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author Angelo Salese <angelosa@users.noreply.github.com>2012-02-03 15:00:15 +0000
committer Angelo Salese <angelosa@users.noreply.github.com>2012-02-03 15:00:15 +0000
commit87a22798b9eaf5ad07628babeab9544b1c2d7bfc (patch)
tree4cf47273417388b433abcd1569fde70f9089bedc /src/mame/drivers/m10.c
parentf50762b727a0004974e659374772213d0d0c1670 (diff)
Various wav/flac sample changes: [David Haywood]
* Remove hardcoded ".wav" sample extensions from within drivers * Update samples.c to check for both .flac and .wav extensions when loading a sample * Made sample loading failure a bit more verbose (various zips contained 0 byte samples, I assume to keep clrmame happy or something) * Fixed memory allocation with 8-bit flac samples Act Fancer: fixed background tilemap size, corrects level boss bg (partial fix for MT #4585) [David Haywood]
Diffstat (limited to 'src/mame/drivers/m10.c')
-rw-r--r--src/mame/drivers/m10.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/m10.c b/src/mame/drivers/m10.c
index 2dd8967fd10..859c9590f25 100644
--- a/src/mame/drivers/m10.c
+++ b/src/mame/drivers/m10.c
@@ -807,16 +807,16 @@ GFXDECODE_END
static const char *const m10_sample_names[] =
{
"*ipminvad",
- "1.wav", /* shot/missle */
- "2.wav", /* base hit/explosion */
- "3.wav", /* invader hit */
- "4.wav", /* fleet move 1 */
- "5.wav", /* fleet move 2 */
- "6.wav", /* fleet move 3 */
- "7.wav", /* fleet move 4 */
- "8.wav", /* UFO/saucer hit */
- "9.wav", /* bonus base */
- "0.wav", /* UFO sound */
+ "1", /* shot/missle */
+ "2", /* base hit/explosion */
+ "3", /* invader hit */
+ "4", /* fleet move 1 */
+ "5", /* fleet move 2 */
+ "6", /* fleet move 3 */
+ "7", /* fleet move 4 */
+ "8", /* UFO/saucer hit */
+ "9", /* bonus base */
+ "0", /* UFO sound */
0
};