diff options
author | Aaron Giles <aaron@aarongiles.com> | 2008-02-21 08:50:36 +0000 |
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committer | Aaron Giles <aaron@aarongiles.com> | 2008-02-21 08:50:36 +0000 |
commit | b7c4a537cd133cb0d7f07e3e99ea0d8a27a0531a (patch) | |
tree | ef0e28a8aa802b02eec9136e7d876781ed8700d3 /src/mame/drivers/pastelg.c | |
parent | 10d998271654018ae46208002d1b835930a978aa (diff) |
Most important thing to note about this change:
ALL DRIVERS MUST NOW EXPLICITLY DECLARE THEIR SCREENS.
Read on for more detail....
Added device tag as a parameter to the start function for devices.
Updated MC6845 to accept this tag.
Added new functions for iterating through the device list and
counting devices of a given type. Updated search and iteration
functions to accept DEVICE_TYPE_WILDCARD to work across all
devices.
Added new macro MDRV_DEVICE_CONFIG_DATA() which is used to set a
single item in an inline data structure.
Removed the per-screen palette_base. This was an idea that never
really worked out, nor have we really needed it.
Defined a new device type VIDEO_SCREEN. Currently this has no
live functionality, but merely serves as a placeholder/identifier
for video screens. Eventually some of the screen management code
may move into the start/stop/reset functions.
Changed MDRV_SCREEN_* macros to build up VIDEO_SCREEN devices
rather than storing values in the screen[] array.
Changed MDRV_SCREEN_ADD to specify a screen type (RASTER, VECTOR,
LCD for the moment).
Removed the older VIDEO_TYPE_RASTER and VIDEO_TYPE_VECTOR; this
information is now determined by walking the screen list.
Removed the screen[] array from machine_config. Modified all code
referencing Machine->config->screen[] and changed it to iterate
over the devices using the new video_screen_first() and
video_screen_next() functions.
(The next step will be to add video_* functions that accept a tag
instead of screen index, and then move systems over to always
referencing screens by tag instead of index.)
Removed implicit screen #0. This means that ALL DRIVERS MUST
EXPLICITLY DECLARE THEIR SCREENS. Updated all drivers to do
so. While there, grouped all MDRV_SCREEN_* parameters together.
Also removed unnecessary VIDEO_TYPE_RASTER and VIDEO_TYPE_VECTOR.
Also removed VBLANK and bitmap format information from vector
games. This was painful and very tedious.
Changed game information to display info about all screens.
Diffstat (limited to 'src/mame/drivers/pastelg.c')
-rw-r--r-- | src/mame/drivers/pastelg.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/pastelg.c b/src/mame/drivers/pastelg.c index 47251ebb05d..a8769e3a26e 100644 --- a/src/mame/drivers/pastelg.c +++ b/src/mame/drivers/pastelg.c @@ -207,17 +207,17 @@ static MACHINE_DRIVER_START( pastelg ) // MDRV_CPU_VBLANK_INT(nb1413m3_interrupt,96) // nmiclock not written, chip is 1411M1 instead of 1413M3 MDRV_CPU_VBLANK_INT(nb1413m3_interrupt, 1) - MDRV_SCREEN_REFRESH_RATE(60) - MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) - MDRV_MACHINE_RESET(nb1413m3) MDRV_NVRAM_HANDLER(nb1413m3) /* video hardware */ - MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_ADD("main", RASTER) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(256, 256) MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 16, 240-1) + MDRV_PALETTE_LENGTH(32) MDRV_PALETTE_INIT(pastelg) |