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author angelosa <salese_corp_ltd@email.it>2016-06-15 03:51:52 +0200
committer angelosa <salese_corp_ltd@email.it>2016-06-15 03:51:52 +0200
commit6df371a0f10fb57820e7d1ee08a3344372a27246 (patch)
tree25c12953615cae15d971ed9c0e2d34bbe9aa5143 /src/mame/drivers/esh.cpp
parentb82d7c4aef44eac0c4752b7db3c29306610a84ac (diff)
romload.cpp: added ROMX_FILL, passing a ROM_SKIP(param_value) will fill and skip just like a ROM_LOAD16_BYTE macro [Angelo Salese]
Added line blinking and overlay opacity selectors for esh.cpp [Angelo Salese] Some minor improvements for LDP-1000 (nw)
Diffstat (limited to 'src/mame/drivers/esh.cpp')
-rw-r--r--src/mame/drivers/esh.cpp116
1 files changed, 79 insertions, 37 deletions
diff --git a/src/mame/drivers/esh.cpp b/src/mame/drivers/esh.cpp
index 72dcb78dfcb..f9ce2dfcbf2 100644
--- a/src/mame/drivers/esh.cpp
+++ b/src/mame/drivers/esh.cpp
@@ -14,7 +14,8 @@ Notes:
Eshb has some junk in the IO TEST screen. Maybe a bad dump?
Todo:
- - LD TROUBLE message pops up after each cycle in attract. NMI-related?
+ - LD TROUBLE message pops up after each cycle in attract. NMI-related
+ - Wrong overlay colors;
- Convert to tilemaps (see next ToDo for feasibility).
- Apparently some tiles blink (in at least two different ways).
- 0xfe and 0xff are pretty obviously not NMI enables. They're likely LED's. Do the NMI right (somehow).
@@ -40,27 +41,31 @@ public:
esh_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
- m_laserdisc(*this, "laserdisc") ,
- m_tile_ram(*this, "tile_ram"),
- m_tile_control_ram(*this, "tile_ctrl_ram"),
- m_maincpu(*this, "maincpu"),
- m_gfxdecode(*this, "gfxdecode"),
- m_palette(*this, "palette") { }
+ m_laserdisc(*this, "laserdisc"),
+ m_screen(*this, "screen"),
+ m_tile_ram(*this, "tile_ram"),
+ m_tile_control_ram(*this, "tile_ctrl_ram"),
+ m_maincpu(*this, "maincpu"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette") { }
required_device<pioneer_ldv1000_device> m_laserdisc;
+ required_device<screen_device> m_screen;
required_shared_ptr<UINT8> m_tile_ram;
required_shared_ptr<UINT8> m_tile_control_ram;
- UINT8 m_ld_video_visible;
+ bool m_ld_video_visible;
DECLARE_READ8_MEMBER(ldp_read);
DECLARE_WRITE8_MEMBER(ldp_write);
DECLARE_WRITE8_MEMBER(misc_write);
DECLARE_WRITE8_MEMBER(led_writes);
DECLARE_WRITE8_MEMBER(nmi_line_w);
DECLARE_DRIVER_INIT(esh);
+ bool m_nmi_enable;
virtual void machine_start() override;
DECLARE_PALETTE_INIT(esh);
UINT32 screen_update_esh(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(vblank_callback_esh);
+ INTERRUPT_GEN_MEMBER(ld_unk_callback);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
@@ -78,10 +83,14 @@ protected:
UINT32 esh_state::screen_update_esh(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
int charx, chary;
+ const UINT8 pal_bank = m_ld_video_visible == true ? 0x10 : 0x00;
+ const UINT32 trans_mask = m_ld_video_visible == true ? 0 : -1;
+ gfx_element *gfx;// = m_gfxdecode->gfx(0);
/* clear */
bitmap.fill(0, cliprect);
+
/* Draw tiles */
for (charx = 0; charx < 32; charx++)
{
@@ -91,13 +100,20 @@ UINT32 esh_state::screen_update_esh(screen_device &screen, bitmap_rgb32 &bitmap,
int palIndex = (m_tile_control_ram[current_screen_character] & 0x0f);
int tileOffs = (m_tile_control_ram[current_screen_character] & 0x10) >> 4;
- //int blinkLine = (m_tile_control_ram[current_screen_character] & 0x40) >> 6;
+ bool blinkLine = bool((m_tile_control_ram[current_screen_character] & 0x40) >> 6);
//int blinkChar = (m_tile_control_ram[current_screen_character] & 0x80) >> 7;
