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author Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
committer Miodrag Milanovic <mmicko@gmail.com>2016-10-22 13:13:17 +0200
commitddb290d5f615019c33c42b8d94e5a5254cabcf33 (patch)
treea70f688b0df3acd19da7b1151e5902e3c6af3fa5 /src/mame/drivers/cinemat.cpp
parent333bff8de64dfaeb98134000412796b4fdef970b (diff)
NOTICE (TYPE NAME CONSOLIDATION)
Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
Diffstat (limited to 'src/mame/drivers/cinemat.cpp')
-rw-r--r--src/mame/drivers/cinemat.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/cinemat.cpp b/src/mame/drivers/cinemat.cpp
index 2127fca0fa4..d6012b4b3df 100644
--- a/src/mame/drivers/cinemat.cpp
+++ b/src/mame/drivers/cinemat.cpp
@@ -88,7 +88,7 @@ READ8_MEMBER(cinemat_state::inputs_r)
READ8_MEMBER(cinemat_state::switches_r)
{
- static const UINT8 switch_shuffle[8] = { 2,5,4,3,0,1,6,7 };
+ static const uint8_t switch_shuffle[8] = { 2,5,4,3,0,1,6,7 };
return (ioport("SWITCHES")->read() >> switch_shuffle[offset]) & 1;
}
@@ -150,7 +150,7 @@ READ8_MEMBER(cinemat_state::joystick_read)
return 0;
else
{
- int const xval = INT16(m_maincpu->state_int(CCPU_X) << 4) >> 4;
+ int const xval = int16_t(m_maincpu->state_int(CCPU_X) << 4) >> 4;
return ((m_mux_select ? m_analog_x : m_analog_y).read_safe(0) - xval) < 0x800;
}
}
@@ -165,11 +165,11 @@ READ8_MEMBER(cinemat_state::joystick_read)
READ8_MEMBER(cinemat_state::speedfrk_wheel_r)
{
- static const UINT8 speedfrk_steer[] = {0xe, 0x6, 0x2, 0x0, 0x3, 0x7, 0xf};
+ static const uint8_t speedfrk_steer[] = {0xe, 0x6, 0x2, 0x0, 0x3, 0x7, 0xf};
int delta_wheel;
/* the shift register is cleared once per 'frame' */
- delta_wheel = INT8(ioport("WHEEL")->read()) / 8;
+ delta_wheel = int8_t(ioport("WHEEL")->read()) / 8;
if (delta_wheel > 3)
delta_wheel = 3;
else if (delta_wheel < -3)
@@ -205,7 +205,7 @@ READ8_MEMBER(cinemat_state::speedfrk_gear_r)
static const struct
{
const char *portname;
- UINT16 bitmask;
+ uint16_t bitmask;
} sundance_port_map[16] =
{
{ "PAD1", 0x155 }, /* bit 0 is set if P1 1,3,5,7,9 is pressed */