diff options
author | Vas Crabb <vas@vastheman.com> | 2018-05-15 05:43:28 +1000 |
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committer | Vas Crabb <vas@vastheman.com> | 2018-05-15 05:43:28 +1000 |
commit | 23325728009b85bad264dcc175c8f1b8c5e51678 (patch) | |
tree | 47e270288dae6d6e6f2cce33c779e94ffc2d39ab /src/mame/drivers/f1gp.cpp | |
parent | d1f8569f4d2729631ef5c3fd6de4e3cfca9856e8 (diff) |
More cleanup/streamlining of machine configuration and macros:
* Get rid of implicit prefix for GFX decode names and prefix them all
* Get rid of special macro for adding GFXDECODE in favour of constructor
* Make empty GFX decode a static member of interface
* Allow palette to be specified to GFXDECODE as a device finder
* Removed diserial.h from emu.h as it's used relatively infrequently
Also fix darkseal and vaportra propely. The palette device
automatically attaches itself to a share with matching tag. The correct
solution here is to rename one or the other out of the way, since it was
never attached to a share before.
Diffstat (limited to 'src/mame/drivers/f1gp.cpp')
-rw-r--r-- | src/mame/drivers/f1gp.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/f1gp.cpp b/src/mame/drivers/f1gp.cpp index 90b16ecb6dd..4ba6b37b042 100644 --- a/src/mame/drivers/f1gp.cpp +++ b/src/mame/drivers/f1gp.cpp @@ -350,14 +350,14 @@ static const gfx_layout spritelayout = 128*8 }; -static GFXDECODE_START( f1gp ) +static GFXDECODE_START( gfx_f1gp ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 1 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x100, 16 ) GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x200, 16 ) GFXDECODE_ENTRY( "gfx4", 0, tilelayout2, 0x300, 16 ) GFXDECODE_END -static GFXDECODE_START( f1gp2 ) +static GFXDECODE_START( gfx_f1gp2 ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x000, 1 ) GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x200, 32 ) GFXDECODE_ENTRY( "gfx3", 0, tilelayout, 0x100, 16 ) @@ -427,7 +427,7 @@ MACHINE_CONFIG_START(f1gp_state::f1gp) MCFG_SCREEN_UPDATE_DRIVER(f1gp_state, screen_update_f1gp) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", f1gp) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_f1gp) MCFG_PALETTE_ADD("palette", 2048) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) @@ -501,7 +501,7 @@ MACHINE_CONFIG_START(f1gp_state::f1gpb) MCFG_SCREEN_UPDATE_DRIVER(f1gp_state, screen_update_f1gpb) MCFG_SCREEN_PALETTE("palette") - MCFG_GFXDECODE_ADD("gfxdecode", "palette", f1gp) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_f1gp) MCFG_PALETTE_ADD("palette", 2048) MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) @@ -527,7 +527,7 @@ MACHINE_CONFIG_START(f1gp_state::f1gp2) MCFG_DEVICE_PROGRAM_MAP(f1gp2_cpu1_map) /* video hardware */ - MCFG_GFXDECODE_MODIFY("gfxdecode", f1gp2) + MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_f1gp2) MCFG_SCREEN_MODIFY("screen") MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) MCFG_SCREEN_UPDATE_DRIVER(f1gp_state, screen_update_f1gp2) |