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author Vas Crabb <vas@vastheman.com>2018-06-08 01:29:39 +1000
committer Vas Crabb <vas@vastheman.com>2018-06-08 01:29:39 +1000
commit93eaa6a4943ade6513257a740fcde97ca9468559 (patch)
tree1340f2160a7064a839b7ca649b2257489cdd3d6d /src/mame/drivers/mgames.cpp
parentfafafe7050e4d04230656215b840ac53aad081e7 (diff)
as if millions of this pointers suddenly cried out in terror, and were suddenly silenced
* streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
Diffstat (limited to 'src/mame/drivers/mgames.cpp')
-rw-r--r--src/mame/drivers/mgames.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/drivers/mgames.cpp b/src/mame/drivers/mgames.cpp
index 35ccb98bb14..01261f6c4a2 100644
--- a/src/mame/drivers/mgames.cpp
+++ b/src/mame/drivers/mgames.cpp
@@ -538,17 +538,17 @@ void mgames_state::main_map(address_map &map)
map(0x3800, 0x38ff).ram().share("nvram"); /* NVRAM = 2x SCM5101E */
map(0x4000, 0x47ff).ram().share("video"); /* 4x MM2114N-3 */
map(0x8000, 0x8000).portr("SW1");
- map(0x8001, 0x8001).r(this, FUNC(mgames_state::mixport_r)); /* DIP switch bank 2 + a sort of watchdog */
+ map(0x8001, 0x8001).r(FUNC(mgames_state::mixport_r)); /* DIP switch bank 2 + a sort of watchdog */
map(0x8002, 0x8002).portr("IN1");
map(0x8003, 0x8003).portr("IN2");
- map(0x8000, 0x8000).w(this, FUNC(mgames_state::outport0_w));
- map(0x8001, 0x8001).w(this, FUNC(mgames_state::outport1_w));
- map(0x8002, 0x8002).w(this, FUNC(mgames_state::outport2_w));
- map(0x8003, 0x8003).w(this, FUNC(mgames_state::outport3_w));
- map(0x8004, 0x8004).w(this, FUNC(mgames_state::outport4_w));
- map(0x8005, 0x8005).w(this, FUNC(mgames_state::outport5_w));
- map(0x8006, 0x8006).w(this, FUNC(mgames_state::outport6_w));
- map(0x8007, 0x8007).w(this, FUNC(mgames_state::outport7_w));
+ map(0x8000, 0x8000).w(FUNC(mgames_state::outport0_w));
+ map(0x8001, 0x8001).w(FUNC(mgames_state::outport1_w));
+ map(0x8002, 0x8002).w(FUNC(mgames_state::outport2_w));
+ map(0x8003, 0x8003).w(FUNC(mgames_state::outport3_w));
+ map(0x8004, 0x8004).w(FUNC(mgames_state::outport4_w));
+ map(0x8005, 0x8005).w(FUNC(mgames_state::outport5_w));
+ map(0x8006, 0x8006).w(FUNC(mgames_state::outport6_w));
+ map(0x8007, 0x8007).w(FUNC(mgames_state::outport7_w));
}