diff options
author | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
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committer | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
commit | 7c19aac60e12d6f5ea301bdb34d7826a01e0b06f (patch) | |
tree | f310d86aa2c6bfc19d115307dedde4eb0cd52dad /src/mame/drivers/chsuper.cpp | |
parent | a57b46ae933badd7441ce1644711dbb851e2b504 (diff) |
Rename *.c -> *.cpp in our source (nw)
Diffstat (limited to 'src/mame/drivers/chsuper.cpp')
-rw-r--r-- | src/mame/drivers/chsuper.cpp | 478 |
1 files changed, 478 insertions, 0 deletions
diff --git a/src/mame/drivers/chsuper.cpp b/src/mame/drivers/chsuper.cpp new file mode 100644 index 00000000000..eee11ea20a9 --- /dev/null +++ b/src/mame/drivers/chsuper.cpp @@ -0,0 +1,478 @@ +// license:BSD-3-Clause +// copyright-holders:Angelo Salese, David Haywood, Roberto Fresca +/******************************************************************************************* + + Champion Super (c) 1999 <unknown> + + Driver by Angelo Salese & David Haywood + Addittional work by Roberto Fresca. + + Notes: + - To init chsuper3, just soft-reset and keep pressed both service keys (9 & 0) + + TODO: + - sound. + - ticket dispenser. + - Trace the hold3 lamp line on the pcb, + for a properly implementation. + +*******************************************************************************************/ + + +#include "emu.h" +#include "cpu/z180/z180.h" +#include "sound/dac.h" +#include "machine/nvram.h" +#include "video/ramdac.h" +#include "chsuper.lh" + +class chsuper_state : public driver_device +{ +public: + chsuper_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette") { } + + DECLARE_WRITE8_MEMBER(chsuper_vram_w); + DECLARE_WRITE8_MEMBER(chsuper_outporta_w); + DECLARE_WRITE8_MEMBER(chsuper_outportb_w); + + int m_tilexor; + UINT8 m_blacklamp; + UINT8 m_redlamp; + UINT8 *m_vram; + + required_device<z180_device> m_maincpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + +protected: + // driver_device overrides + //virtual void machine_start(); + //virtual void machine_reset(); + + virtual void video_start(); +public: + DECLARE_DRIVER_INIT(chsuper3); + DECLARE_DRIVER_INIT(chmpnum); + DECLARE_DRIVER_INIT(chsuper2); +}; + + + +void chsuper_state::video_start() +{ + m_vram = auto_alloc_array_clear(machine(), UINT8, 1 << 14); +} + +UINT32 chsuper_state::screen_update( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect ) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + int count = 0x0000; + int y,x; + + for (y=0;y<64;y++) + { + for (x=0;x<128;x++) + { + int tile = ((m_vram[count+1]<<8) | m_vram[count]) & 0xffff; + + gfx->opaque(bitmap,cliprect,tile,0,0,0,x*4,y*8); + count+=2; + } + } + + return 0; +} + +WRITE8_MEMBER( chsuper_state::chsuper_vram_w ) +{ + m_vram[offset] = data; +} + + +/* Output Ports... + + Port EEh: + - bits - + 7654 3210 + ---- ---x Coin counter. + ---- --x- Hold 1 / Black (Nero) / Bet Max lamp. + ---- -x-- Payout counter. + ---- x--- Hold 2 / Low (Bassa) lamp. + ---x ---- unknown (unused). + --x- ---- Bet lamp. + -x-- ---- Ticket Out. + x--- ---- unknown (unused). + + Port EFh: + - bits - + 7654 3210 + ---- ---x unknown (used). + ---- --x- unknown (unused). + ---- -x-- Hold 4 / High (Alta) lamp. + ---- x--- unknown (unused). + ---x ---- unknown (unused). + --x- ---- Hold 5 / Red (Rosso) / Gamble (Raddoppio) lamp. + -x-- ---- Start / Gamble (Raddoppio) lamp. + x--- ---- unknown (unused). + + Port EDh seems to be a mirror of EFh, but with bit0 always active. + + After reversed any port, I've not found a proper and dedicated line + for the Hold 3 lamp, so my guess is that is created through TTL'ing + other lines through some kind of circuitry. + + Since holds 1 & 5 lamps *and* holds 2 & 4 lamps are flashing in a + complementary way for