- m_gfxdecode->gfx(0)->transpen(bitmap,cliprect,
- m_tile_ram[current_screen_character] + (0x100 * tileOffs),
- palIndex,
- 0, 0, charx*8, chary*8, 0);
+ // TODO: blink timing
+ if(blinkLine == true && m_screen->frame_number() & 0x10)
+ gfx = m_gfxdecode->gfx(1);
+ else
+ gfx = m_gfxdecode->gfx(0);
+
+ gfx->transpen(bitmap,cliprect,
+ m_tile_ram[current_screen_character] + (0x100 * tileOffs),
+ palIndex + pal_bank,
+ 0, 0, charx*8, chary*8, trans_mask);
+
}
}
@@ -126,7 +142,7 @@ WRITE8_MEMBER(esh_state::misc_write)
logerror("BEEP!\n");
/* Bit 2 unknown */
- m_ld_video_visible = !((data & 0x08) >> 3);
+ m_ld_video_visible = bool(!((data & 0x08) >> 3));
/* Bits 4-7 unknown */
/* They cycle through a repeating pattern though */
@@ -165,13 +181,15 @@ WRITE8_MEMBER(esh_state::led_writes)
WRITE8_MEMBER(esh_state::nmi_line_w)
{
- if (data == 0x00)
- m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
- if (data == 0x01)
- m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
-
- if (data != 0x00 && data != 0x01)
- logerror("NMI line got a weird value!\n");
+ // 0 -> 1 transition enables this, else disabled?
+ m_nmi_enable = (data & 1) == 1;
+ //if (data == 0x00)
+ // m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
+ //if (data == 0x01)
+ // m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
+
+ if (data & 0xfe)
+ logerror("NMI line unknown bit set %02x\n",data);
}
@@ -206,7 +224,7 @@ static INPUT_PORTS_START( esh )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME( "TEST" ) PORT_CODE( KEYCODE_T )
+ PORT_SERVICE( 0x10, IP_ACTIVE_LOW )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
@@ -259,25 +277,28 @@ PALETTE_INIT_MEMBER(esh_state, esh)
bit0 = (color_prom[i+0x100] >> 0) & 0x01;
bit1 = (color_prom[i+0x100] >> 1) & 0x01;
bit2 = (color_prom[i+0x100] >> 2) & 0x01;
- r = (0x97 * bit2) + (0x47 * bit1) + (0x21 * bit0);
+ r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* green component */
- bit0 = 0;
+ bit0 = 0; //(color_prom[i+0x100] >> 0) & 0x01;
bit1 = (color_prom[i+0x100] >> 3) & 0x01;
bit2 = (color_prom[i+0x100] >> 4) & 0x01;
- g = (0x97 * bit2) + (0x47 * bit1) + (0x21 * bit0);
+ g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* blue component */
- bit0 = 0;
- bit1 = (color_prom[i+0x100] >> 5) & 0x01;
- bit2 = (color_prom[i+0x100] >> 6) & 0x01;
- b = (0x97 * bit2) + (0x47 * bit1) + (0x21 * bit0);
-
+ if((color_prom[i+0x100] >> 7) & 1)
+ b = 0xff;
+ else
+ {
+ bit0 = 0; //(color_prom[i+0x100] >> 5) & 0x01;
+ bit1 = (color_prom[i+0x100] >> 5) & 0x01;
+ bit2 = (color_prom[i+0x100] >> 6) & 0x01;
+ b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
+ }
+
palette.set_pen_color(i,rgb_t(r,g,b));
}
- /* make color 0 transparent */
- palette.set_pen_color(0, rgb_t(0,0,0,0));
}
static const gfx_layout esh_gfx_layout =
@@ -285,7 +306,7 @@ static const gfx_layout esh_gfx_layout =
8,8,
RGN_FRAC(1,3),
3,
- { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) },
+ { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3) },
{ 0,1,2,3,4,5,6,7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
@@ -293,6 +314,7 @@ static const gfx_layout esh_gfx_layout =
static GFXDECODE_START( esh )
GFXDECODE_ENTRY("gfx1", 0, esh_gfx_layout, 0x0, 0x20)
+ GFXDECODE_ENTRY("gfx2", 0, esh_gfx_layout, 0x0, 0x20)
GFXDECODE_END
void esh_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
@@ -314,6 +336,13 @@ INTERRUPT_GEN_MEMBER(esh_state::vblank_callback_esh)
timer_set(attotime::from_usec(50), TIMER_IRQ_STOP);
}
+// TODO: 0xfe NMI enabled after writing to LD command port, NMI reads LD port. LDV needs command strobe callback?
