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author Couriersud <couriersud@users.noreply.github.com>2008-01-04 23:02:40 +0000
committer Couriersud <couriersud@users.noreply.github.com>2008-01-04 23:02:40 +0000
commit2cadf1a98ad780d832bee32db1cd18a4ebc35dfb (patch)
tree8442cde453d78987c82a0c5a76e6ec94e1f4c454 /src/mame/drivers/mario.c
parent2187a280cd3b3f6cbccacf31ebdfb72c4d16b15a (diff)
mario:
- Hooked up flipscreen - Changed monitor orientation to ROT0
Diffstat (limited to 'src/mame/drivers/mario.c')
-rw-r--r--src/mame/drivers/mario.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mame/drivers/mario.c b/src/mame/drivers/mario.c
index e00f58a97c2..b0e9ba7c777 100644
--- a/src/mame/drivers/mario.c
+++ b/src/mame/drivers/mario.c
@@ -6,6 +6,8 @@ TODO:
- combine sh_* writes into one routine
Done:
+ - Hooked up flipscreen
+ - Changed monitor orientation to ROT0
- fixed mario0110u1gre
- rewrote driver, separate MACHINE_DRIVER(mario_audio)
- palette from schematics
@@ -114,6 +116,7 @@ static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x7c80, 0x7c80) AM_WRITE(mario_sh2_w) /* Luigi run sample */
AM_RANGE(0x7d00, 0x7d00) AM_WRITE(mario_scroll_w)
AM_RANGE(0x7e80, 0x7e80) AM_WRITE(mario_gfxbank_w)
+ AM_RANGE(0x7e82, 0x7e82) AM_WRITE(mario_flip_w)
AM_RANGE(0x7e83, 0x7e83) AM_WRITE(mario_palettebank_w)
AM_RANGE(0x7e84, 0x7e84) AM_WRITE(interrupt_enable_w)
AM_RANGE(0x7f00, 0x7f00) AM_WRITE(mario_sh_w) /* death */
@@ -459,7 +462,7 @@ ROM_END
*
*************************************/
-GAME( 1983, mario, 0, mario, mario, 0, ROT180, "Nintendo of America", "Mario Bros. (US, set 1)", GAME_SUPPORTS_SAVE )
-GAME( 1983, marioo, mario, mario, marioo, 0, ROT180, "Nintendo of America", "Mario Bros. (US, set 2)", GAME_SUPPORTS_SAVE )
-GAME( 1983, marioj, mario, mario, marioj, 0, ROT180, "Nintendo", "Mario Bros. (Japan)", GAME_SUPPORTS_SAVE )
-GAME( 1983, masao, mario, masao, masao, 0, ROT180, "bootleg", "Masao", GAME_SUPPORTS_SAVE )
+GAME( 1983, mario, 0, mario, mario, 0, ROT0, "Nintendo of America", "Mario Bros. (US, set 1)", GAME_SUPPORTS_SAVE )
+GAME( 1983, marioo, mario, mario, marioo, 0, ROT0, "Nintendo of America", "Mario Bros. (US, set 2)", GAME_SUPPORTS_SAVE )
+GAME( 1983, marioj, mario, mario, marioj, 0, ROT0, "Nintendo", "Mario Bros. (Japan)", GAME_SUPPORTS_SAVE )
+GAME( 1983, masao, mario, masao, masao, 0, ROT0, "bootleg", "Masao", GAME_SUPPORTS_SAVE )