diff options
author | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
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committer | Miodrag Milanovic <mmicko@gmail.com> | 2015-11-08 12:56:12 +0100 |
commit | 7c19aac60e12d6f5ea301bdb34d7826a01e0b06f (patch) | |
tree | f310d86aa2c6bfc19d115307dedde4eb0cd52dad /src/mame/drivers/brkthru.c | |
parent | a57b46ae933badd7441ce1644711dbb851e2b504 (diff) |
Rename *.c -> *.cpp in our source (nw)
Diffstat (limited to 'src/mame/drivers/brkthru.c')
-rw-r--r-- | src/mame/drivers/brkthru.c | 653 |
1 files changed, 0 insertions, 653 deletions
diff --git a/src/mame/drivers/brkthru.c b/src/mame/drivers/brkthru.c deleted file mode 100644 index 00f62d7a53b..00000000000 --- a/src/mame/drivers/brkthru.c +++ /dev/null @@ -1,653 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Phil Stroffolino -/*************************************************************************** - - Break Thru Doc. Data East (1986) - - driver by Phil Stroffolino - - UNK-1.1 (16Kb) Code (4000-7FFF) - UNK-1.2 (32Kb) Main 6809 (8000-FFFF) - UNK-1.3 (32Kb) Mapped (2000-3FFF) - UNK-1.4 (32Kb) Mapped (2000-3FFF) - - UNK-1.5 (32Kb) Sound 6809 (8000-FFFF) - - Background has 4 banks, with 256 16x16x8 tiles in each bank. - UNK-1.6 (32Kb) GFX Background - UNK-1.7 (32Kb) GFX Background - UNK-1.8 (32Kb) GFX Background - - UNK-1.9 (32Kb) GFX Sprites - UNK-1.10 (32Kb) GFX Sprites - UNK-1.11 (32Kb) GFX Sprites - - Text has 256 8x8x4 characters. - UNK-1.12 (8Kb) GFX Text - - ************************************************************************** - Memory Map for Main CPU by Carlos A. Lozano - ************************************************************************** - - MAIN CPU - 0000-03FF W Plane0 - 0400-0BFF R/W RAM - 0C00-0FFF W Plane2(Background) - 1000-10FF W Plane1(sprites) - 1100-17FF R/W RAM - 1800-180F R/W In/Out - 1810-1FFF R/W RAM (unmapped?) - 2000-3FFF R ROM Mapped(*) - 4000-7FFF R ROM(UNK-1.1) - 8000-FFFF R ROM(UNK-1.2) - - Interrupts: Reset, NMI, IRQ - The test routine is at F000 - - Sound: YM2203 and YM3526 driven by 6809. Sound added by Bryan McPhail, 1/4/98. - - 2008-07 - Dip locations verified with manual for brkthru (US conv. kit) and darwin - -***************************************************************************/ - -#include "emu.h" -#include "cpu/m6809/m6809.h" -#include "sound/2203intf.h" -#include "sound/3526intf.h" -#include "includes/brkthru.h" - - -#define MASTER_CLOCK XTAL_12MHz - - -/************************************* - * - * Memory handlers - * - *************************************/ - -WRITE8_MEMBER(brkthru_state::brkthru_1803_w) -{ - /* bit 0 = NMI enable */ - m_nmi_mask = ~data & 1; - - if(data & 2) - m_maincpu->set_input_line(0, CLEAR_LINE); - - /* bit 1 = ? maybe IRQ acknowledge */ -} - -WRITE8_MEMBER(brkthru_state::darwin_0803_w) -{ - /* bit 0 = NMI enable */ - m_nmi_mask = data & 1; - logerror("0803 %02X\n",data); - - if(data & 2) - m_maincpu->set_input_line(0, CLEAR_LINE); - - - /* bit 1 = ? maybe IRQ acknowledge */ -} - -WRITE8_MEMBER(brkthru_state::brkthru_soundlatch_w) -{ - soundlatch_byte_w(space, offset, data); - m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); -} - -INPUT_CHANGED_MEMBER(brkthru_state::coin_inserted) -{ - /* coin insertion