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author Vas Crabb <vas@vastheman.com>2021-01-24 13:33:07 +1100
committer Vas Crabb <vas@vastheman.com>2021-01-24 13:33:07 +1100
commit78f6ff34a5d8839a88c8cf36703cf8afc67139a4 (patch)
treec58abf068ad2e6f2e5bb621f1cc0fe1d489b7f54 /src/mame/drivers/getaway.cpp
parent051119c0914d40e086c42460650a34697d85edfd (diff)
srcclean in preparation for branching release
Diffstat (limited to 'src/mame/drivers/getaway.cpp')
-rw-r--r--src/mame/drivers/getaway.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/getaway.cpp b/src/mame/drivers/getaway.cpp
index 63ef28d765a..89b53c70ae2 100644
--- a/src/mame/drivers/getaway.cpp
+++ b/src/mame/drivers/getaway.cpp
@@ -20,7 +20,7 @@ TODO:
- several unknowns in the video emulation:
- score layer is a simplification hack, it is unknown how it should really
cope RMW-wise against main layer. It also has wrong colors (different color
- base or overlay artwork, with extra bit output for taking priority?).
+ base or overlay artwork, with extra bit output for taking priority?).
The score background color should change from white(or is it cyan?) to red
after Extended Play, the score digits themselves should always be black;
- According to flyers, screen sides should have a green background color,
@@ -201,7 +201,7 @@ void getaway_state::io_w(offs_t offset, u8 data)
[0x07]
???w wwww transfer width, in 8 pixel units
- Notice that 0xff is set on POST, either full clear or NOP
+ Notice that 0xff is set on POST, either full clear or NOP
[0x08]
hhhh hhhh transfer height, in scanline units