the double-up "Black/Red" and "High/Low" + functions, I strongly think that hold 3 lamp is lit when both + of a complementary pair are lite together simultaneously. + + Anyways... Need to be checked against a real PCB. + +*/ + +WRITE8_MEMBER( chsuper_state::chsuper_outporta_w ) // Port EEh +{ + coin_counter_w(machine(), 0, data & 0x01); // Coin counter + output_set_lamp_value(0, (data >> 1) & 1); // Hold 1 / Black (Nero) lamp. + coin_counter_w(machine(), 1, data & 0x04); // Payout / Ticket Out pulse + output_set_lamp_value(1, (data >> 3) & 1); // Hold 2 / Low (Bassa) lamp. + // D4: unused... + output_set_lamp_value(5, (data >> 5) & 1); // BET lamp + // D6: ticket motor... + // D7: unused... + +/* Workaround to get the HOLD 3 lamp line active, + from the HOLD 1 and HOLD 5 lamps status... +*/ + m_blacklamp = (data >> 1) & 1; // latching the BLACK lamp status... + + if ((m_blacklamp == 1) & (m_redlamp == 1)) // if both are ON... + { + output_set_lamp_value(2, 1); // HOLD 3 ON + } + else + { + output_set_lamp_value(2, 0); // otherwise HOLD 3 OFF + } +} + +WRITE8_MEMBER( chsuper_state::chsuper_outportb_w ) // Port EFh +{ + // D0: unknown... + // D1: unused... + output_set_lamp_value(3, (data >> 2) & 1); // Hold 4 / High (Alta) lamp. + // D3: unused... + // D4: unused... + output_set_lamp_value(4, (data >> 5) & 1); // Hold 5 / Red (Rosso) / Gamble (Raddoppio) lamp. + output_set_lamp_value(6, (data >> 6) & 1); // Start / Gamble (Raddoppio) lamp. + // D7: unused... + +/* Workaround to get the HOLD 3 lamp line active, + from the HOLD 1 and HOLD 5 lamps status... +*/ + m_redlamp = (data >> 5) & 1; // latching the RED lamp status... + + if ((m_blacklamp == 1) & (m_redlamp == 1)) // if both are ON... + { + output_set_lamp_value(2, 1); // Hold 3 ON + } + else + { + output_set_lamp_value(2, 0); // Hold 3 OFF + } +} + + +static ADDRESS_MAP_START( chsuper_prg_map, AS_PROGRAM, 8, chsuper_state ) + AM_RANGE(0x00000, 0x0efff) AM_ROM + AM_RANGE(0x00000, 0x01fff) AM_WRITE( chsuper_vram_w ) + AM_RANGE(0x0f000, 0x0ffff) AM_RAM AM_REGION("maincpu", 0xf000) + AM_RANGE(0xfb000, 0xfbfff) AM_RAM AM_SHARE("nvram") +ADDRESS_MAP_END + +// AM_RANGE(0xaff8, 0xaff8) AM_DEVWRITE_MODERN("oki", okim6295_device, write) + +static ADDRESS_MAP_START( chsuper_portmap, AS_IO, 8, chsuper_state ) + AM_RANGE( 0x0000, 0x003f ) AM_RAM // Z180 internal regs + AM_RANGE( 0x00e8, 0x00e8 ) AM_READ_PORT("IN0") + AM_RANGE( 0x00e9, 0x00e9 ) AM_READ_PORT("IN1") + AM_RANGE( 0x00ea, 0x00ea ) AM_READ_PORT("DSW") + AM_RANGE( 0x00ed, 0x00ed ) AM_WRITENOP // mirror of EFh, but with bit0 active... + AM_RANGE( 0x00ee, 0x00ee ) AM_WRITE(chsuper_outporta_w) + AM_RANGE( 0x00ef, 0x00ef ) AM_WRITE(chsuper_outportb_w) + AM_RANGE( 0x00fc, 0x00fc ) AM_DEVWRITE("ramdac", ramdac_device, index_w) + AM_RANGE( 0x00fd, 0x00fd ) AM_DEVWRITE("ramdac", ramdac_device, pal_w) + AM_RANGE( 0x00fe, 0x00fe ) AM_DEVWRITE("ramdac", ramdac_device, mask_w) + AM_RANGE( 0x8300, 0x8300 ) AM_READ_PORT("IN2") // valid input port present in test mode. + AM_RANGE( 0xff20, 0xff3f ) AM_DEVWRITE("dac", dac_device, write_unsigned8) // unk writes +ADDRESS_MAP_END + +/* About Sound... + + Samples are PCM unsigned 8-bit, mono. + These are embedded into the program ROM, starting + at the 0x10000 offset. + + The audio system is currently unknown, but the sound writes + are the following... + + For any sample triggered: + + FF39h --> 0x02 + FF30h --> 0x30 + + then the following 5 writes (per sample number)... + + SND# (hex): 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F 10 11 12 13 14 + Writes... + FF2Ah: 0x00 0xEA 0x01 0x76 0x00 0xF9 0x01 0x0F 0x00 0x84 0x01 0x01 0x00 0x01 0x01 0x01 0x00 0x01 0x01 0x8C 0x00 + FF29h: 0xFF 0xF6 0x04 0x05 0xFF 0x05 0x04 0x75 0xFF 0xF8 0x04 0x00 0xFF 0x00 0x04 0x21 0xFF 0x21 0x04 0x0D 0xFF + FF28h: 