causes an IRQ */ - if (oldval) - m_maincpu->set_input_line(0, ASSERT_LINE); -} - - -/************************************* - * - * Address maps - * - *************************************/ - -static ADDRESS_MAP_START( brkthru_map, AS_PROGRAM, 8, brkthru_state ) - AM_RANGE(0x0000, 0x03ff) AM_RAM_WRITE(brkthru_fgram_w) AM_SHARE("fg_videoram") - AM_RANGE(0x0400, 0x0bff) AM_RAM - AM_RANGE(0x0c00, 0x0fff) AM_RAM_WRITE(brkthru_bgram_w) AM_SHARE("videoram") - AM_RANGE(0x1000, 0x10ff) AM_RAM AM_SHARE("spriteram") - AM_RANGE(0x1100, 0x17ff) AM_RAM - AM_RANGE(0x1800, 0x1800) AM_READ_PORT("P1") - AM_RANGE(0x1801, 0x1801) AM_READ_PORT("P2") - AM_RANGE(0x1802, 0x1802) AM_READ_PORT("DSW1") - AM_RANGE(0x1803, 0x1803) AM_READ_PORT("DSW2/COIN") - AM_RANGE(0x1800, 0x1801) AM_WRITE(brkthru_1800_w) /* bg scroll and color, ROM bank selection, flip screen */ - AM_RANGE(0x1802, 0x1802) AM_WRITE(brkthru_soundlatch_w) - AM_RANGE(0x1803, 0x1803) AM_WRITE(brkthru_1803_w) /* NMI enable, + ? */ - AM_RANGE(0x2000, 0x3fff) AM_ROMBANK("bank1") - AM_RANGE(0x4000, 0xffff) AM_ROM -ADDRESS_MAP_END - -/* same as brktrhu, but xor 0x1000 below 8k */ -static ADDRESS_MAP_START( darwin_map, AS_PROGRAM, 8, brkthru_state ) - AM_RANGE(0x1000, 0x13ff) AM_RAM_WRITE(brkthru_fgram_w) AM_SHARE("fg_videoram") - AM_RANGE(0x1400, 0x1bff) AM_RAM - AM_RANGE(0x1c00, 0x1fff) AM_RAM_WRITE(brkthru_bgram_w) AM_SHARE("videoram") - AM_RANGE(0x0000, 0x00ff) AM_RAM AM_SHARE("spriteram") - AM_RANGE(0x0100, 0x01ff) AM_WRITENOP /*tidyup, nothing really here?*/ - AM_RANGE(0x0800, 0x0800) AM_READ_PORT("P1") - AM_RANGE(0x0801, 0x0801) AM_READ_PORT("P2") - AM_RANGE(0x0802, 0x0802) AM_READ_PORT("DSW1") - AM_RANGE(0x0803, 0x0803) AM_READ_PORT("DSW2/COIN") - AM_RANGE(0x0800, 0x0801) AM_WRITE(brkthru_1800_w) /* bg scroll and color, ROM bank selection, flip screen */ - AM_RANGE(0x0802, 0x0802) AM_WRITE(brkthru_soundlatch_w) - AM_RANGE(0x0803, 0x0803) AM_WRITE(darwin_0803_w) /* NMI enable, + ? */ - AM_RANGE(0x2000, 0x3fff) AM_ROMBANK("bank1") - AM_RANGE(0x4000, 0xffff) AM_ROM -ADDRESS_MAP_END - - -static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, brkthru_state ) - AM_RANGE(0x0000, 0x1fff) AM_RAM - AM_RANGE(0x2000, 0x2001) AM_DEVWRITE("ym2", ym3526_device, write) - AM_RANGE(0x4000, 0x4000) AM_READ(soundlatch_byte_r) - AM_RANGE(0x6000, 0x6001) AM_DEVREADWRITE("ym1", ym2203_device, read, write) - AM_RANGE(0x8000, 0xffff) AM_ROM -ADDRESS_MAP_END - - -/************************************* - * - * Input ports - * - *************************************/ - -static INPUT_PORTS_START( brkthru ) - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* used only by the self test */ - - PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x10, 0x10, "Enemy Vehicles" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10, "Slow" ) - PORT_DIPSETTING( 0x00, "Fast" ) - PORT_DIPNAME( 0x20, 0x20, "Enemy Bullets" ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x20, "Slow" ) - PORT_DIPSETTING( 0x00, "Fast" ) - PORT_DIPNAME( 0x40, 0x00, "Control Panel" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40, "1 Player" ) - PORT_DIPSETTING( 0x00, "2 Players" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) - - PORT_START("DSW2/COIN") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x02, "2" ) - PORT_DIPSETTING( 