+INTERRUPT_GEN_MEMBER(esh_state::ld_unk_callback)
+{
+ if(m_nmi_enable)
+ m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
void esh_state::machine_start()
{
}
@@ -327,7 +356,9 @@ static MACHINE_CONFIG_START( esh, esh_state )
MCFG_CPU_PROGRAM_MAP(z80_0_mem)
MCFG_CPU_IO_MAP(z80_0_io)
MCFG_CPU_VBLANK_INT_DRIVER("screen", esh_state, vblank_callback_esh)
+ MCFG_CPU_PERIODIC_INT_DRIVER(esh_state, ld_unk_callback, 90)
+
MCFG_NVRAM_ADD_0FILL("nvram")
@@ -351,6 +382,11 @@ static MACHINE_CONFIG_START( esh, esh_state )
MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
MACHINE_CONFIG_END
+// we just disable even lines so we can simulate line blinking
+#define ROM_INTERLACED_GFX \
+ ROM_REGION( 0x3000, "gfx2", 0 ) \
+ ROM_COPY( "gfx1", 0, 0, 0x3000 ) \
+ ROMX_FILL( 0, 0x3000, 0x00, ROM_SKIP(1) ) \
ROM_START( esh )
/* Main program CPU */
@@ -364,6 +400,8 @@ ROM_START( esh )
ROM_LOAD( "b.l3", 0x1000, 0x1000, CRC(9366dde7) SHA1(891db65384d47d13355b2eea37f57c34bc775c8f) )
ROM_LOAD( "c.k3", 0x2000, 0x1000, CRC(a936ef01) SHA1(bcacb281ccb72ceb57fb6a79380cc3a9688743c4) )
+ ROM_INTERLACED_GFX
+
/* Color (+other) PROMs */
ROM_REGION( 0x400, "proms", 0 )
ROM_LOAD( "rgb.j1", 0x000, 0x200, CRC(1e9f795f) SHA1(61a58694929fa39b2412bc9244e5681d65a0eacb) )
@@ -371,7 +409,7 @@ ROM_START( esh )
ROM_LOAD( "v.c6", 0x300, 0x100, CRC(7157ba22) SHA1(07355f30efe46196d216356eda48a59fc622e43f) )
DISK_REGION( "laserdisc" )
- DISK_IMAGE_READONLY( "esh", 0, NO_DUMP )
+ DISK_IMAGE_READONLY( "esh_ver2_en", 0, SHA1(c04709d95fd92259f013ec1cd28e3e36a163abe1) )
ROM_END
ROM_START( esha )
@@ -386,6 +424,8 @@ ROM_START( esha )
ROM_LOAD( "b.l3", 0x1000, 0x1000, CRC(9366dde7) SHA1(891db65384d47d13355b2eea37f57c34bc775c8f) )
ROM_LOAD( "c.k3", 0x2000, 0x1000, CRC(a936ef01) SHA1(bcacb281ccb72ceb57fb6a79380cc3a9688743c4) )
+ ROM_INTERLACED_GFX
+
/* Color (+other) PROMs */
ROM_REGION( 0x400, "proms", 0 )
ROM_LOAD( "rgb.j1", 0x000, 0x200, CRC(1e9f795f) SHA1(61a58694929fa39b2412bc9244e5681d65a0eacb) )
@@ -408,6 +448,8 @@ ROM_START( eshb )
ROM_LOAD( "b.l3", 0x1000, 0x1000, CRC(9366dde7) SHA1(891db65384d47d13355b2eea37f57c34bc775c8f) )
ROM_LOAD( "c.k3", 0x2000, 0x1000, CRC(a936ef01) SHA1(bcacb281ccb72ceb57fb6a79380cc3a9688743c4) )
+ ROM_INTERLACED_GFX
+
/* Color (+other) PROMs */
ROM_REGION( 0x400, "proms", 0 )
ROM_LOAD( "rgb.j1", 0x000, 0x200, CRC(1e9f795f) SHA1(61a58694929fa39b2412bc9244e5681d65a0eacb) )
@@ -424,6 +466,6 @@ DRIVER_INIT_MEMBER(esh_state,esh)
}
/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME FLAGS */
-GAME( 1983, esh, 0, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 1)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, esha, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 2)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
-GAME( 1983, eshb, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 3)", MACHINE_NOT_WORKING|MACHINE_NO_SOUND)
+GAME( 1983, esh, 0, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 1)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_COLORS)
+GAME( 1983, esha, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_COLORS)
+GAME( 1983, eshb, esh, esh, esh, esh_state, esh, ROT0, "Funai/Gakken", "Esh's Aurunmilla (set 3)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_COLORS)