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author Ivan Vangelista <mesgnet@yahoo.it>2017-11-28 18:30:20 +0100
committer Ivan Vangelista <mesgnet@yahoo.it>2017-11-28 18:30:20 +0100
commit5f889c46bf66cf049894e8303de43e9d09f35492 (patch)
tree4eee12ed80aee22dad8b2ad223f2e067b1065780 /src/mame/drivers/hng64.cpp
parentd19d5ea349bff291fcaf7dec6f09c4a60b0405b0 (diff)
hng64.cpp: very minor documentation update (nw)
vicdual.cpp: minor documentation update for supcrash (nw)
Diffstat (limited to 'src/mame/drivers/hng64.cpp')
-rw-r--r--src/mame/drivers/hng64.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/hng64.cpp b/src/mame/drivers/hng64.cpp
index 9e7eabf078a..d083b926654 100644
--- a/src/mame/drivers/hng64.cpp
+++ b/src/mame/drivers/hng64.cpp
@@ -219,7 +219,7 @@ The actual carts are mostly only about 1/3rd to 1/2 populated.
Some of the IC locations between DG1 and DG2 are different also. See the source code below
for the exact number of ROMs used per game and ROM placements.
-Games that use the LVS-DG1 cart: Road's Edge
+Games that use the LVS-DG1 cart: Road's Edge, Samurai Shodown 64 / Samurai Spirits 64
Games that use the LVS-DG2 cart: Fatal Fury: Wild Ambition, Buriki One, SS 64 II