0x03, "3" ) - PORT_DIPSETTING( 0x01, "5" ) - PORT_DIPSETTING( 0x00, "99 (Cheat)") - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x00, "20000 Points Only" ) - PORT_DIPSETTING( 0x04, "10000/20000 Points" ) - PORT_DIPSETTING( 0x0c, "20000/30000 Points" ) - PORT_DIPSETTING( 0x08, "20000/40000 Points" ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") /* Manual says ALWAYS OFF */ - PORT_DIPSETTING( 0x00, DEF_STR( No ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) - /* According to the manual, bit 5 should control Flip Screen */ -// PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6") -// PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) -// PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - /* SW2:7,8 ALWAYS OFF according to the manual */ - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) -INPUT_PORTS_END - -static INPUT_PORTS_START( brkthruj ) - PORT_INCLUDE( brkthru ) - - PORT_MODIFY("DSW2/COIN") - PORT_SERVICE_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) -INPUT_PORTS_END - -static INPUT_PORTS_START( darwin ) - PORT_INCLUDE( brkthru ) - - PORT_MODIFY("DSW1") - PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW1:5" ) /* Manual says must be OFF */ - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW1:8" ) /* Manual says must be OFF */ - - PORT_MODIFY("DSW2/COIN") /* modified by Shingo Suzuki 1999/11/02 */ - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x01, "3" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x02, "20k, 50k and every 50k" ) - PORT_DIPSETTING( 0x00, "30k, 80k and every 80k" ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0c, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Medium ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - /* According to the manual, bit 5 should control Flip Screen */ -// PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:6") -// PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) -// PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - /* SW2:5,7,8 ALWAYS OFF according to the manual */ - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, brkthru_state,coin_inserted, 0) -INPUT_PORTS_END - - -/************************************* - * - * Graphics definitions - * - *************************************/ - -static const gfx_layout charlayout = -{ - 8,8, /* 8*8 chars */ - 256, /* 256 characters */ - 3, /* 3 bits per pixel */ - { 512*8*8+4, 0, 4 }, /* plane offset */ - { 256*8*8+0, 256*8*8+1, 256*8*8+2, 256*8*8+3, 0, 1, 2, 3 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 /* every char takes 8 consecutive bytes */ -}; - -static const gfx_layout tilelayout1 = -{ - 16,16, /* 16*16 tiles */ - 128, /* 128 tiles */ - 3, /* 3 bits per pixel */ - { 0x4000*8+4, 0, 4 }, /* plane offset */ - { 0, 1, 2, 3, 1024*8*8+0, 1024*8*8+1, 1024*8*8+2, 1024*8*8+3, - 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+1024*8*8+0, 16*8+1024*8*8+1, 16*8+1024*8*8+2, 16*8+1024*8*8+3 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - 32*8 /* every tile takes 32 consecutive bytes */ -}; - -static const gfx_layout tilelayout2 = -{ - 16,16, /* 16*16 tiles */ - 128, /* 128 tiles */ - 3, /* 3 bits per pixel */ - { 0x3000*8+0, 0, 4 }, /* plane offset */ - { 0, 1, 2, 3, 1024*8*8+0, 1024*8*8+1, 1024*8*8+2, 1024*8*8+3, - 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+1024*8*8+0, 16*8+1024*8*8+1, 16*8+1024*8*8+2, 16*8+1024*8*8+3 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - 32*8 /* every tile takes 32 consecutive bytes */ -}; - -static const gfx_layout spritelayout = -{ - 16,16, /* 16*16 sprites */ - 1024, /* 1024 sprites */ - 3, /* 3 bits per pixel */ - { 2*1024*32*8, 1024*32*8, 0 }, /* plane offset */ - { 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7, - 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - 32*8 /* every sprite takes 32 consecutive bytes */ -}; - -static GFXDECODE_START( brkthru ) - GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout, 0x00, 1 ) /* use colors 0x00-0x07 */ - GFXDECODE_ENTRY( "gfx2", 0x00000, tilelayout1, 0x80, 16 ) /* use colors 0x80-0xff */ - GFXDECODE_ENTRY( "gfx2", 0x01000, tilelayout2, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x08000, tilelayout1, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x09000, tilelayout2, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x10000, tilelayout1, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x11000, tilelayout2, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x18000, tilelayout1, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx2", 0x19000, tilelayout2, 0x80, 16 ) - GFXDECODE_ENTRY( "gfx3", 0x00000, spritelayout, 0x40, 8 ) /* use colors 0x40-0x7f */ -GFXDECODE_END - - - -/************************************* - * - * Machine driver - * - *************************************/ - -void brkthru_state::machine_start() -{ - save_item(NAME(m_bgscroll)); - save_item(NAME(m_bgbasecolor)); - save_item(NAME(m_flipscreen)); - save_item(NAME(m_nmi_mask)); -} - -void brkthru_state::machine_reset() -{ - m_bgscroll = 0; - m_bgbasecolor = 0; - m_flipscreen = 0; - m_nmi_mask = 0; -} - -INTERRUPT_GEN_MEMBER(brkthru_state::vblank_irq) -{ - if(m_nmi_mask) - device.execute().set_input_line(INPUT_LINE_NMI, PULSE_LINE); -} - -static MACHINE_CONFIG_START( brkthru, brkthru_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/8) /* 1.5 MHz ? */ - MCFG_CPU_PROGRAM_MAP(brkthru_map) - MCFG_CPU_VBLANK_INT_DRIVER("screen", brkthru_state, vblank_irq) - - MCFG_CPU_ADD("audiocpu", M6809, MASTER_CLOCK/8) /* 1.5 MHz ? */ - MCFG_CPU_PROGRAM_MAP(sound_map) - - - /* video hardware */ - MCFG_GFXDECODE_ADD("gfxdecode", "palette", brkthru) - - MCFG_PALETTE_ADD("palette", 256) - MCFG_PALETTE_INIT_OWNER(brkthru_state, brkthru) - - /* not sure; assuming to be the same as darwin */ - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK/2, 384, 8, 248, 272, 8, 248) - MCFG_SCREEN_UPDATE_DRIVER(brkthru_state, screen_update_brkthru) - MCFG_SCREEN_PALETTE("palette") - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - - MCFG_SOUND_ADD("ym1", YM2203, MASTER_CLOCK/8) - MCFG_SOUND_ROUTE(0, "mono", 0.10) - MCFG_SOUND_ROUTE(1, "mono", 0.10) - MCFG_SOUND_ROUTE(2, "mono", 0.10) - MCFG_SOUND_ROUTE(3, "mono", 0.50) - - MCFG_SOUND_ADD("ym2", YM3526, MASTER_CLOCK/4) - MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("audiocpu", m6809_device, irq_line)) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) -MACHINE_CONFIG_END - - -static MACHINE_CONFIG_START( darwin, brkthru_state ) - - /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/8) /* 1.5 MHz ? */ - MCFG_CPU_PROGRAM_MAP(darwin_map) - MCFG_CPU_VBLANK_INT_DRIVER("screen", brkthru_state, vblank_irq) - - MCFG_CPU_ADD("audiocpu", M6809, MASTER_CLOCK/8) /* 1.5 MHz ? */ - MCFG_CPU_PROGRAM_MAP(sound_map) - - - /* video hardware */ - MCFG_GFXDECODE_ADD("gfxdecode", "palette", brkthru) - - MCFG_PALETTE_ADD("palette", 256) - MCFG_PALETTE_INIT_OWNER(brkthru_state, brkthru) - - MCFG_SCREEN_ADD("screen", RASTER) - MCFG_SCREEN_RAW_PARAMS(MASTER_CLOCK/2, 384, 8, 248, 272, 8, 248) - /* frames per second, vblank duration - Horizontal video frequency: - HSync = Dot Clock / Horizontal Frame Length - = Xtal /2 / (HDisplay + HBlank) - = 12MHz/2 / (240 + 144) - = 15.625kHz - Vertical Video frequency: - VSync = HSync / Vertical Frame Length - = HSync / (VDisplay + VBlank) - = 15.625kHz / (240 + 32) - = 57.444855Hz - tuned by Shingo SUZUKI(VSyncMAME Project) 2000/10/19 */ - MCFG_SCREEN_UPDATE_DRIVER(brkthru_state, screen_update_brkthru) - MCFG_SCREEN_PALETTE("palette") - - /* sound hardware */ - MCFG_SPEAKER_STANDARD_MONO("mono") - - MCFG_SOUND_ADD("ym1", YM2203, MASTER_CLOCK/8) - MCFG_SOUND_ROUTE(0, "mono", 0.10) - MCFG_SOUND_ROUTE(1, "mono", 0.10) - MCFG_SOUND_ROUTE(2, "mono", 0.10) - MCFG_SOUND_ROUTE(3, "mono", 0.50) - - MCFG_SOUND_ADD("ym2", YM3526, MASTER_CLOCK/4) - MCFG_YM3526_IRQ_HANDLER(DEVWRITELINE("audiocpu", m6809_device, irq_line)) - MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) -MACHINE_CONFIG_END - - - -/************************************* - * - * ROM definition(s) - * - *************************************/ - -ROM_START( brkthru ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for main CPU + 64k for banked ROMs */ - ROM_LOAD( "brkthru.1", 0x04000, 0x4000, CRC(cfb4265f) SHA1(4cd748fa06fd2727de1694196912d605672d4883) ) - ROM_LOAD( "brkthru.2", 0x08000, 0x8000, CRC(fa8246d9) SHA1(d6da03b2a3d8a83411191351ee110b89352a3ead) ) - ROM_LOAD( "brkthru.4", 0x10000, 0x8000, CRC(8cabf252) SHA1(45e8847b2e6b278989f67e0b27b827a9b3b92581) ) - ROM_LOAD( "brkthru.3", 0x18000, 0x8000, CRC(2f2c40c2) SHA1(fcb78941453520a3a07f272127dae7c2cc1999ea) ) - - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "brkthru.12", 0x00000, 0x2000, CRC(58c0b29b) SHA1(9dc075f8afae7e8fe164a9fe325e9948cdc7e4bb) ) /* characters */ - - ROM_REGION( 0x20000, "gfx2", 0 ) - /* background */ - /* we do a lot of scatter loading here, to place the data in a format */ - /* which can be decoded by MAME's standard functions */ - ROM_LOAD( "brkthru.7", 0x00000, 0x4000, CRC(920cc56a) SHA1(c75806691073f1f3bd54dcaca4c14155ecf4471d) ) /* bitplanes 1,2 for bank 1,2 */ - ROM_CONTINUE( 0x08000, 0x4000 ) /* bitplanes 1,2 for bank 3,4 */ - ROM_LOAD( "brkthru.6", 0x10000, 0x4000, CRC(fd3cee40) SHA1(3308b96bb69e0fa6dffbdff296273fafa16d5e70) ) /* bitplanes 1,2 for bank 5,6 */ - ROM_CONTINUE( 0x18000, 0x4000 ) /* bitplanes 1,2 for bank 7,8 */ - ROM_LOAD( "brkthru.8", 0x04000, 0x1000, CRC(f67ee64e) SHA1(75634bd481ae44b8aa02acb4f9b4d7ff973a4c71) ) /* bitplane 3 for bank 1,2 */ - ROM_CONTINUE( 0x06000, 0x1000 ) - ROM_CONTINUE( 0x0c000, 0x1000 ) /* bitplane 3 for bank 3,4 */ - ROM_CONTINUE( 0x0e000, 0x1000 ) - ROM_CONTINUE( 0x14000, 0x1000 ) /* bitplane 3 for bank 