0xFF 0x0F 0xF8 0x69 0xFF 0x75 0x83 0x05 0xFF 0x0D 0x90 0xF8 0xFF 0x00 0x20 0x00 0xFF 0x00 0x00 0x9C 0xFF + FF2Fh: 0xF7 0x0F 0xFF 0xFF 0x06 0x00 0xFF 0xFF 0xF9 0x0D 0xFD 0xFF 0x01 0x04 0x1C 0xFF 0x22 0xE3 0xFF 0xFF 0xBB + FF2Eh: 0xF0 0x17 0xFF 0xFF 0x8A 0xF2 0xFF 0xFF 0xF2 0x7D 0x98 0xFF 0xFF 0x20 0xE0 0xFF 0xFF 0x00 0xFF 0xFF 0x1F + + then ending with... + + FF2Ch --> 0x00 + FF2Bh --> 0xF8 + FF30h --> 0x90 + FF39h --> 0x00 + +*/ + + +static INPUT_PORTS_START( chsuper ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q) PORT_NAME("IN0-1") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold 1 / Black (Nero) / Bet Max") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_NAME("Bet / Cancel All / Take (Ritira)") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Double (Radoppio)") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold 5 / Red (Rosso) / Double (Radoppio)") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Service 2 - Statistica Parziale") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Service 1 - Management") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold 4 / High (Alta)") + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold 2 / Low (Bassa)") + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W) PORT_NAME("IN1-3") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E) PORT_NAME("IN1-4") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R) PORT_NAME("IN1-5") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // ticket-in in chmpnum + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_T) PORT_NAME("IN1-7") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) // ticket out / payout in chsuper2 + + PORT_START("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S) PORT_NAME("IN2-2") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D) PORT_NAME("IN2-3") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F) PORT_NAME("IN2-4") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G) PORT_NAME("IN2-5") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H) PORT_NAME("IN2-6") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J) PORT_NAME("IN2-7") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K) PORT_NAME("IN2-8") + + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:2") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Play Graphics" ) PORT_DIPLOCATION("DSW:3") + PORT_DIPSETTING( 0x04, "Play Numbers" ) + PORT_DIPSETTING( 0x00, "Play Cards" ) + PORT_DIPNAME( 0x08, 0x08, "Abilita" ) PORT_DIPLOCATION("DSW:4") + PORT_DIPSETTING( 0x08, "Sensa Abilita" ) + PORT_DIPSETTING( 0x00, "Con Abilita" ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW:5,6") + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:7") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 4,8, + RGN_FRAC(1,1), + 8, + { 0,1,2,3,4,5,6,7}, + { 2*8,3*8,0*8,1*8 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32}, + 8*32 +}; + +static GFXDECODE_START( chsuper ) + GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 0, 1 ) +GFXDECODE_END + +static ADDRESS_MAP_START( ramdac_map, AS_0, 8, chsuper_state ) + AM_RANGE(0x000, 0x3ff) AM_DEVREADWRITE("ramdac",ramdac_device,ramdac_pal_r,ramdac_rgb666_w) +ADDRESS_MAP_END + + +static MACHINE_CONFIG_START( chsuper, chsuper_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z180, XTAL_12MHz / 4) /* HD64180RP8, 8 MHz? */ + MCFG_CPU_PROGRAM_MAP(chsuper_prg_map) + MCFG_CPU_IO_MAP(chsuper_portmap) + MCFG_CPU_VBLANK_INT_DRIVER("screen", chsuper_state, irq0_line_hold) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(57) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_UPDATE_DRIVER(chsuper_state, screen_update) + MCFG_SCREEN_SIZE(64*8, 64*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 0, 