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author | Vas Crabb <vas@vastheman.com> | 2019-11-01 00:47:41 +1100 |
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committer | Vas Crabb <vas@vastheman.com> | 2019-11-01 00:47:41 +1100 |
commit | 6f4c1f6e5b2525ac8b700b3a0754f5e99c4223e1 (patch) | |
tree | 4b0e0ac5cf1c3a7fd518a7d8f4d12f39291b2629 /src/mame/drivers/n64.cpp | |
parent | 0be348c7fbc8c0478f724ba098dabeb9eb3aab8c (diff) |
Spring cleaning:
* Changed emu_fatalerror to use util::string_format semantics
* Fixed some incorrectly marked up stuff in build scripts
* Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now)
* Fixed memory leaks in Xbox USB
* There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it
* Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave)
* Got rid of device_slot_card_interface as it wasn't providing value
* Added a helper template to reduce certain kinds of boilerplate in slots/buses
* Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
Diffstat (limited to 'src/mame/drivers/n64.cpp')
-rw-r--r-- | src/mame/drivers/n64.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/n64.cpp b/src/mame/drivers/n64.cpp index 27c787f774b..9735619262c 100644 --- a/src/mame/drivers/n64.cpp +++ b/src/mame/drivers/n64.cpp @@ -447,7 +447,7 @@ void n64_mess_state::n64(machine_config &config) m_rsp->status_set().set(m_rcp_periphs, FUNC(n64_periphs::sp_set_status)); m_rsp->set_addrmap(AS_PROGRAM, &n64_mess_state::rsp_map); - config.m_minimum_quantum = attotime::from_hz(500000); + config.set_maximum_quantum(attotime::from_hz(500000)); /* video hardware */ screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); |