diff options
author | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
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committer | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
commit | 7c19aac60e12d6f5ea301bdb34d7826a01e0b06f (patch) | |
tree | f310d86aa2c6bfc19d115307dedde4eb0cd52dad /src/mame/drivers/gcpinbal.cpp | |
parent | a57b46ae933badd7441ce1644711dbb851e2b504 (diff) |
Rename *.c -> *.cpp in our source (nw)
Diffstat (limited to 'src/mame/drivers/gcpinbal.cpp')
-rw-r--r-- | src/mame/drivers/gcpinbal.cpp | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/src/mame/drivers/gcpinbal.cpp b/src/mame/drivers/gcpinbal.cpp new file mode 100644 index 00000000000..c7a3a40650c --- /dev/null +++ b/src/mame/drivers/gcpinbal.cpp @@ -0,0 +1,529 @@ +// license:BSD-3-Clause +// copyright-holders:David Graves, R. Belmont +/*************************************************************************** + +Grand Cross Pinball +=================== + +Made from Raine source + + +Code +---- + +Inputs get tested at $4aca2 on + + +TODO +---- + + - Screen flipping support + - Understand role of bit 5 of IN1 + - Hook up 93C46 EEPROM + - Hook up ES-8712 + - Sort out the IOC commands for the M6585 & ES-8712 + - Is SW3 actually used? + +BGMs (controlled by OKI MSM6585 sound chip) + MSM6585: is an upgraded MSM5205 voice synth IC. + Improvements: + More precise internal DA converter + Built in low-pass filter + Expanded sampling frequency + +Stephh's notes (based on the game M68000 code and some tests) : + + - Reset the game while pressing START1 to enter the "test mode" + + +ES-9209B ++-----------------------------------------------+ +| M6585 U56 ES-8712 | +| VR1 640kHz U55 +-------+ | +|1056khz M6295 |ES 9207| | +| 6116 | | AS7C256 | +| 6116 +-------+ AS7C256 | +|J AS7C256 | +|A AS7C256 AS7C256 | +|M TSW1* +-------+ U13* | +|M PAL 32MHz |ES-9303| U11 | +|A PAL 68000P-16 +-------+ | +| 62256 4.U46 +-------+ 1.U10 | +| 62256 3.U45 |ES-9208| | +| 93C46 U44* +-------+ U6 | +| 2.U43 | +|SW4* SW3 SW2 SW1 14.31818MHz 5864 5864 U1 | ++-----------------------------------------------+ + + CPU: TMP68HC000P-16 + Sound: OKI M6295 + OKI M6585 + Ecxellent ES-8712 + OSC: 32MHz, 14.31818MHz & 1056kHz, 640kHz resonators + RAM: Sony CXK5864BSP-10L 8K x 8bit high speed CMOS SRAM + Alliance AS7C256-20PC 32K x 8bit CMOS SRAM + Hitachi HM6116LK-70 2K x 8bit SRAM + Hitachi HM62256ALP-8 32K x 8bit CMOS SRAM +EEPROM: 93C46 1K Serial EEPROM +Custom: EXCELLENT SYSTEM ES-9208 347102 (QFP160) + EXCELLENT SYSTEM LTD. ES 9207 9343 T (QFP208) + ES-9303 EXCELLENT 9338 C001 (QFP120) + +* Denotes unpopulated components + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "sound/okim6295.h" +#include "sound/msm5205.h" +#include "includes/gcpinbal.h" + + + +/*********************************************************** + INTERRUPTS +***********************************************************/ + +void gcpinbal_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr) +{ + switch (id) + { + case TIMER_GCPINBAL_INTERRUPT1: + m_maincpu->set_input_line(1, HOLD_LINE); + break; + case TIMER_GCPINBAL_INTERRUPT3: + // IRQ3 is from the M6585 + //if (!ADPCM_playing(0)) + { + m_maincpu->set_input_line(3, HOLD_LINE); + } + break; + default: + assert_always(FALSE, "Unknown id in gcpinbal_state::device_timer"); + } +} + +INTERRUPT_GEN_MEMBER(gcpinbal_state::gcpinbal_interrupt) +{ + /* Unsure of actual sequence */ + + timer_set(downcast<cpu_device *>(&device)->cycles_to_attotime(500), TIMER_GCPINBAL_INTERRUPT1); +// timer_set(downcast<cpu_device *>(&device)->cycles_to_attotime(1000), TIMER_GCPINBAL_INTERRUPT3); + device.execute().set_input_line(4, HOLD_LINE); +} + + +/*********************************************************** + IOC +***********************************************************/ + +READ16_MEMBER(gcpinbal_state::ioc_r) +{ + /* 20 (only once), 76, a0 are read in log */ + + switch (offset) + { + case 0x80/2: + return ioport("DSW")->read(); + + case 0x84/2: + return ioport("IN0")->read(); + + case 0x86/2: + return ioport("IN1")->read(); + + case 0x50: + case 0x51: + return m_oki->read(space, 0) << 8; + + } + +//logerror("CPU #0 PC %06x: warning - read unmapped ioc offset %06x\n",space.device().safe_pc(),offset); + + return m_ioc_ram[offset]; +} + + +WRITE16_MEMBER(gcpinbal_state::ioc_w) +{ + COMBINE_DATA(&m_ioc_ram[offset]); + +// switch (offset) +// { +// case 0x??: /* */ +// return; +// +// case 0x88/2: /* coin control (+ others) ??? */ +// coin_lockout_w(machine(), 0, ~data & 0x01); +// coin_lockout_w(machine(), 1, ~data & 0x02); +//popmessage(" address %04x value %04x", offset, data); +// } + + switch (offset) + { + // these are all written every frame + case 0x3b: + case 0xa: + case 0xc: + case 0xb: + case 0xd: + case 0xe: + case 0xf: + case 0x10: + case 0x47: + break; + + // MSM6585 bank, coin LEDs, maybe others? + case 0x44: + m_msm_bank = data & 0x1000 ? 0x100000 : 0; + m_oki->set_bank_base(0x40000 * ((data & 0x800 )>> 11)); + break; + + case 0x45: + //m_adpcm_idle = 1; + break; + + // OKIM6295 + case 0x50: + case 0x51: + m_oki->write(space, 0, data >> 8); + break; + + // MSM6585 ADPCM - mini emulation + case 0x60: + m_msm_start &= 0xffff00; + m_msm_start |= (data >> 8); + break; + case 0x61: + m_msm_start &= 0xff00ff; + m_msm_start |= data; + break; + case 0x62: + m_msm_start &= 0x00ffff; + m_msm_start |= (data << 8); + break; + case 0x63: + m_msm_end &= 0xffff00; + m_msm_end |= (data >> 8); + break; + case 0x64: + m_msm_end &= 0xff00ff; + m_msm_end |= data; + break; + case 0x65: + m_msm_end &= 0x00ffff; + m_msm_end |= (data << 8); + break; + case 0x66: + if (m_msm_start < m_msm_end) + { + /* data written here is adpcm param? */ + //popmessage("%08x %08x", m_msm_start + m_msm_bank, m_msm_end); + m_adpcm_idle = 0; + m_msm->reset_w(0); + m_adpcm_start = m_msm_start + m_msm_bank; + m_adpcm_end = m_msm_end; +// ADPCM_stop(0); +// ADPCM_play(0, start+bank, end-start); + } + break; + + default: + logerror("CPU #0 PC %06x: warning - write ioc offset %06x with %04x\n", space.device().safe_pc(), offset, data); + break; + } + +} + + +/************************************************ + SOUND +************************************************/ + + +/* Controlled through ioc? */ +WRITE_LINE_MEMBER(gcpinbal_state::gcp_adpcm_int) +{ + if (m_adpcm_idle) + m_msm->reset_w(1); + if (m_adpcm_start >= 0x200000 || m_adpcm_start > m_adpcm_end) + { + //m_msm->reset_w(1); + m_adpcm_start = m_msm_start + m_msm_bank; + m_adpcm_trigger = 0; + } + else + { + UINT8 *ROM = memregion("msm")->base(); + + m_adpcm_data = ((m_adpcm_trigger ? (ROM[m_adpcm_start] & 0x0f) : (ROM[m_adpcm_start] & 0xf0) >> 4)); + m_msm->data_w(m_adpcm_data & 0xf); + m_adpcm_trigger ^= 1; + if (m_adpcm_trigger == 0) + m_adpcm_start++; + } +} + + +/*********************************************************** + MEMORY STRUCTURES +***********************************************************/ + +static ADDRESS_MAP_START( gcpinbal_map, AS_PROGRAM, 16, gcpinbal_state ) + AM_RANGE(0x000000, 0x1fffff) AM_ROM + AM_RANGE(0xc00000, 0xc03fff) AM_READWRITE(gcpinbal_tilemaps_word_r, gcpinbal_tilemaps_word_w) AM_SHARE("tilemapram") + AM_RANGE(0xc80000, 0xc81fff) AM_DEVREADWRITE8("spritegen", excellent_spr_device, read, write, 0x00ff) + AM_RANGE(0xd00000, 0xd00fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE(0xd80000, 0xd800ff) AM_READWRITE(ioc_r, ioc_w) AM_SHARE("ioc_ram") + AM_RANGE(0xff0000, 0xffffff) AM_RAM /* RAM */ +ADDRESS_MAP_END + + + +/*********************************************************** + INPUT PORTS, DIPs +***********************************************************/ + +static INPUT_PORTS_START( gcpinbal ) + PORT_START("DSW") + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x000c, 0x000c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x0004, "300k" ) + PORT_DIPSETTING( 0x0008, "500k" ) + PORT_DIPSETTING( 0x000c, "1000k" ) + PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:5") // Confirmed via manual - code at 0x000508 + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") // Confirmed via manual - code at 0x00b6d0, 0x00b7e4, 0x00bae4 + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x0200, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0100, "2 Coins/1 Credit 3/2 4/3 6/5" ) + PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0500, "1 Coin/1 Credit 2/3" ) + PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" ) + PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0800, "2 Coins/1 Credit 3/2 4/3 6/5" ) + PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x2800, "1 Coin/1 Credit 2/3" ) + PORT_DIPSETTING( 0x0000, "1 Coin/1 Credit 5/6" ) + PORT_DIPSETTING( 0x3000, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0xc000, "3" ) + PORT_DIPSETTING( 0x8000, "4" ) + PORT_DIPSETTING( 0x4000, "5" ) + + PORT_START("IN0") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) // Item right + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // Inner flipper right + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) // Outer flipper right + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_PLAYER(1) // Tilt right + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) // Item left + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) // Inner flipper left + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) // Outer flipper left + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_PLAYER(1) // Tilt left + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START("IN1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN ) // This bit gets tested (search for d8 00 87) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + + +/************************************************************** + GFX DECODING +**************************************************************/ + +static const gfx_layout charlayout = +{ + 16,16, /* 16*16 characters */ + RGN_FRAC(1,1), + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, + { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4, 2*4+32, 3*4+32, 0*4+32, 1*4+32, 6*4+32, 7*4+32, 4*4+32, 5*4+32 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 /* every sprite takes 128 consecutive bytes */ +}; + +static const gfx_layout char_8x8_layout = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,1), + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, + { 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 /* every sprite takes 32 consecutive bytes */ +}; + +static const gfx_layout tilelayout = +{ + 16,16, /* 16*16 sprites */ + RGN_FRAC(1,1), + 4, /* 4 bits per pixel */ +// { 16, 48, 0, 32 }, + { 48, 16, 32, 0 }, + { 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 /* every sprite takes 128 consecutive bytes */ +}; + +static GFXDECODE_START( gcpinbal ) + GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0, 256 ) /* sprites & playfield */ + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 256 ) /* sprites & playfield */ + GFXDECODE_ENTRY( "gfx2", 0, char_8x8_layout, 0, 256 ) /* sprites & playfield */ +GFXDECODE_END + + +/*********************************************************** + MACHINE DRIVERS +***********************************************************/ + +void gcpinbal_state::machine_start() +{ + save_item(NAME(m_scrollx)); + save_item(NAME(m_scrolly)); + save_item(NAME(m_bg0_gfxset)); + save_item(NAME(m_bg1_gfxset)); + save_item(NAME(m_msm_start)); + save_item(NAME(m_msm_end)); + save_item(NAME(m_msm_bank)); + save_item(NAME(m_adpcm_start)); + save_item(NAME(m_adpcm_end)); + save_item(NAME(m_adpcm_idle)); + save_item(NAME(m_adpcm_trigger)); + save_item(NAME(m_adpcm_data)); +} + +void gcpinbal_state::machine_reset() +{ + int i; + + for (i = 0; i < 3; i++) + { + m_scrollx[i] = 0; + m_scrolly[i] = 0; + } + + m_adpcm_idle = 1; + m_adpcm_start = 0; + m_adpcm_end = 0; + m_adpcm_trigger = 0; + m_adpcm_data = 0; + m_bg0_gfxset = 0; + m_bg1_gfxset = 0; + m_msm_start = 0; + m_msm_end = 0; + m_msm_bank = 0; +} + +static MACHINE_CONFIG_START( gcpinbal, gcpinbal_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2) /* 16 MHz */ + MCFG_CPU_PROGRAM_MAP(gcpinbal_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", gcpinbal_state, gcpinbal_interrupt) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0) /* frames per second, vblank duration */) + MCFG_SCREEN_SIZE(40*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(gcpinbal_state, screen_update_gcpinbal) + MCFG_SCREEN_PALETTE("palette") + + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", gcpinbal) + MCFG_PALETTE_ADD("palette", 4096) + MCFG_PALETTE_FORMAT(RRRRGGGGBBBBRGBx) + + MCFG_DEVICE_ADD("spritegen", EXCELLENT_SPRITE, 0) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_OKIM6295_ADD("oki", XTAL_1_056MHz, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MCFG_SOUND_ADD("msm", MSM6585, XTAL_640kHz) + MCFG_MSM6585_VCLK_CB(WRITELINE(gcpinbal_state, gcp_adpcm_int)) /* VCK function */ + MCFG_MSM6585_PRESCALER_SELECTOR(MSM6585_S40) /* 16 kHz */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + + +/*************************************************************************** + DRIVERS +***************************************************************************/ + +ROM_START( gcpinbal ) + ROM_REGION( 0x200000, "maincpu", 0 ) /* 512k for 68000 program */ + ROM_LOAD16_WORD_SWAP( "2_excellent.u43", 0x000000, 0x80000, CRC(d174bd7f) SHA1(0e6c17265e1400de941e3e2ca3be835aaaff6695) ) /* Red line across label */ + ROM_FILL ( 0x80000, 0x080000, 0x0 ) /* unpopulated 27C4096 socket at U44 */ + ROM_LOAD16_WORD_SWAP( "3_excellent.u45", 0x100000, 0x80000, CRC(0511ad56) SHA1(e0602ece514126ce719ebc9de6649ebe907be904) ) + ROM_LOAD16_WORD_SWAP( "4_excellent.u46", 0x180000, 0x80000, CRC(e0f3a1b4) SHA1(761dddf374a92c1a1e4a211ead215d5be461a082) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) /* BG0 (16 x 16) */ + ROM_LOAD( "u1", 0x000000, 0x100000, CRC(afa459bb) SHA1(7a7c64bcb80d71b8cf3fdd3209ef109997b6417c) ) /* 23C8000 MASK ROMs */ + ROM_LOAD( "u6", 0x100000, 0x100000, CRC(c3f024e5) SHA1(d197e2b715b154fc64ff9a61f8c6df111d6fd446) ) + + ROM_REGION( 0x020000, "gfx2", 0 ) /* FG0 (8 x 8) */ + ROM_LOAD( "1_excellent.u10", 0x000000, 0x020000, CRC(79321550) SHA1(61f1b772ed8cf95bfee9df8394b0c3ff727e8702) ) + + ROM_REGION( 0x200000, "gfx3", 0 ) /* Sprites (16 x 16) */ + ROM_LOAD( "u13", 0x000000, 0x200000, CRC(62f3952f) SHA1(7dc9ccb753d46b6aaa791bcbf6e18e6d872f6b79) ) /* 23C16000 MASK ROM */ + + ROM_REGION( 0x080000, "oki", 0 ) /* M6295 acc to Raine */ + ROM_LOAD( "u55", 0x000000, 0x080000, CRC(b3063351) SHA1(825e63e8a824d67d235178897528e5b0b41e4485) ) /* OKI M534001B MASK ROM */ + + ROM_REGION( 0x200000, "msm", 0 ) /* M6585 acc to Raine but should be for ES-8712??? */ + ROM_LOAD( "u56", 0x000000, 0x200000, CRC(092b2c0f) SHA1(2ec1904e473ddddb50dbeaa0b561642064d45336) ) /* 23C16000 MASK ROM */ +ROM_END + + + +GAME( 1994, gcpinbal, 0, gcpinbal, gcpinbal, driver_device, 0, ROT270, "Excellent System", "Grand Cross", MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) |