5,6 */ - ROM_CONTINUE( 0x16000, 0x1000 ) - ROM_CONTINUE( 0x1c000, 0x1000 ) /* bitplane 3 for bank 7,8 */ - ROM_CONTINUE( 0x1e000, 0x1000 ) - - ROM_REGION( 0x18000, "gfx3", 0 ) - ROM_LOAD( "brkthru.9", 0x00000, 0x8000, CRC(f54e50a7) SHA1(eccf4d859c26944271ec6586644b4730a72851fd) ) /* sprites */ - ROM_LOAD( "brkthru.10", 0x08000, 0x8000, CRC(fd156945) SHA1(a0575a4164217e63317886176ab7e59d255fc771) ) - ROM_LOAD( "brkthru.11", 0x10000, 0x8000, CRC(c152a99b) SHA1(f96133aa01219eda357b9e906bd9577dbfe359c0) ) - - ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "brkthru.13", 0x0000, 0x0100, CRC(aae44269) SHA1(7c66aeb93577104109d264ee8b848254256c81eb) ) /* red and green component */ - ROM_LOAD( "brkthru.14", 0x0100, 0x0100, CRC(f2d4822a) SHA1(f535e91b87ff01f2a73662856fd3f72907ca62e9) ) /* blue component */ - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "brkthru.5", 0x8000, 0x8000, CRC(c309435f) SHA1(82914004c2b169a7c31aa49af83a699ebbc7b33f) ) -ROM_END - -ROM_START( brkthruj ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for main CPU + 64k for banked ROMs */ - ROM_LOAD( "1", 0x04000, 0x4000, CRC(09bd60ee) SHA1(9591a4c89bb69d5615a5d6b29c47e6b17350c007) ) - ROM_LOAD( "2", 0x08000, 0x8000, CRC(f2b2cd1c) SHA1(dafccc74310876bc1c88de7f3c86f93ed8a0eb62) ) - ROM_LOAD( "4", 0x10000, 0x8000, CRC(b42b3359) SHA1(c1da550e0f7cc52721802c7c0f2770ef0087e28b) ) - ROM_LOAD( "brkthru.3", 0x18000, 0x8000, CRC(2f2c40c2) SHA1(fcb78941453520a3a07f272127dae7c2cc1999ea) ) - - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "12", 0x00000, 0x2000, CRC(3d9a7003) SHA1(2e5de982eb75ac75312fb29bb4cb2ed12ec0fd56) ) /* characters */ - - ROM_REGION( 0x20000, "gfx2", 0 ) - /* background */ - /* we do a lot of scatter loading here, to place the data in a format */ - /* which can be decoded by MAME's standard functions */ - ROM_LOAD( "brkthru.7", 0x00000, 0x4000, CRC(920cc56a) SHA1(c75806691073f1f3bd54dcaca4c14155ecf4471d) ) /* bitplanes 1,2 for bank 1,2 */ - ROM_CONTINUE( 0x08000, 0x4000 ) /* bitplanes 1,2 for bank 3,4 */ - ROM_LOAD( "6", 0x10000, 0x4000, CRC(cb47b395) SHA1(bf5459d696e863644f13c8b0786b8f45caf6ceb6) ) /* bitplanes 1,2 for bank 5,6 */ - ROM_CONTINUE( 0x18000, 0x4000 ) /* bitplanes 1,2 for bank 7,8 */ - ROM_LOAD( "8", 0x04000, 0x1000, CRC(5e5a2cd7) SHA1(f1782d67b924b4b89bcb6602e970c28fbeaab522) ) /* bitplane 3 for bank 1,2 */ - ROM_CONTINUE( 0x06000, 0x1000 ) - ROM_CONTINUE( 0x0c000, 0x1000 ) /* bitplane 3 for bank 3,4 */ - ROM_CONTINUE( 0x0e000, 0x1000 ) - ROM_CONTINUE( 0x14000, 0x1000 ) /* bitplane 3 for bank 5,6 */ - ROM_CONTINUE( 0x16000, 0x1000 ) - ROM_CONTINUE( 0x1c000, 0x1000 ) /* bitplane 3 for bank 7,8 */ - ROM_CONTINUE( 0x1e000, 0x1000 ) - - ROM_REGION( 0x18000, "gfx3", 0 ) - ROM_LOAD( "brkthru.9", 0x00000, 0x8000, CRC(f54e50a7) SHA1(eccf4d859c26944271ec6586644b4730a72851fd) ) /* sprites */ - ROM_LOAD( "brkthru.10", 0x08000, 0x8000, CRC(fd156945) SHA1(a0575a4164217e63317886176ab7e59d255fc771) ) - ROM_LOAD( "brkthru.11", 0x10000, 0x8000, CRC(c152a99b) SHA1(f96133aa01219eda357b9e906bd9577dbfe359c0) ) - - ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "brkthru.13", 0x0000, 0x0100, CRC(aae44269) SHA1(7c66aeb93577104109d264ee8b848254256c81eb) ) /* red and green component */ - ROM_LOAD( "brkthru.14", 