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author Vas Crabb <vas@vastheman.com>2019-11-01 00:47:41 +1100
committer Vas Crabb <vas@vastheman.com>2019-11-01 00:47:41 +1100
commit6f4c1f6e5b2525ac8b700b3a0754f5e99c4223e1 (patch)
tree4b0e0ac5cf1c3a7fd518a7d8f4d12f39291b2629 /src/mame/drivers/n64.cpp
parent0be348c7fbc8c0478f724ba098dabeb9eb3aab8c (diff)
Spring cleaning:
* Changed emu_fatalerror to use util::string_format semantics * Fixed some incorrectly marked up stuff in build scripts * Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now) * Fixed memory leaks in Xbox USB * There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it * Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave) * Got rid of device_slot_card_interface as it wasn't providing value * Added a helper template to reduce certain kinds of boilerplate in slots/buses * Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
Diffstat (limited to 'src/mame/drivers/n64.cpp')
-rw-r--r--src/mame/drivers/n64.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/n64.cpp b/src/mame/drivers/n64.cpp
index 27c787f774b..9735619262c 100644
--- a/src/mame/drivers/n64.cpp
+++ b/src/mame/drivers/n64.cpp
@@ -447,7 +447,7 @@ void n64_mess_state::n64(machine_config &config)
m_rsp->status_set().set(m_rcp_periphs, FUNC(n64_periphs::sp_set_status));
m_rsp->set_addrmap(AS_PROGRAM, &n64_mess_state::rsp_map);
- config.m_minimum_quantum = attotime::from_hz(500000);
+ config.set_maximum_quantum(attotime::from_hz(500000));
/* video hardware */
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));