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author MooglyGuy <MooglyGuy@users.noreply.github.com>2018-05-13 15:22:22 +0200
committer Olivier Galibert <galibert@pobox.com>2018-05-13 22:22:22 +0900
commit5cc2319a2e286735981cb62781e65169ff936a52 (patch)
tree9465116c1856e052635215df0b98e400cc8bd020 /src/mame/drivers/pse.cpp
parent49803e7418beefbd912d0090884063422888891d (diff)
Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
Diffstat (limited to 'src/mame/drivers/pse.cpp')
-rw-r--r--src/mame/drivers/pse.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/pse.cpp b/src/mame/drivers/pse.cpp
index 0d74c168cd4..f4d72e12467 100644
--- a/src/mame/drivers/pse.cpp
+++ b/src/mame/drivers/pse.cpp
@@ -205,9 +205,9 @@ ROM_START( gametree )
ROM_END
-GAME( 1976, bazooka, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Bazooka [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, bazookabr, bazooka, pse, 0, pse_state, 0, ROT0, "Taito do Brasil", "Bazooka (Brazil) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrol, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Desert Patrol [TTL]", MACHINE_IS_SKELETON )
-GAME( 1977, dpatrola, dpatrol, pse, 0, pse_state, 0, ROT0, "Project Support Engineering (Telegames license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
-GAME( 1978, gametree, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Game Tree [TTL]", MACHINE_IS_SKELETON )
-//GAME( 1976, knightar, 0, pse, 0, pse_state, 0, ROT0, "Project Support Engineering", "Knights in Armor [TTL]", MACHINE_IS_SKELETON )
+GAME( 1976, bazooka, 0, pse, 0, pse_state, empty_init, ROT0, "Project Support Engineering", "Bazooka [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, bazookabr, bazooka, pse, 0, pse_state, empty_init, ROT0, "Taito do Brasil", "Bazooka (Brazil) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, dpatrol, 0, pse, 0, pse_state, empty_init, ROT0, "Project Support Engineering", "Desert Patrol [TTL]", MACHINE_IS_SKELETON )
+GAME( 1977, dpatrola, dpatrol, pse, 0, pse_state, empty_init, ROT0, "Project Support Engineering (Telegames license)", "Desert Patrol (set 2) [TTL]", MACHINE_IS_SKELETON )
+GAME( 1978, gametree, 0, pse, 0, pse_state, empty_init, ROT0, "Project Support Engineering", "Game Tree [TTL]", MACHINE_IS_SKELETON )
+//GAME( 1976, knightar, 0, pse, 0, pse_state, empty_init, ROT0, "Project Support Engineering", "Knights in Armor [TTL]", MACHINE_IS_SKELETON )