0x0100, 0x0100, CRC(f2d4822a) SHA1(f535e91b87ff01f2a73662856fd3f72907ca62e9) ) /* blue component */ - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "brkthru.5", 0x8000, 0x8000, CRC(c309435f) SHA1(82914004c2b169a7c31aa49af83a699ebbc7b33f) ) -ROM_END - -/* bootleg, changed prg rom fails test, probably just the japanese version modified to have english title */ -ROM_START( forcebrk ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for main CPU + 64k for banked ROMs */ - ROM_LOAD( "1", 0x04000, 0x4000, CRC(09bd60ee) SHA1(9591a4c89bb69d5615a5d6b29c47e6b17350c007) ) - ROM_LOAD( "2", 0x08000, 0x8000, CRC(f2b2cd1c) SHA1(dafccc74310876bc1c88de7f3c86f93ed8a0eb62) ) - ROM_LOAD( "forcebrk4", 0x10000, 0x8000, CRC(b4838c19) SHA1(b32f183ee042872a6eb6689aab219108d37829e4) ) - ROM_LOAD( "brkthru.3", 0x18000, 0x8000, CRC(2f2c40c2) SHA1(fcb78941453520a3a07f272127dae7c2cc1999ea) ) - - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "12", 0x00000, 0x2000, CRC(3d9a7003) SHA1(2e5de982eb75ac75312fb29bb4cb2ed12ec0fd56) ) /* characters */ - - ROM_REGION( 0x20000, "gfx2", 0 ) - /* background */ - /* we do a lot of scatter loading here, to place the data in a format */ - /* which can be decoded by MAME's standard functions */ - ROM_LOAD( "brkthru.7", 0x00000, 0x4000, CRC(920cc56a) SHA1(c75806691073f1f3bd54dcaca4c14155ecf4471d) ) /* bitplanes 1,2 for bank 1,2 */ - ROM_CONTINUE( 0x08000, 0x4000 ) /* bitplanes 1,2 for bank 3,4 */ - ROM_LOAD( "forcebrk6", 0x10000, 0x4000, CRC(08bca16a) SHA1(d5dcf5cf68a5090f467c076abb1b9cf0baffe272) ) /* bitplanes 1,2 for bank 5,6 */ - ROM_CONTINUE( 0x18000, 0x4000 ) /* bitplanes 1,2 for bank 7,8 */ - ROM_LOAD( "forcebrk8", 0x04000, 0x1000, CRC(a3a1131e) SHA1(e0b73c8b2c8ea6b31418bc642830875c5985f800) ) /* bitplane 3 for bank 1,2 */ - ROM_CONTINUE( 0x06000, 0x1000 ) - ROM_CONTINUE( 0x0c000, 0x1000 ) /* bitplane 3 for bank 3,4 */ - ROM_CONTINUE( 0x0e000, 0x1000 ) - ROM_CONTINUE( 0x14000, 0x1000 ) /* bitplane 3 for bank 5,6 */ - ROM_CONTINUE( 0x16000, 0x1000 ) - ROM_CONTINUE( 0x1c000, 0x1000 ) /* bitplane 3 for bank 7,8 */ - ROM_CONTINUE( 0x1e000, 0x1000 ) - - ROM_REGION( 0x18000, "gfx3", 0 ) - ROM_LOAD( "brkthru.9", 0x00000, 0x8000, CRC(f54e50a7) SHA1(eccf4d859c26944271ec6586644b4730a72851fd) ) /* sprites */ - ROM_LOAD( "brkthru.10", 0x08000, 0x8000, CRC(fd156945) SHA1(a0575a4164217e63317886176ab7e59d255fc771) ) - ROM_LOAD( "brkthru.11", 0x10000, 0x8000, CRC(c152a99b) SHA1(f96133aa01219eda357b9e906bd9577dbfe359c0) ) - - ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "brkthru.13", 0x0000, 0x0100, CRC(aae44269) SHA1(7c66aeb93577104109d264ee8b848254256c81eb) ) /* red and green component */ - ROM_LOAD( "brkthru.14", 0x0100, 0x0100, CRC(f2d4822a) SHA1(f535e91b87ff01f2a73662856fd3f72907ca62e9) ) /* blue component */ - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "brkthru.5", 0x8000, 0x8000, CRC(c309435f) SHA1(82914004c2b169a7c31aa49af83a699ebbc7b33f) ) -ROM_END - -ROM_START( darwin ) - ROM_REGION( 0x20000, "maincpu", 0 ) /* 64k for main CPU + 64k for banked ROMs */ - ROM_LOAD( "darw_04.rom", 0x04000, 0x4000, CRC(0eabf21c) SHA1(ccad6b30fe9361e8a21b8aaf8116aa85f9e6bb19) ) - ROM_LOAD( "darw_05.rom", 0x08000, 0x8000, CRC(e771f864) SHA1(8ba9f97c6abf035ceaf9f5505495708506f1b0c5) ) - ROM_LOAD( "darw_07.rom", 