diff options
author | system11b <system11b@users.noreply.github.com> | 2016-07-05 00:14:26 +0100 |
---|---|---|
committer | system11b <system11b@users.noreply.github.com> | 2016-07-05 00:14:26 +0100 |
commit | 653aa04451186e6f3cf8c272e3761b8af8a50c04 (patch) | |
tree | c504f1fb1d381d4ce06aa57e13cfd66f2759afdf /src/mame/drivers/homedata.cpp | |
parent | b7ec0d4fa835cae0fc9d5e65ad06883dc2cee745 (diff) |
Dip switches - lots of them
Diffstat (limited to 'src/mame/drivers/homedata.cpp')
-rw-r--r-- | src/mame/drivers/homedata.cpp | 162 |
1 files changed, 48 insertions, 114 deletions
diff --git a/src/mame/drivers/homedata.cpp b/src/mame/drivers/homedata.cpp index 716a5b0f0aa..f5d2a6181b1 100644 --- a/src/mame/drivers/homedata.cpp +++ b/src/mame/drivers/homedata.cpp @@ -169,6 +169,8 @@ Sound: SN76489AN DAC OSC: 9.000MHz 16.000MHz Custom: GX61A01 +Note: Manual dips are completely wrong, this actually matches pteacher + ---------------------------------------------------------------------------- Mahjong-yougo no Kisotairyoku (c)1989 Home Data @@ -637,21 +639,19 @@ ADDRESS_MAP_END static INPUT_PORTS_START( mjhokite ) PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) + PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:7" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:6,5") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, "Initial Score" ) + PORT_DIPNAME( 0x10, 0x10, "Initial Score" ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x00, "2000" ) - PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0xe0, 0x80, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:3,2,1") PORT_DIPSETTING( 0xe0, "1 (easiest)" ) PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0xa0, "3" ) @@ -662,30 +662,18 @@ static INPUT_PORTS_START( mjhokite ) PORT_DIPSETTING( 0x00, "8 (hardest)" ) PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, "Girl Voice" ) + PORT_DIPNAME( 0x02, 0x00, "Girl Voice" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW2:6" ) + PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW2:5" ) + PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW2:4" ) + PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW2:3" ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:2" ) + PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:1" ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) @@ -925,40 +913,30 @@ INPUT_PORTS_END static INPUT_PORTS_START( pteacher ) PORT_START("DSW") /* dip switches (handled by pteacher_keyboard_r) */ - PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0002, 0x0000, "In-Game BGM") PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_SERVICE( 0x0100, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4") + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0010, 0x0010, "Female Voices" ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_SERVICE_DIPLOC(0x0100, IP_ACTIVE_LOW, "SW2:1" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) PORT_BIT( 0xf000, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("COIN") @@ -972,67 +950,23 @@ INPUT_PORTS_END static INPUT_PORTS_START( mjjoship ) PORT_INCLUDE( pteacher ) + // Manual wrong for this game - it's an incomplete version of the + // pteacher set, with no service mode and start score instead of + // girl voices. Coins stated in manual in same place but do nothing + PORT_MODIFY("DSW") // SW1 - PORT_DIPNAME( 0x0001, 0x0000, "Attract Sound" ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPUNKNOWN_DIPLOC( 0x0002, 0x0002, "SW1:2" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0004, 0x0004, "SW1:3" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" ) - PORT_DIPNAME( 0x0010, 0x0010, "Player Start Score" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x0010, "1000" ) - PORT_DIPSETTING( 0x0000, "2000" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW1:2" ) + PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" ) + PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" ) + PORT_DIPNAME( 0x0010, 0x0010, "Player Start Score" ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x0010, "1000" ) + PORT_DIPSETTING( 0x0000, "2000" ) // SW2 - PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) - PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" ) - PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) - PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" ) - PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) - -INPUT_PORTS_END - -static INPUT_PORTS_START( lemnangl ) - PORT_INCLUDE( pteacher ) - - PORT_MODIFY("DSW") - PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0000, "In-Game BGM" ) PORT_DIPLOCATION("SW1:2") - PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x000c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0010, 0x0010, "Female Voices" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( On ) ) - PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x0100, 0x0100, "SW2:1" ) + PORT_DIPUNUSED_DIPLOC( 0x0200, 0x0200, "SW2:2" ) - PORT_SERVICE_DIPLOC(0x0100, IP_ACTIVE_LOW, "SW2:1" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) - PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) - PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" ) - PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) - PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" ) - PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( jogakuen ) @@ -2124,7 +2058,7 @@ GAME( 1989, mjyougo, 0, pteacher, pteacher, driver_device, 0, ROT0, " GAME( 1991, mjkinjas, 0, mjkinjas, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong Kinjirareta Asobi (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1992?,jogakuen, 0, pteacher, jogakuen, homedata_state, jogakuen, ROT0, "Windom", "Mahjong Jogakuen (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1990, lemnangl, 0, lemnangl, lemnangl, driver_device, 0, ROT0, "Home Data", "Mahjong Lemon Angel (Japan)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, lemnangl, 0, lemnangl, pteacher, driver_device, 0, ROT0, "Home Data", "Mahjong Lemon Angel (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1991, mjprivat, 0, lemnangl, pteacher, driver_device, 0, ROT0, "Matoba", "Mahjong Private (Japan)", MACHINE_SUPPORTS_SAVE ) GAME( 1991?,mjikaga, 0, lemnangl, mjikaga, homedata_state, mjikaga, ROT0, "Mitchell", "Mahjong Ikaga Desu ka (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) |