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author | Giuseppe Gorgoglione <gorgogsp@gmail.com> | 2016-08-11 02:15:50 +0200 |
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committer | Giuseppe Gorgoglione <gorgogsp@gmail.com> | 2016-08-11 02:17:53 +0200 |
commit | 5f912b42f6c4d79e2b0ea42b3f98667afd6e9f99 (patch) | |
tree | 15e32861474f77fa2a713bcc1fdbd24d3b2a0344 /src/mame/drivers/bfm_sc5.cpp | |
parent | 2676e800e61f9d9511f159088a5fa65019063d70 (diff) |
Use emumem.h defines whenever possible
Diffstat (limited to 'src/mame/drivers/bfm_sc5.cpp')
-rw-r--r-- | src/mame/drivers/bfm_sc5.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mame/drivers/bfm_sc5.cpp b/src/mame/drivers/bfm_sc5.cpp index a899ee2260e..bd9b4d2f2a4 100644 --- a/src/mame/drivers/bfm_sc5.cpp +++ b/src/mame/drivers/bfm_sc5.cpp @@ -28,7 +28,7 @@ WRITE16_MEMBER( bfm_sc5_state::sc5_duart_w ) // clearly a duart of some kind, write patterns are the same as SC4 games // printf("%s: duart_w %1x %04x %04x\n", machine().describe_context(), offset, data, mem_mask); - if (mem_mask &0xff00) + if (ACCESSING_BITS_8_15) { m_duart->write(space,offset,(data>>8)&0x00ff); } |