diff options
author | algestam <henrik@algestam.se> | 2019-11-22 14:38:26 +0100 |
---|---|---|
committer | hap <happppp@users.noreply.github.com> | 2019-11-22 14:38:26 +0100 |
commit | 7e1a6c31f71c520d3a686cce3a714766652ce5ff (patch) | |
tree | 3b2b20a501107cbcc5442f783f3cf2a0b3ad22dd /src/mame/drivers/hh_sm510.cpp | |
parent | aa2e0439f86c761bdb785a07e9f423c7f1bed6b8 (diff) |
New working machine added (#5946)
* New working machine added
----------
Game & Watch: Mickey Mouse (panorama screen) [algestam, Mr Jiggles the Christmas Man]
* hh_sm510: gnw_mmousep model name fix (nw)
Diffstat (limited to 'src/mame/drivers/hh_sm510.cpp')
-rw-r--r-- | src/mame/drivers/hh_sm510.cpp | 47 |
1 files changed, 37 insertions, 10 deletions
diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 1ca9310b6fd..2240c7b2698 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -29,8 +29,8 @@ TODO: electronically. For the ones that weren't decapped, they were read by playing back all melody data and reconstructing it to ROM. Visual(decap) verification is wanted for: gnw_bfightn, gnw_bjack, gnw_bsweep, gnw_climbern, - gnw_dkcirc, gnw_dkjrp, gnw_gcliff, gnw_mariotj, gnw_mbaway, gnw_sbuster, - gnw_zelda + gnw_dkcirc, gnw_dkjrp, gnw_gcliff, gnw_mariotj, gnw_mbaway, gnw_mmousep, + gnw_sbuster, gnw_zelda **************************************************************************** @@ -89,8 +89,8 @@ SM-91* p SM511? Snoopy (assume same ROM & LCD as tabletop version) PG-92* p SM511? Popeye " CJ-93 p SM511 Donkey Kong Jr. " TB-94 p SM511 Mario's Bombs Away -DC-95* p SM511? Mickey Mouse -MK-96 p SM511 Donkey Kong Circus (same ROM as DC-95? LCD is different) +DC-95 p SM511 Mickey Mouse +MK-96 p SM511 Donkey Kong Circus (same ROM as DC-95, LCD is different) DJ-101 nws SM510 Donkey Kong Jr. ML-102 nws SM510 Mario's Cement Factory NH-103 nws SM510 Manhole @@ -2930,26 +2930,36 @@ ROM_END /*************************************************************************** + Nintendo Game & Watch: Mickey Mouse (model DC-95), Nintendo Game & Watch: Donkey Kong Circus (model MK-96) * PCB labels: DC-95M (main board), DC-95C (controller board) - * Sharp SM511 label DC-95 541D (no decap) + * Sharp SM511 + - label DC-95 284C (Mickey Mouse) (no decap) + - label DC-95 541D (Donkey Kong Circus) (no decap) * inverted lcd screen with custom segments, 1-bit sound + This is the panorama version of Mickey Mouse. There's also a wide screen + version which is a different game. + + DC-95 and MK-96 are the same game, it's assumed that the latter was for + regions where Nintendo wasn't able to license from Disney. + ***************************************************************************/ -class gnw_dkcirc_state : public hh_sm510_state +class gnw_mmousep_state : public hh_sm510_state { public: - gnw_dkcirc_state(const machine_config &mconfig, device_type type, const char *tag) : + gnw_mmousep_state(const machine_config &mconfig, device_type type, const char *tag) : hh_sm510_state(mconfig, type, tag) { } + void gnw_mmousep(machine_config &config); void gnw_dkcirc(machine_config &config); }; // config -static INPUT_PORTS_START( gnw_dkcirc ) +static INPUT_PORTS_START( gnw_mmousep ) PORT_START("IN.0") // S1 PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_CB(input_changed) PORT_16WAY @@ -2976,13 +2986,29 @@ static INPUT_PORTS_START( gnw_dkcirc ) PORT_CONFSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END -void gnw_dkcirc_state::gnw_dkcirc(machine_config &config) +void gnw_mmousep_state::gnw_mmousep(machine_config &config) +{ + sm511_common(config, 1920, 1122); +} + +void gnw_mmousep_state::gnw_dkcirc(machine_config &config) { sm511_common(config, 1920, 1107); } // roms +ROM_START( gnw_mmousep ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "dc-95.program", 0x0000, 0x1000, CRC(39dd864a) SHA1(25c67dac7320fe00990989cd42438461950a68ec) ) + + ROM_REGION( 0x100, "maincpu:melody", 0 ) + ROM_LOAD( "dc-95.melody", 0x000, 0x100, BAD_DUMP CRC(6ccde8e3) SHA1(4e704a1d61126465b14e3889b4a0179c5568b90b) ) // decap needed for verification + + ROM_REGION( 275609, "screen", 0) + ROM_LOAD( "gnw_mmousep.svg", 0, 275609, CRC(bac13689) SHA1(3ddcb4416bc5b8615b2854434ef78acac204a583) ) +ROM_END + ROM_START( gnw_dkcirc ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "mk-96.program", 0x0000, 0x1000, CRC(39dd864a) SHA1(25c67dac7320fe00990989cd42438461950a68ec) ) @@ -8804,7 +8830,8 @@ CONS( 1991, gnw_mariotj, 0, 0, gnw_mariotj, gnw_mariotj, gnw_mariotj_st // Nintendo G&W: table top / panorama screen CONS( 1983, gnw_dkjrp, 0, 0, gnw_dkjrp, gnw_dkjrp, gnw_dkjrp_state, empty_init, "Nintendo", "Game & Watch: Donkey Kong Jr. (panorama screen)", MACHINE_SUPPORTS_SAVE ) CONS( 1983, gnw_mbaway, 0, 0, gnw_mbaway, gnw_mbaway, gnw_mbaway_state, empty_init, "Nintendo", "Game & Watch: Mario's Bombs Away", MACHINE_SUPPORTS_SAVE ) -CONS( 1984, gnw_dkcirc, 0, 0, gnw_dkcirc, gnw_dkcirc, gnw_dkcirc_state, empty_init, "Nintendo", "Game & Watch: Donkey Kong Circus", MACHINE_SUPPORTS_SAVE ) +CONS( 1984, gnw_mmousep, 0, 0, gnw_mmousep, gnw_mmousep, gnw_mmousep_state, empty_init, "Nintendo", "Game & Watch: Mickey Mouse (panorama screen)", MACHINE_SUPPORTS_SAVE ) +CONS( 1984, gnw_dkcirc, gnw_mmousep,0, gnw_dkcirc, gnw_mmousep, gnw_mmousep_state, empty_init, "Nintendo", "Game & Watch: Donkey Kong Circus", MACHINE_SUPPORTS_SAVE ) // Nintendo G&W: super color CONS( 1984, gnw_ssparky, 0, 0, gnw_ssparky, gnw_ssparky, gnw_ssparky_state, empty_init, "Nintendo", "Game & Watch: Spitball Sparky", MACHINE_SUPPORTS_SAVE ) |