30*8-1) + MCFG_SCREEN_PALETTE("palette") + + MCFG_NVRAM_ADD_0FILL("nvram") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", chsuper) + MCFG_PALETTE_ADD("palette", 0x100) + + MCFG_RAMDAC_ADD("ramdac", ramdac_map, "palette") + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_DAC_ADD("dac") + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + + +/* ROM Regions definition + */ + +ROM_START( chsuper3 ) + ROM_REGION( 0x80000, "maincpu", 0 ) + ROM_LOAD( "c.bin", 0x0000, 0x80000, CRC(e987ed1f) SHA1(8d1ee01914356714c7d1f8437d98b41a707a174a) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "a.bin", 0x00000, 0x80000, CRC(ace8b591) SHA1(e9ba5efebdc9b655056ed8b2621f062f50e0528f) ) + ROM_LOAD( "b.bin", 0x80000, 0x80000, CRC(5f58c722) SHA1(d339ae27af010b058eae9084fba85fb2fbed3952) ) + + ROM_REGION( 0x80000, "adpcm", 0 ) + ROM_COPY( "maincpu", 0x10000, 0x00000, 0x70000 ) +ROM_END + +ROM_START( chsuper2 ) + ROM_REGION( 0x80000, "maincpu", 0 ) + ROM_LOAD( "chsuper2-c.bin", 0x0000, 0x80000, CRC(cbf59e69) SHA1(68e4b167fdf9103fd748cff401f4fe7c1d214552) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "chsuper2-a.bin", 0x00000, 0x80000, CRC(7caa8ebe) SHA1(440306a208ec8afd570b15f05b5dc542acc98510) ) + ROM_LOAD( "chsuper2-b.bin", 0x80000, 0x80000, CRC(7bb463d7) SHA1(fb3842ba53e545fa47574c91df7281a9cb417395) ) + + ROM_REGION( 0x80000, "adpcm", 0 ) + ROM_COPY( "maincpu", 0x10000, 0x00000, 0x70000 ) +ROM_END + +ROM_START( chmpnum ) + ROM_REGION( 0x80000, "maincpu", 0 ) // code + samples + ROM_LOAD( "3.ic11", 0x00000, 0x80000, CRC(46aa2ce7) SHA1(036d67a26c890c4dc26599bfcd2c67f12e30fb52) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "1.ic18", 0x00000, 0x80000, CRC(8e202eaa) SHA1(156b498873111e5890c00d447201ba4bcbe6e633) ) + ROM_LOAD( "2.ic19", 0x80000, 0x80000, CRC(dc0790b0) SHA1(4550f85e609338635a3987f7832517ed1d6388d4) ) + + ROM_REGION( 0x80000, "adpcm", 0 ) + ROM_COPY( "maincpu", 0x10000, 0x00000, 0x70000 ) +ROM_END + + +DRIVER_INIT_MEMBER(chsuper_state,chsuper2) +{ + UINT8 *buffer; + UINT8 *rom = memregion("gfx1")->base(); + int i; + + m_tilexor = 0x7f00; + + buffer = auto_alloc_array(machine(), UINT8, 0x100000); + + for (i=0;i<0x100000;i++) + { + int j; + + j = i ^ (m_tilexor << 5); + + buffer[j] = rom[i]; + } + + memcpy(rom,buffer,0x100000); +} + +DRIVER_INIT_MEMBER(chsuper_state,chsuper3) +{ + UINT8 *buffer; + UINT8 *rom = memregion("gfx1")->base(); + int i; + + m_tilexor = 0x0e00; + + buffer = auto_alloc_array(machine(), UINT8, 0x100000); + + for (i=0;i<0x100000;i++) + { + int j; + + j = i ^ (m_tilexor << 5); + + buffer[j] = rom[i]; + } + + memcpy(rom,buffer,0x100000); +} + +DRIVER_INIT_MEMBER(chsuper_state,chmpnum) +{ + UINT8 *buffer; + UINT8 *rom = memregion("gfx1")->base(); + int i; + + m_tilexor = 0x1800; + + buffer = auto_alloc_array(machine(), UINT8, 0x100000); + + for (i=0;i<0x100000;i++) + { + int j; + + j = i ^ (m_tilexor << 5); + + j = BITSWAP24(j,23,22,21,20,19,18,17,13, 15,14,16,12, 11,10,9,8, 7,6,5,4, 3,2,1,0); + j = BITSWAP24(j,23,22,21,20,19,18,17,14, 15,16,13,12, 11,10,9,8, 7,6,5,4, 3,2,1,0); + j = BITSWAP24(j,23,22,21,20,19,18,17,15, 16,14,13,12, 11,10,9,8, 7,6,5,4, 3,2,1,0); + + buffer[j] = rom[i]; + } + + memcpy(rom,buffer,0x100000); +} + + +/************************* +* Game Drivers * +*************************/ + +/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */ +GAMEL( 1999, chsuper3, 0, chsuper, chsuper, chsuper_state, chsuper3, ROT0, "<unknown>", "Champion Super 3 (V0.35)", MACHINE_IMPERFECT_SOUND, layout_chsuper ) //24/02/99 +GAMEL( 1999, chsuper2, chsuper3, chsuper, chsuper, chsuper_state, chsuper2, ROT0, "<unknown>", "Champion Super 2 (V0.13)", MACHINE_IMPERFECT_SOUND, layout_chsuper ) //26/01/99 +GAME( 1999, chmpnum, chsuper3, chsuper, chsuper, chsuper_state, chmpnum, ROT0, "<unknown>", "Champion Number (V0.74)", MACHINE_IMPERFECT_SOUND ) //10/11/99 |