mame/drivers/shangkid.cpp index 8bb8482aee4..1a5adeee78b 100644 --- a/src/mame/drivers/shangkid.cpp +++ b/src/mame/drivers/shangkid.cpp @@ -51,10 +51,11 @@ Games by Nihon Game/Culture Brain: */ #include "emu.h" +#include "includes/shangkid.h" #include "cpu/z80/z80.h" #include "sound/ay8910.h" #include "sound/dac.h" -#include "includes/shangkid.h" +#include "sound/volt_reg.h" /***************************************************************************************/ @@ -339,7 +340,7 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( sound_portmap, AS_IO, 8, shangkid_state ) ADDRESS_MAP_GLOBAL_MASK(0xff) - AM_RANGE(0x00, 0x00) AM_READ(soundlatch_r) AM_DEVWRITE("dac", dac_device, write_unsigned8) + AM_RANGE(0x00, 0x00) AM_READ(soundlatch_r) AM_DEVWRITE("dac", dac_byte_interface, write) ADDRESS_MAP_END /***************************************************************************************/ @@ -378,15 +379,16 @@ static MACHINE_CONFIG_START( chinhero, shangkid_state ) MCFG_VIDEO_START_OVERRIDE(shangkid_state,shangkid) /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SPEAKER_STANDARD_MONO("speaker") - MCFG_DAC_ADD("dac") - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + MCFG_SOUND_ADD("dac", DAC_8BIT_R2R, 0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.25) // unknown DAC + MCFG_DEVICE_ADD("vref", VOLTAGE_REGULATOR, 0) MCFG_VOLTAGE_REGULATOR_OUTPUT(5.0) + MCFG_SOUND_ROUTE_EX(0, "dac", 1.0, DAC_VREF_POS_INPUT) MCFG_SOUND_ROUTE_EX(0, "dac", -1.0, DAC_VREF_NEG_INPUT) MCFG_SOUND_ADD("aysnd", AY8910, XTAL_18_432MHz/12) /* verified on pcb */ MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(shangkid_state, chinhero_ay8910_porta_w)) MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(shangkid_state, ay8910_portb_w)) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.1) MACHINE_CONFIG_END @@ -459,10 +461,10 @@ static MACHINE_CONFIG_START( dynamski, shangkid_state ) MCFG_PALETTE_INIT_OWNER(shangkid_state,dynamski) /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SPEAKER_STANDARD_MONO("speaker") MCFG_SOUND_ADD("aysnd", AY8910, 2000000) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "speaker", 0.1) MACHINE_CONFIG_END /***************************************************************************************/ |