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author Vas Crabb <vas@vastheman.com>2019-11-01 00:47:41 +1100
committer Vas Crabb <vas@vastheman.com>2019-11-01 00:47:41 +1100
commit6f4c1f6e5b2525ac8b700b3a0754f5e99c4223e1 (patch)
tree4b0e0ac5cf1c3a7fd518a7d8f4d12f39291b2629 /src/mame/drivers/deco_ld.cpp
parent0be348c7fbc8c0478f724ba098dabeb9eb3aab8c (diff)
Spring cleaning:
* Changed emu_fatalerror to use util::string_format semantics * Fixed some incorrectly marked up stuff in build scripts * Make internal layout compression type a scoped enum (only zlib is supported still, but at least the values aren't magic numbers now) * Fixed memory leaks in Xbox USB * There can only be one "perfect quantum" device - enforce that only the root machine can set it, as allowing subdevices to will cause weird issues with slot cards overiding it * Allow multiple devices to set maximum quantum and use the most restrictive one (it's maximum quantum, it would be minimum interleave) * Got rid of device_slot_card_interface as it wasn't providing value * Added a helper template to reduce certain kinds of boilerplate in slots/buses * Cleaned up some particularly bad slot code (plenty more of that to do), and made some slots more idiomatic
Diffstat (limited to 'src/mame/drivers/deco_ld.cpp')
-rw-r--r--src/mame/drivers/deco_ld.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/deco_ld.cpp b/src/mame/drivers/deco_ld.cpp
index eaf854cb359..4bd6956bff9 100644
--- a/src/mame/drivers/deco_ld.cpp
+++ b/src/mame/drivers/deco_ld.cpp
@@ -471,7 +471,7 @@ void deco_ld_state::rblaster(machine_config &config)
m_audiocpu->set_addrmap(AS_PROGRAM, &deco_ld_state::rblaster_sound_map);
m_audiocpu->set_periodic_int(FUNC(deco_ld_state::sound_interrupt), attotime::from_hz(640));
-// config.m_minimum_quantum = attotime::from_hz(6000);
+// config.set_maximum_quantum(attotime::from_hz(6000));
SONY_LDP1000(config, m_laserdisc, 0);
m_laserdisc->set_overlay(256, 256, FUNC(deco_ld_state::screen_update_rblaster));