0x10000, 0x8000, CRC(97ac052c) SHA1(8baa117472d46b99e5946f095b869de9b5c48f9a) ) - ROM_LOAD( "darw_06.rom", 0x18000, 0x8000, CRC(2a9fb208) SHA1(f04a5502600e49e2494a87ec65a44a2843441d37) ) - - ROM_REGION( 0x02000, "gfx1", 0 ) - ROM_LOAD( "darw_09.rom", 0x00000, 0x2000, CRC(067b4cf5) SHA1(fc752bb72e4850b71565afd1df0cbb4f732f131c) ) /* characters */ - - ROM_REGION( 0x20000, "gfx2", 0 ) - /* background */ - /* we do a lot of scatter loading here, to place the data in a format */ - /* which can be decoded by MAME's standard functions */ - ROM_LOAD( "darw_03.rom", 0x00000, 0x4000, CRC(57d0350d) SHA1(6f904047485e669afb5f4b590818743111f010c6) ) /* bitplanes 1,2 for bank 1,2 */ - ROM_CONTINUE( 0x08000, 0x4000 ) /* bitplanes 1,2 for bank 3,4 */ - ROM_LOAD( "darw_02.rom", 0x10000, 0x4000, CRC(559a71ab) SHA1(a28de25e89e0d68332f4095b988827a9cb72c675) ) /* bitplanes 1,2 for bank 5,6 */ - ROM_CONTINUE( 0x18000, 0x4000 ) /* bitplanes 1,2 for bank 7,8 */ - ROM_LOAD( "darw_01.rom", 0x04000, 0x1000, CRC(15a16973) SHA1(5eb978a32be88176936e5d37b6ec18820d9720d8) ) /* bitplane 3 for bank 1,2 */ - ROM_CONTINUE( 0x06000, 0x1000 ) - ROM_CONTINUE( 0x0c000, 0x1000 ) /* bitplane 3 for bank 3,4 */ - ROM_CONTINUE( 0x0e000, 0x1000 ) - ROM_CONTINUE( 0x14000, 0x1000 ) /* bitplane 3 for bank 5,6 */ - ROM_CONTINUE( 0x16000, 0x1000 ) - ROM_CONTINUE( 0x1c000, 0x1000 ) /* bitplane 3 for bank 7,8 */ - ROM_CONTINUE( 0x1e000, 0x1000 ) - - ROM_REGION( 0x18000, "gfx3", 0 ) - ROM_LOAD( "darw_10.rom", 0x00000, 0x8000, CRC(487a014c) SHA1(c9543df8115088b02019e76a6473ecc5f645a836) ) /* sprites */ - ROM_LOAD( "darw_11.rom", 0x08000, 0x8000, CRC(548ce2d1) SHA1(3b1757c70346ab4ee19ec85e7ae5137f8ccf446f) ) - ROM_LOAD( "darw_12.rom", 0x10000, 0x8000, CRC(faba5fef) SHA1(848da4d4888f0218b737f1dc9b62944f68349a43) ) - - ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "df.12", 0x0000, 0x0100, CRC(89b952ef) SHA1(77dc4020a2e25f81fae1182d58993cf09d13af00) ) /* red and green component */ - ROM_LOAD( "df.13", 0x0100, 0x0100, CRC(d595e91d) SHA1(5e9793f6602455c79afdc855cd13183a7f48ab1e) ) /* blue component */ - - ROM_REGION( 0x10000, "audiocpu", 0 ) - ROM_LOAD( "darw_08.rom", 0x8000, 0x8000, CRC(6b580d58) SHA1(a70aebc6b4a291b4adddbb41d092b2682fc2d421) ) -ROM_END - - -/************************************* - * - * Driver initialization - * - *************************************/ - -DRIVER_INIT_MEMBER(brkthru_state,brkthru) -{ - UINT8 *ROM = memregion("maincpu")->base(); - membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x2000); -} - -/************************************* - * - * Game driver(s) - * - *************************************/ - -GAME( 1986, brkthru, 0, brkthru, brkthru, brkthru_state, brkthru, ROT0, "Data East USA", "Break Thru (US)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, brkthruj, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "Data East Corporation", "Kyohkoh-Toppa (Japan)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, forcebrk, brkthru, brkthru, brkthruj, brkthru_state, brkthru, ROT0, "bootleg", "Force Break (bootleg)", MACHINE_SUPPORTS_SAVE ) -GAME( 1986, darwin, 0, darwin, darwin, brkthru_state, brkthru, ROT270, "Data East Corporation", "Darwin 4078 (Japan)", MACHINE_SUPPORTS_SAVE ) |