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author bmcphail <bmcphail@vcmame.net>2018-09-05 11:47:33 -0400
committer bmcphail <bmcphail@vcmame.net>2018-09-05 11:47:33 -0400
commita02f6ae454aea4d0ce1902623caaff92c55f3299 (patch)
tree078fdd9dfbd9d632b71ec85356407b2a498ef469 /src/mame/drivers/bbusters.cpp
parent1b776b299d10f0d090d549b72c0b12da1495fa98 (diff)
Beast Busters - remove imperfect sound
Reference video at https://www.youtube.com/watch?v=i3txCb5tpkc
Diffstat (limited to 'src/mame/drivers/bbusters.cpp')
-rw-r--r--src/mame/drivers/bbusters.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/bbusters.cpp b/src/mame/drivers/bbusters.cpp
index e3a59fbc9cf..da8beebc4d0 100644
--- a/src/mame/drivers/bbusters.cpp
+++ b/src/mame/drivers/bbusters.cpp
@@ -1135,11 +1135,11 @@ ROM_END
/******************************************************************************/
// as soon as you calibrate the guns in test mode the game refuses to boot
-GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (World)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
-GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbusters, 0, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (World)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersu, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 3)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersua, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (US, Version 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersj, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 3 Player)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, bbustersja, bbusters, bbusters, bbusters, bbusters_state, empty_init, ROT0, "SNK", "Beast Busters (Japan, Version 2, 2 Player)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, mechatt, 0, mechatt, mechatt, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (World)", MACHINE_SUPPORTS_SAVE )
GAME( 1989, mechattj, mechatt, mechatt, mechattj, mechatt_state, empty_init, ROT0, "SNK", "Mechanized Attack (Japan)", MACHINE_SUPPORTS_SAVE )