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author Olivier Galibert <galibert@pobox.com>2018-01-07 22:20:14 +0100
committer Olivier Galibert <galibert@pobox.com>2018-01-17 16:11:18 +0100
commitd469cc04bcace0f601802301caeddc5b473b75f2 (patch)
treea9d71540c9c69cee5ab3a533476b81833fa02f5f /src/mame/drivers/chance32.cpp
parent9f383f76ce6f00cc3320e5ba53dc323781e0077b (diff)
API Change: Machine configs are now a method of the owner class, and the prototype is simplified [O. Galibert]
Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
Diffstat (limited to 'src/mame/drivers/chance32.cpp')
-rw-r--r--src/mame/drivers/chance32.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mame/drivers/chance32.cpp b/src/mame/drivers/chance32.cpp
index 6da824a83b1..645133e0e77 100644
--- a/src/mame/drivers/chance32.cpp
+++ b/src/mame/drivers/chance32.cpp
@@ -69,6 +69,7 @@ public:
uint32_t screen_update_chance32(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
+ void chance32(machine_config &config);
};
@@ -444,7 +445,7 @@ void chance32_state::machine_reset()
}
-static MACHINE_CONFIG_START( chance32 )
+MACHINE_CONFIG_START(chance32_state::chance32)
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80,12000000/2)