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author Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
commitddb290d5f615019c33c42b8d94e5a5254cabcf33 (patch)
treea70f688b0df3acd19da7b1151e5902e3c6af3fa5 /src/mame/drivers/hitme.cpp
parent333bff8de64dfaeb98134000412796b4fdef970b (diff)
NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Diffstat (limited to 'src/mame/drivers/hitme.cpp')
-rw-r--r--src/mame/drivers/hitme.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/drivers/hitme.cpp b/src/mame/drivers/hitme.cpp
index 076a3d6d211..d9e49335a36 100644
--- a/src/mame/drivers/hitme.cpp
+++ b/src/mame/drivers/hitme.cpp
@@ -35,7 +35,7 @@
TILE_GET_INFO_MEMBER(hitme_state::get_hitme_tile_info)
{
/* the code is the low 6 bits */
- UINT8 code = m_videoram[tile_index] & 0x3f;
+ uint8_t code = m_videoram[tile_index] & 0x3f;
SET_TILE_INFO_MEMBER(0, code, 0, 0);
}
@@ -67,7 +67,7 @@ VIDEO_START_MEMBER(hitme_state,barricad)
}
-UINT32 hitme_state::screen_update_hitme(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+uint32_t hitme_state::screen_update_hitme(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
/* the card width resistor comes from an input port, scaled to the range 0-25 kOhms */
double width_resist = ioport("WIDTH")->read() * 25000 / 100;
@@ -96,7 +96,7 @@ UINT32 hitme_state::screen_update_hitme(screen_device &screen, bitmap_ind16 &bit
/* invert pixels until we run out */
for (xx = 0; xx < 8 && inv; xx++, inv--)
{
- UINT16 *dest = &bitmap.pix16(y * 10, x * 8 + xx);
+ uint16_t *dest = &bitmap.pix16(y * 10, x * 8 + xx);
dest[0 * dy] ^= 1;
dest[1 * dy] ^= 1;
dest[2 * dy] ^= 1;
@@ -114,7 +114,7 @@ UINT32 hitme_state::screen_update_hitme(screen_device &screen, bitmap_ind16 &bit
}
-UINT32 hitme_state::screen_update_barricad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+uint32_t hitme_state::screen_update_barricad(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
@@ -128,20 +128,20 @@ UINT32 hitme_state::screen_update_barricad(screen_device &screen, bitmap_ind16 &
*
*************************************/
-UINT8 hitme_state::read_port_and_t0( int port )
+uint8_t hitme_state::read_port_and_t0( int port )
{
static const char *const portnames[] = { "IN0", "IN1", "IN2", "IN3" };
- UINT8 val = ioport(portnames[port])->read();
+ uint8_t val = ioport(portnames[port])->read();
if (machine().time() > m_timeout_time)
val ^= 0x80;
return val;
}
-UINT8 hitme_state::read_port_and_t0_and_hblank( int port )
+uint8_t hitme_state::read_port_and_t0_and_hblank( int port )
{
- UINT8 val = read_port_and_t0(port);
+ uint8_t val = read_port_and_t0(port);
if (m_screen->hpos() < (m_screen->width() * 9 / 10))
val ^= 0x04;
return val;
@@ -187,7 +187,7 @@ WRITE8_MEMBER(hitme_state::output_port_0_w)
In fact, it is very important that our timing calculation timeout AFTER the sound
system's equivalent computation, or else we will hang notes.
*/
- UINT8 raw_game_speed = ioport("R3")->read();
+ uint8_t raw_game_speed = ioport("R3")->read();
double resistance = raw_game_speed * 25000 / 100;
attotime duration = attotime(0, ATTOSECONDS_PER_SECOND * 0.45 * 6.8e-6 * resistance * (data + 1));
m_timeout_time = machine().time() + duration;