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author MooglyGuy <MooglyGuy@users.noreply.github.com>2018-05-13 15:22:22 +0200
committer Olivier Galibert <galibert@pobox.com>2018-05-13 22:22:22 +0900
commit5cc2319a2e286735981cb62781e65169ff936a52 (patch)
tree9465116c1856e052635215df0b98e400cc8bd020 /src/mame/drivers/m79amb.cpp
parent49803e7418beefbd912d0090884063422888891d (diff)
Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
Diffstat (limited to 'src/mame/drivers/m79amb.cpp')
-rw-r--r--src/mame/drivers/m79amb.cpp14
1 files changed, 6 insertions, 8 deletions
diff --git a/src/mame/drivers/m79amb.cpp b/src/mame/drivers/m79amb.cpp
index c7edd7dad09..f8527014f38 100644
--- a/src/mame/drivers/m79amb.cpp
+++ b/src/mame/drivers/m79amb.cpp
@@ -273,20 +273,18 @@ static const uint8_t lut_pos[0x20] = {
};
-DRIVER_INIT_MEMBER(m79amb_state,m79amb)
+void m79amb_state::init_m79amb()
{
uint8_t *rom = memregion("maincpu")->base();
- int i, j;
-
/* PROM data is active low */
- for (i = 0; i < 0x2000; i++)
+ for (int i = 0; i < 0x2000; i++)
rom[i] = ~rom[i];
/* gun positions */
- for (i = 0; i < 0x100; i++)
+ for (int i = 0; i < 0x100; i++)
{
/* gun 1, start at left 18 */
- for (j = 0; j < 0x20; j++)
+ for (int j = 0; j < 0x20; j++)
{
if (i <= lut_cross[j])
{
@@ -296,7 +294,7 @@ DRIVER_INIT_MEMBER(m79amb_state,m79amb)
}
/* gun 2, start at right 235 */
- for (j = 0; j < 0x20; j++)
+ for (int j = 0; j < 0x20; j++)
{
if (i >= (253 - lut_cross[j]))
{
@@ -307,4 +305,4 @@ DRIVER_INIT_MEMBER(m79amb_state,m79amb)
}
}
-GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb_state, m79amb, ROT0, "Ramtek", "M-79 Ambush", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1977, m79amb, 0, m79amb, m79amb, m79amb_state, init_m79amb, ROT0, "Ramtek", "M-79 Ambush", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )